Panopticon for Avenger released on patchpool

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Improvising with the patch Soprano Sax Dynamic Trills from Panopticon - some Macro and modulation wheel action, 100% Avenger.

Patch description:
Soprano saxophone - multi-sampled dynamic whole-tone trills, 5 trills were sampled between C3 – D5. OSC1 plays the looped multi-samples, OSC2 adds a re-synthesized/wave-tabled sax trill, M1 is a dedicated volume control for OSC2, M2 adds tuned comb-filtering in OSC1, M3 adds polyphonic LP filter modulation in OSC1. MB1 adds ensemble FX, MB2 controls wet mix of delay/reverb. MW adds FM and vibrato in OSC1, shifts formants and adds rate distortion in OSC2.
https://soundcloud.com/sampleconstruct/ ... or-avenger

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Demo for a multi-sampled accordion patch from Panopticon, some Macro/modulation wheel/aftertouch action, 100% Avenger.

Patch description:
Accordion Sustain MS
Multi-sampled accordion sustains, looped, up to 37 seconds long, 10 pitches were sampled between F2 – F5. M1 controls amount of unison mix (detune modulated by a re-triggering LFO), M2 adds notch filter sweeping, ensemble and stereo FX, M3 introduces tempo-synced LP filter modulation (via LFO 3/4), MW adds tempo-synced volume gating (stereo), AT adds vibrato. MB1/2 switch on delay/reverb FX.
https://soundcloud.com/sampleconstruct/ ... or-avenger

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Cinematic track featuring three patches from Panopticon - some Macro and modulation wheel action, 100% Avenger.

https://soundcloud.com/sampleconstruct/ ... or-avenger

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Video demo for a hybrid cross FM patch from Panopticon - this patch combines a synced soprano sax sequence in OSC1 modulated by a synced electric guitar flageolet sequence in OSC2 (both running in granular mode) and a wavetable synth in OSC3, Macro/modulation wheel/aftertouch action in the video.

Patch description:
Sax Guitar Hybrid FM
Cross-FM patch combining a tempo-synced soprano sax sequence in OSC1 frequency modulated by an electric guitar flageolet sequence in OSC2, VEL modulates the amount of FM modulation via LFO1. OSC3 adds a WT synth (routed to phaser in FX2), control it’s volume with M1. M2 adds a tuned FM filter modulated by LFO1 (+1 octave). MW randomizes grain position in 1/2, adds FM in OSC3, increases FM in OSC1 and adds /Rate distortion/tunes up OSC2 an octave (steppy), AT adds vibrato and increases unison detune in OSC1. M3 adds LP filter modulation/filter resonance (F3) and adds wave shaper distortion (master FX). MB1 adds chorus FX for OSC1 (FX1), MB2 controls wet mix of delay/reverb FX (master FX).
https://www.youtube.com/watch?v=eRBv-rzW6lo

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Ambient-minimal groove track featuring three patches from Panopticon - some Macro/aftertouch and modulation wheel action, some volume automation and a limiter on the master output.

I can see the finishing line, Panopticon should be ready bay the end of next week, any fence-sitters, don't wait too long and pre-order soon if you want to save some cash.

https://soundcloud.com/sampleconstruct/ ... or-avenger

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Improvising live on video with a granular patch from Panopticon - at the beginning of the video you hear the original sample, a steel string (acoustic guitar) scraped with a coin. Tweaking the available Macros and the modulation wheel while playing.

Description:
String Scrape Combs
A granular texture using a sample of scraping a steel string (acoustic guitar) with a coin, run through a tuned comb-filter and a wave-shaper in Avenger. MW increases comb-filter resonance/detune and randomizes grain position/grain pitch. M1 adds wave-shaper distortion and HP filter modulation (F2). M2 controls grain speed, M3 adds FM with modulated harmonics (LFO2). MB1 controls chorus mix, MB2 controls convolution reverb/delay mix.
https://www.youtube.com/watch?v=bQG17DDajZQ

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This one is rather beautiful:

Improvising live on video with a hybrid patch (granular/sampling) from Panopticon, tweaking the available Macros/modulation wheel/aftertouch on the fly.

