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quantum7
KVRian
 
870 posts since 30 Dec, 2006, from the hills above beautiful Boise, Idaho

Postby quantum7; Wed Jun 20, 2018 6:21 pm Re: is stylus rmx still worth buying?

I would have bet good money that when this thread started by 2018 Spectrasonics would have release a new improved Stylus, but I guess that it is not to be. :(
"It is better to compose than decompose."

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noiseboyuk
KVRAF
 
2395 posts since 25 Jan, 2007

Postby noiseboyuk; Wed Jun 20, 2018 10:43 pm Re: is stylus rmx still worth buying?

Ah_Dziz wrote:Sample start/ loop modulation, wave editor, scripting to effect both. There are lots of ways to do it.


I have literally no idea how that could work to simplify a loop, or time lock 8 different ones, but to be fair I don't delve too far into Kontakt's scripting innards. Are you talking about scripting a custom instrument that nobody has yet done? Maybe something for Kontakt exists out there that could do this, but I've personally never seen nor heard of it.

With Stylus, these things are a mouse click away, and that simplicity is a huge part of the draw for me. I've used this analogy before, but I think creating beats is akin to improvised cooking. You take a few ingredients, muck about with them, throw them together... its a very appealing way for working for me. Far from the only way to go of course, often I'll turn to Battery or something and do it the usual way.

Quantum - yeah I know. This elusive product is now 99 months pregnant.
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Echoes in the Attic
KVRAF
 
6118 posts since 12 May, 2008

Postby Echoes in the Attic; Thu Jun 21, 2018 5:55 am Re: is stylus rmx still worth buying?

Yeah I would surely have bet that a new version of Stylus would have been released before a major Omnisphere update that doubled the layers!

They must be working on something big for it. I just hope they get over their aversion to showing waveforms, which is extremely useful for drum loops. Would have also been very useful for the granular in Omnisphere as well to get an idea of the length and complexity of an audio file and see the playback position (like every other granular synth does) but they didn’t do that so I’m not hopeful.
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noiseboyuk
KVRAF
 
2395 posts since 25 Jan, 2007

Postby noiseboyuk; Thu Jun 21, 2018 6:45 am Re: is stylus rmx still worth buying?

With each passing year... decade... it does sort of unreasonably raise expectations. What could possibly be taking them so long with this? My hunch that, conceptually, this will be fusing the worlds of loops and one-shots is as good an explanation as any, cos I'd imagine this could get pretty tricksy under the hood.

I'm imagining both the audio content and groove information would be tagged. You might be able to swap all the audio with the groove of another. Kit elements would be known, so you'd easily be able to root the kick out of a sep output of a loop for example, without all the tedious setting up groups and slices etc.

Compared to synths, I find electronic drums still far from where they should be. For usability, Toontrack's EZD2 and SD3 are top of the tree, but conceptually they're based around analog kits and players. I'd love Stylus 2 to be the ultimate electronic and loop kit, expanding that improvised-cooking thing they've got going on. Also would love there to be a sound-generating engine in it too.

What would personally be a disappointment is if it ended up being another analogue drum engine. We're already over-saturated with those, and I find it difficult to imagine doing it better than SD3. Of course, a la Omnisphere there's a fair chance it might be all these things - Omnirhythm or something.
http://www.guyrowland.co.uk
http://www.afterschoolvideoclub.com/
W10 Pro Creators Edition, i7 7820X, 64gb RAM, RME Babyface, 1050ti, PT 2018 Ultimate, Cubase Pro 9
MBP 2015 OSX 10.13.3 2.8ghz 16gb 1TB SSD
Ah_Dziz
KVRAF
 
2329 posts since 2 Jul, 2005

Postby Ah_Dziz; Fri Jun 22, 2018 12:08 pm Re: is stylus rmx still worth buying?

noiseboyuk wrote:
Ah_Dziz wrote:Sample start/ loop modulation, wave editor, scripting to effect both. There are lots of ways to do it.


I have literally no idea how that could work to simplify a loop, or time lock 8 different ones, but to be fair I don't delve too far into Kontakt's scripting innards. Are you talking about scripting a custom instrument that nobody has yet done? Maybe something for Kontakt exists out there that could do this, but I've personally never seen nor heard of it.

With Stylus, these things are a mouse click away, and that simplicity is a huge part of the draw for me. I've used this analogy before, but I think creating beats is akin to improvised cooking. You take a few ingredients, muck about with them, throw them together... its a very appealing way for working for me. Far from the only way to go of course, often I'll turn to Battery or something and do it the usual way.

Quantum - yeah I know. This elusive product is now 99 months pregnant.


The simplicity of manipulating loops is why I still use Stylus all the time. There just isn’t much I’m missing at the moment that I would expect in an update. Re: Kontakt it’s worth digging into the scripting system or even scripts that are already out there for diddling loops. It’s not gonna be as straight forward as stylus but it’s doable. And it’s also a reasonably good platform to release a giant stylus style library. Just saying that stylus isn’t the only game in town for nifty loop trickery. It is the game I’m used to so it’s the one I use.
Don't F**K with Mr. Zero.
Ah_Dziz
KVRAF
 
2329 posts since 2 Jul, 2005

Postby Ah_Dziz; Fri Jun 22, 2018 12:43 pm Re: is stylus rmx still worth buying?

Oops double
Don't F**K with Mr. Zero.
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