Login / Register 0 items | $0.00 New @ KVR
EnGee
KVRAF
 
4738 posts since 7 Oct, 2005, from New Zealand
zoogoo wrote:
EnGee wrote:Sorry to hear that! What’s your plan then?



i think i just took apart a perfectly good computer.

having same issues on old computer.

I am not sure its ether jbridger which lets you use 32 bit programs in live 9. or its just live 9 itself.

seems to be less clippy in live 7 but still sounds bad.

idk anymore, about to quit making music

Live 9 has two installers. One is for 32bit plugins and one is for 64bit plugins. I would choose either 32bit plugs or 64bit plugs if I were you. Bridges complicate things.

In case that you don't quit making music, then maybe you want to choose Gigabyte or Asus motherboard. It depends on luck anyway, but for me I have always had a good experience with those two and they last for many years without a problem, so good luck with your future build if you decide to do it :)
Let's donate to help the kids and save our planet.
zoogoo
KVRist
 
432 posts since 21 Feb, 2006
EnGee wrote:
zoogoo wrote:
EnGee wrote:Sorry to hear that! What’s your plan then?



i think i just took apart a perfectly good computer.

having same issues on old computer.

I am not sure its ether jbridger which lets you use 32 bit programs in live 9. or its just live 9 itself.

seems to be less clippy in live 7 but still sounds bad.

idk anymore, about to quit making music

Live 9 has two installers. One is for 32bit plugins and one is for 64bit plugins. I would choose either 32bit plugs or 64bit plugs if I were you. Bridges complicate things.

In case that you don't quit making music, then maybe you want to choose Gigabyte or Asus motherboard. It depends on luck anyway, but for me I have always had a good experience with those two and they last for many years without a problem, so good luck with your future build if you decide to do it :)


could you elaborate? what do you mean 2 installers? when i scan the vst folder, only 64 bit vsts are allowed.

i might consider getting a better sound card, mine is like 12 years old.

idk.
User avatar
EvilDragon
KVRAF
 
16765 posts since 6 Jan, 2009, from Croatia
Yeah, getting a better audio interface should be the ticket...
User avatar
whyterabbyt
Beware the Quoth
 
26061 posts since 3 Sep, 2001, from R'lyeh Oceanic Amusement Park and Funfair
zoogoo wrote:could you elaborate? what do you mean 2 installers? when i scan the vst folder, only 64 bit vsts are allowed.


There's a 64-bit version of Live 9 and a 32-bit version of Live 9, and you have to use the appropriate installer.

FWIW, with regard to what he's suggesting (using a different version of Live 9 for 32-bit or 64-bit plugins, rather than using jbridge) I use jbridge with a small handful of legacy 32-bit plugins and havent had any significant problems.
"The bearer of this signature is a genuine and authorised pope."
EnGee
KVRAF
 
4738 posts since 7 Oct, 2005, from New Zealand
zoogoo wrote:
could you elaborate? what do you mean 2 installers? when i scan the vst folder, only 64 bit vsts are allowed.


You do have a legit one, right?

In your account you can see which version you download ;)

Live 9 license.jpg
You do not have the required permissions to view the files attached to this post.
Let's donate to help the kids and save our planet.
zoogoo
KVRist
 
432 posts since 21 Feb, 2006
EvilDragon wrote:Yeah, getting a better audio interface should be the ticket...


what do you suggest?
i was looking for a pci or pcie
zoogoo
KVRist
 
432 posts since 21 Feb, 2006
EnGee wrote:
zoogoo wrote:
could you elaborate? what do you mean 2 installers? when i scan the vst folder, only 64 bit vsts are allowed.


You do have a legit one, right?

In your account you can see which version you download ;)

Live 9 license.jpg


the 32 bit one doesnt make a difference. when i start running a lot of real time audio proccess, it starts to mess up again. same problem.
User avatar
Jax Pok
KVRian
 
652 posts since 1 Mar, 2015, from UK
Live spreads its tracks across cores so 3 tracks will only use 3 cores. Buffer size determines how much time your CPU gets to do it's thing, reducing the sample rate makes it easier for your CPU. I have i9 12 core and it is a bit disappointing in Ableton Live 10 although it does allow me to run at twice the sample rate that I could on my first gen i7 quad core.
zoogoo
KVRist
 
432 posts since 21 Feb, 2006
Jax Pok wrote:Live spreads its tracks across cores so 3 tracks will only use 3 cores. Buffer size determines how much time your CPU gets to do it's thing, reducing the sample rate makes it easier for your CPU. I have i9 12 core and it is a bit disappointing in Ableton Live 10 although it does allow me to run at twice the sample rate that I could on my first gen i7 quad core.