Description:
Flageolet Chords Granular
Two arpeggiated flageolet chords played on an acoustic guitar with steel strings, the second chord using a coin - running in granular mode in OSC1/2 with tempo-synced envelopes modulating grain position. OSC3 adds a long tonal soundscape (forward/reverse) in sampling mode, derived from both chords, VEL shifts sample start to the first peak of the sample. M1 controls balance between 1-2, M2 controls volume of the soundscape, M3 adds delay/phaser FX, with delay feedback and Ghost-Q modulated by MODENV2 and LFO3. MB1 sets the granular envelope speed to half, MB2 controls reverb FX mix. MW adds tempo-synced HP filter modulation, AT randomizes grain pitch.
https://www.youtube.com/watch?v=p38perxXsMc

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Probably the last audio demo for Panopticon, ambient groove featuring a huge/lush/beautiful tonal soundscape accompanied by a sequencer and a punchy bass - some Macro/aftertouch/modulation wheel action and volume automation in LogicX, a limiter on the master output.

https://soundcloud.com/sampleconstruct/ ... or-avenger

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So beautiful ! :love:
U N I S O N : shoegaze/electronic wall of sound with heavenly voice
https://soundcloud.com/weareunison / https://www.facebook.com/unison666 / https://weareunison.com/

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Julien Unison wrote:So beautiful ! :love:
Thank you :phones:

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This one sounds huge:

Demo video for an accordion hybrid patch from Panopticon - combining dry and processed accordion drones in granular and sampling mode, x-fade-split across the keyboard, sounding very rich and orchestral, Macro/modulation wheel automation in LogicX.

Description from the PDF (which I'm in the process of writing)
Two long accordion drones with different root notes and their processed siblings split across the keyboard, crossfading between C3–C4 (C2–C3 in Avenger). The dry samples play in granular mode with modulation of grain pan spread and pitch randomization (via LFO1, amount of grain pitch randomization is velocity sensitive), the processed version plays in normal sampling mode, M1/2 are dedicated volume controls for each layer. VEL decreases attack time, MW introduces tempo-synced, triplet-based modulation (re-triggering) of LP filter cutoff/resonance and amplitude (via MODENV 1/2 and LFO2). M3 adds a combination of free-running LP/Notch-filter modulation (master filter and a filter in FX1) and chorus FX, MB1/2 control 
delay/reverb mix.
https://www.youtube.com/watch?v=oLdoDfh5o1o

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I needed a chill after finalizing sounds the whole day -> ambient demo combining three patches (drone and 2 layered pads) from Panopticon - some Macro/aftertouch/modulation wheel action and limiter on the master output. Only a few more days until the release...

https://soundcloud.com/sampleconstruct/ ... or-avenger

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There is now a bundle containing both my Avenger libraries at the bottom of this page. I'll update the specs for Panopticon in a minute in the first post of his thread. On the product page it's already described in detail.

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Video demo for a cosmic granular patch from Panopticon, Macro and modulation wheel automation displayed in the video.

Description:
Two tonal soundscapes in granular mode split across the keyboard in OSC1/2, zone crossfade between C3–C4 (C2–C3 in Avenger), control grain speed with M1, samples do not re-trigger from the beginning when playing legato notes. 
Each OSC is routed to it’s dedicated filter, M2 engages velocity sensitive filter modulation via tempo-synced, re-triggering MODENV1/2, LP filtering for OSC1, HP filtering for OSC2. M3 controls phaser mix (FX1), MB1/2 control delay/reverb mix. MW adds tempo-synced, re-triggering amplitude modulation via LFO 2/3.
Enjoy the flight...

https://www.youtube.com/watch?v=Q9hBWo9Tv3o

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Woaa, this patch is huge and I could play with it for hours:

Description:
Space Doves
Ambient soundscape layering a long tonal granular soundscape with bird-like elements sampled at two pitches (OSC1/2, zone crossfade between A#3–F#4) with the same soundscapes in multi-sampling mode (OSC3) and a WT-drone in OSC5 (routed to tuned BP filter in F2 and then to F1) with cross-FM, frequency-modulated by OSC4 which also uses these samples in multi-sampling mode. AT detunes the grains in OSC1/2, M1 increases grain speed/decreases grain size in OSC1/2, 
M2 introduces a tempo-synced, re-triggering LP filter envelope (MODENV3). MW adds tempo-synced, re-triggering amplitude modulation in OSC1-3 (various LFOs with different sync speeds), FM in OSC3 and BP modulation in F2 (processing OSC5). MB1 controls reverb mix, MB2 engages a low shelf EQ reducing frequencies below 100 Hz.
https://soundcloud.com/sampleconstruct/ ... or-avenger

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