Will we ever see "Steam" for music software? What will it look like?
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- KVRist
- Topic Starter
- 59 posts since 20 Oct, 2016
As my title says, what are people's thoughts on this? It seems Steam (www.store.steampowered.com for those who have never seen it) solved a lot of issues for the gaming industry (piracy, reach, ease of access etc.) and I wonder if we'll ever see it for the music software industry?
I don't know how doable it will be with Kontakt libraries, and maybe it won't have authorisation, but it would be interesting to see what would be possible? Maybe everything in one place at last? No more Continuata? Bigger reach for smaller developers?
I don't know how doable it will be with Kontakt libraries, and maybe it won't have authorisation, but it would be interesting to see what would be possible? Maybe everything in one place at last? No more Continuata? Bigger reach for smaller developers?
- KVRAF
- 9576 posts since 16 Dec, 2002
I guess Splice and Gobbler are similar
Amazon: why not use an alternative
- KVRAF
- 4590 posts since 7 Jun, 2012 from Warsaw
It's just a matter of market. Seemingly every company wants to have their own store with own content in proprietary formats, incompatible with the rest of the world. For now I don't see any reason for the market to unite.
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Tricky-Loops wrote: (...)someone like Armin van Buuren who claims to make a track in half an hour and all his songs sound somewhat boring(...)
Tricky-Loops wrote: (...)someone like Armin van Buuren who claims to make a track in half an hour and all his songs sound somewhat boring(...)
- KVRAF
- 4430 posts since 15 Nov, 2006 from Hell
games are relatively easy to deal with - you install, you run, each game is more or less a standalone thing. audio software is much too diverse for such a model to work well from a technical standpoint, because every "product" is not necessarily self-contained. that, and audio software is relatively tiny market compared to games.
I don't know what to write here that won't be censored, as I can only speak in profanity.
- KVRAF
- 7624 posts since 21 Dec, 2002 from MD USA
I can promise you video games will never see an ilok.
my music: http://www.alexcooperusa.com
"It's hard to be humble, when you're as great as I am." Muhammad Ali
"It's hard to be humble, when you're as great as I am." Muhammad Ali
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- KVRist
- 381 posts since 12 Jul, 2006
What will Steam for music software look like?
Probably this: http://store.steampowered.com/search/?t ... production
Probably this: http://store.steampowered.com/search/?t ... production
- Beware the Quoth
- 33156 posts since 4 Sep, 2001 from R'lyeh Oceanic Amusement Park and Funfair
I like the look of that Portal2, do you think it sounds warmer than a virus?swatwork wrote:What will Steam for music software look like?
Probably this: http://store.steampowered.com/search/?t ... production
my other modular synth is a bugbrand
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- KVRist
- 381 posts since 12 Jul, 2006
Well the Portal2 page talks about a "Perpetual Testing Initiative", so it's probably more like Viper.whyterabbyt wrote:I like the look of that Portal2, do you think it sounds warmer than a virus?swatwork wrote:What will Steam for music software look like?
Probably this: http://store.steampowered.com/search/?t ... production
- KVRian
- 707 posts since 29 Dec, 2016 from India
at max plugins have ilok and can still runATS wrote:I can promise you video games will never see an ilok.
what about the DRM by early ubisoft games ("always connected to internet during the whole duration of game")
Win 10 x64 with specs enough to run DAW without bouncing any track
KZ IEM,32-bit 384Khz dac running at 32bit 48Khz
mainly use REAPER, MTotalbundle, Unfiltered Audio TRIAD and LION, NI classic collection,......... ETC
KZ IEM,32-bit 384Khz dac running at 32bit 48Khz
mainly use REAPER, MTotalbundle, Unfiltered Audio TRIAD and LION, NI classic collection,......... ETC
- KVRist
- 360 posts since 12 Mar, 2005
http://store.steampowered.com/search/?t ... egory1=994swatwork wrote:What will Steam for music software look like?
Probably this: http://store.steampowered.com/search/?t ... production
That's a much better filter. (Tag 'Audio production' and type 'software')
- KVRist
- 321 posts since 13 Nov, 2013 from Charlotte, North Carolina
I would not wish this on anyone. I despise Steam and it's complete lack of support.
- KVRAF
- 2912 posts since 13 Apr, 2008 from Charleston, SC
For this to work a lot of things would have to be in motion. And I don't think devs could come to an agreement because, as was mentioned, the audio world is considerable a speck compared to the gaming world. Too many factors make it cost prohibitive in the long run.
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el-bo (formerly ebow) el-bo (formerly ebow) https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=208007
- KVRAF
- 16369 posts since 24 May, 2009 from A galaxy, far far away
The level I'm currently stuck on could sound like sweet angel farts. Doesn't change how pissed off I am about itwhyterabbyt wrote:I like the look of that Portal2, do you think it sounds warmer than a virus?swatwork wrote:What will Steam for music software look like?
Probably this: http://store.steampowered.com/search/?t ... production
- KVRAF
- 9096 posts since 5 Feb, 2004
I could see iLok opening something like the Reason RE store with iLok compatible apps that could be purchased and managed within it, but then a lot of people hate iLok. But I would think for something like this to be successful, DRM and updates would need to go through the store, not around it, and I don't know how many developers would want to limit their business to one centralized hub.
If you have requests for Korg VST features or changes, they are listening at https://support.korguser.net/hc/en-us/requests/new
- KVRAF
- 7624 posts since 21 Dec, 2002 from MD USA
Apratim wrote:at max plugins have ilok and can still runATS wrote:I can promise you video games will never see an ilok.
what about the DRM by early ubisoft games ("always connected to internet during the whole duration of game")
Every Blizzard game you have to be connected to the internet the whole time. So pretty much every game I play is like that. It's not an ilok though.
my music: http://www.alexcooperusa.com
"It's hard to be humble, when you're as great as I am." Muhammad Ali
"It's hard to be humble, when you're as great as I am." Muhammad Ali