free cross platform open source wave editor for making wavetables!

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zzz00m wrote:
wagtunes wrote:Okay, I've watched all 3 videos and I'm still not exactly sure how you create a wavetable that will be usable in synths like Serum, Nave, Icarus, Falcon, etc. Is it simply the save bank function and that's it?
Yup, "Save bank as" .wav file. Copy or import that file to your favorite wavetable synth. You get a wavetable file ("the bank") with 64 waves, one from each wave from 0-63. Each wave is 256 samples long.
Cool. So then just stick in the _2048 for Falcon tables.

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Indeed. Didn't saw the save bank as.
Works pretty fine with the bank_256.wav then.
Olivier Tristan
Developer - UVI Team
http://www.uvi.net

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Awesome, thanks for the find. Always wanted to give Audioterm a try, but, always seemed quite fiddly/nerdy. This looks much more straight forward.

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Nobody have notice the X/Y morphing ?
more vst synth dev should implement it.
someone should make a vst like that, plus some amp, lfo......
it's a really great tool for making WT.

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Oh boy this looks fun. I was actually kind of wanting something like this, and it looks fairly intuitive.
Free BassTables for Xfer Serum 1 | 2
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I've added another video which explains some of the new features in v1.0, and a tutorial for converting Serum wavetables to WaveEdit, and then to the E352.

https://www.youtube.com/watch?v=ZUcPZ8fRI_I

http://synthtech.com/waveedit/
https://github.com/AndrewBelt/WaveEdit
VCV Rack, the Eurorack simulator

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thank you!

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IZZ WHIKHID!!! best one yet. by MILES

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Hi vortico,
First a big thank you for your software, it's really easy to use and very well tought out.

My only question is why don't you make it possible to have more than 64 frames and 256 samples?
It would be really super awesome to not have that limit to get way better resolution with way bigger samples in software like Falcon or Serum?

This is the only real limit for me.

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zzz00m wrote:Each wave is 256 samples long.
Thats poor. Cant it be 2048 (ie standard) ?

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Sorry about the stupid question, but where do I place the .dll files to get this to work on 64bit Windows 7? Getting an error when launching the app about the SDL2 .dll. :?

In other words, how do I get WaveEdit to run?
Just a touch of EQ and a tickle of compression

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Doh, I was trying to launch it from the zipped preview mode.....nothing to see here! :dog:
Just a touch of EQ and a tickle of compression

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I'd like the exported WAV files to include loop points. Then those wavetables could be used with Corona and Discovery Pro. No issues with Bliss since the looping can be added using the wave editor.

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This looks awesome! Exactly what I was looking for. How did I miss this thread? I found the video on youtube and then came to see what the 411 is here and found this recent thread, been under my noise the whole time, lol. Nice :)
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Interesting.

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