What are your favourite parameters for "designing a sound"?

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Hi guys!

What are your faveourite parameters for making sounds interesting?

For sure,
Frequency is a very important one
Pan is very effective as well

What parameters or effects do you use, to make sounds "interesting"?

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my mind :D

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more seriously, extreme pitch manipulation (towards the low end normally) or bit reduction can yield interesting results, to feed in to delays/filters and such.

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ADSR (seriously), as it allows me to morph a synth's sound from short stabby to long legato, and from slow building to fast fading etc, to add intrigue to a (usually supporting) element.

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Afaik,, every parameter in a synthesizer must have a setting, and most will be active, so that in the end, the sound is usable for a specific task. Or interesting. So I'd unfortunately say : all :shrug:
http://www.lelotusbleu.fr Synth Presets

77 Exclusive Soundbanks for 23 synths, 8 Sound Designers, Hours of audio Demos. The Sound you miss might be there

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Lotuzia wrote:Afaik,, every parameter in a synthesizer must have a setting, and most will be active, so that in the end, the sound is usable for a specific task. Or interesting. So I'd unfortunately say : all :shrug:

pssst... he didn't specify "synth" ;)

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vurt wrote:
Lotuzia wrote:Afaik,, every parameter in a synthesizer must have a setting, and most will be active, so that in the end, the sound is usable for a specific task. Or interesting. So I'd unfortunately say : all :shrug:

pssst... he didn't specify "synth" ;)
Ooops :dog:
http://www.lelotusbleu.fr Synth Presets

77 Exclusive Soundbanks for 23 synths, 8 Sound Designers, Hours of audio Demos. The Sound you miss might be there

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in FM - operator ratio
in VA - sync/ring mod, Filter distortion, osc phase, pitch lfo, unison detune, chorus parameters

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Thanks a lot for all the inspirational answers! :)

Do you only use these parameters for designing your sound, or do you also use them to make the sounds "evolve",
like, for example,
starting an intro with a certain sound and slowy faiding it in
or slowly raising the frequency etc.

What is the correct name for having a sound and making it "change" while it's played?

And are there interesting combinations of these "morphings" or "evolvings" that go together very well?

For example, playing a sound sequence, and both,
changing the pitch and changing the pan

or somethin like this...
i hope you know what i mean, i am very new to this topic and i don't know the correct names of techniques yet.. But i want to research and learn! :)

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captain lysergicacid wrote:
What are your faveourite parameters for making sounds interesting?
Randomise :lol:

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captain lysergicacid wrote: Frequency is a very important one
Frequency of what?

just curious.
You may think you can fly ... but you better not try

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recursive one wrote:
captain lysergicacid wrote: Frequency is a very important one
Frequency of what?

just curious.
:ud:

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Attack and Decay of the envelopes and filter cutoff frequency 8)

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Filter envelopes and resonance, pitch envelopes, and PWM on analog or VA.
Pitch envelope on FM and the many ways to make different sounds on it too.
I don't make EDM, so I don't need what those of you who make it need.
Many paid and free VSTs as well as Kontakt libraries. As well as HW synths/drum machine and acoustic instruments.

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recursive one wrote:
captain lysergicacid wrote: Frequency is a very important one
Frequency of what?

just curious.
I was talking about the frequency of the LFO

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