yes from everything i understand when it comes to DAW there isnt much advantage to a super system like that. Its freaking like 2018, we are in the future and they cant make this technology any better then it was 15 years ago? I thought LIVE 10 would be better designed to work with up to date systems, but really its just the same shit, different box.
DAW technology is falling behind, gaming is excelling.

im still using a lot of vsts from 2005

honestly i thought id be able to run 100's of automated plugins by now, tapping into uncharted processing territory. Im really frustrated with all this.

if i do simple stuff still dont get the pops and cutouts, same thing. gota mix stuff down to continue.

this issue has to be addressed. all these companies making software, no one can make something designed as a powerhouse?

ether that or i am the most misinformed dummy on the net. which is actually very possible considering my luck.
zoogoo
KVRist
 
432 posts since 21 Feb, 2006
im not sure what i did in these two links,
but something fixed the problem. so far as i can tell.
gona test some more.

https://bandzoogle.com/blog/20-ways-to- ... production

https://www.pro-tools-expert.com/studio ... studio-one

also i disabled the on board sound driver in BIOS.
User avatar
whyterabbyt
Beware the Quoth
 
26061 posts since 3 Sep, 2001, from R'lyeh Oceanic Amusement Park and Funfair
zoogoo wrote:DAW technology is falling behind, gaming is excelling.


Well, yeah, because the game gets offloaded to a dedicated parallelised processor optimised for the task (GPU) that can cost 2 or 3 times what your CPU does..
"The bearer of this signature is a genuine and authorised pope."
User avatar
Guenon
KVRian
 
1485 posts since 17 Jun, 2005
zoogoo wrote:Its freaking like 2018, we are in the future and they cant make this technology any better then it was 15 years ago? I thought LIVE 10 would be better designed to work with up to date systems, but really its just the same shit, different box.


Independent of possible issues with the actual computer build or possible Live 10 bugs: even when everything is working super smooth and there are no issues with the system or DAW software per se, note that sequential audio processes can't be parallelized in the same way than, for example, rendering in-game graphics. This isn't about designing a better system, it's literally impossible to calculate the result of a process that needs the result of an earlier process as an input, in parallel with said earlier process.

Resource utilization between actually parallel signal chains can of course be optimized, but there's inherently so much sequential processing in the audio realm (processing the result of an earlier process working on the result of an earlier process :D, you get the idea), with relatively few actually parallel units when compared to graphics processing (think of different channels running in parallel in the overall project signal chain, how many of those there are, and what sort of processing each of those channels hold, compared with the way areas of the image composed of individual pixels can be parallelized) that it's not possible to distribute such loads comparable to game graphics without supernatural technology.
Last edited by Guenon on Sun Feb 25, 2018 4:20 am, edited 4 times in total.
User avatar
EvilDragon
KVRAF
 
16765 posts since 6 Jan, 2009, from Croatia
zoogoo wrote:
EvilDragon wrote:Yeah, getting a better audio interface should be the ticket...


what do you suggest?
i was looking for a pci or pcie


Forget about that and get a USB audio interface, perhaps a Focusrite. I'm not into the lower price range audio interfaces so I dunno which ones that are affordable have the best ASIO drivers of the lot. Steinberg's UR series might also be good (I mean, they invented ASIO...)
User avatar
DJ Warmonger
KVRAF
 
2756 posts since 7 Jun, 2012, from Warsaw

Postby DJ Warmonger; Sun Feb 25, 2018 4:15 am Re: why does Ableton only using one thread core? CPU overloading.

ll these companies making software, no one can make something designed as a powerhouse

They can't.

Unlike you I developed some parellel projects and unfortunatelly real-time auudio processing app hosting arbitrary combination of 3rd party plugins is the least likely to be optimized for multicore processors. Better learn how it works and optimize CPU usage yourself.
http://djwarmonger.wordpress.com/
Tricky-Loops wrote: (...)someone like Armin van Buuren who claims to make a track in half an hour and all his songs sound somewhat boring(...)
zzz00m
KVRian
 
1287 posts since 17 Sep, 2016
Hate to point this out, but your old CPU will be better at single thread performance than your new Ryzen. Although your new CPU can run more threads, a lot of audio performance requires a single threaded operation per track (FX chains, etc.).

Ryzen 5 1600 is running at 3.2GHz (3.6GHz Turbo).

i7-3770 Processor - Processor Base Frequency = 3.40 GHz / Max Turbo Frequency = 3.90 GHz.
Windows 10; with instruments from AIR, Ample Sound, AAS, Cakewalk, IK Multimedia, iZotope, KV331, NI, Seaweed Audio, SONiVOX, TAL, Tracktion, u-he, Way Out Ware, XLN, others...
PreviousNext

Moderator: KVR Moderators (Main)

Return to Hosts & Applications (Sequencers, DAWs, Audio Editors, etc.)