Plug-ins, Hosts, Apps,
Hardware, Soundware
Developers
(Brands)
Videos Groups
Whats's in?
Banks & Patches
Download & Upload
Music Search
KVR
   
KVR Forum » Camel Audio
Thread Read
CamelSpace/CamelPhat Suggestions
Goto page Previous  1, 2, 3 ... , 14, 15, 16  Next
EvilDragon
KVRAF
- profile
- pm
PostPosted: Wed Apr 27, 2011 11:04 am reply with quote
Wrong topic. Smile
^ Joined: 06 Jan 2009  Member: #197719  Location: Croatia
Burkuagh
KVRist
- profile
- pm
- e-mail
PostPosted: Sat Jun 04, 2011 4:10 am reply with quote
I haven't finished reading through all 15 pages of requests yet so forgive me if this is a redundant request.

I would love a wet/dry mix knob for the bandpass filter alone in CamelPhat3.

And for CamelSpace a modulateable knob that controls which way the first delay is panned similar to the one in Alchemy as well as an X-fade knob.
^ Joined: 10 May 2011  Member: #256387  
mabian
KVRAF
- profile
- pm
- e-mail
PostPosted: Sat Jun 04, 2011 1:24 pm reply with quote
Hi,

I reported a while ago serious denormal problems with CamelSpace in SONAR 8.

It wasn't easy to replicate, but adding DigitalFishPhones normalizer before CamelSpace in the fx bin cured every such problem so I didn't bother with it any longer.

Now, in the process of migrating a project to REAPER, I tried bringing the normalizer out and the issue is back, in REAPER as well; I think I can replicate it fairly easily, it happens when CamelSpace is fed decreasing level signal. My whole project is too big and complex to post it, I'll try reducing it for you to test and check.

I'm not sure about the exact version of CamelSpace, but the DLL is dated 2007, may, 29.

If you need any help to reproduce/fix the problem feel free to PM me.

Thanks,
Mario
^ Joined: 09 Jan 2005  Member: #54405  
ZenPunkHippy
KVRAF
- profile
- pm
- e-mail
- www
PostPosted: Sat Jun 04, 2011 1:30 pm reply with quote
Dan (IIRs) has reported 2 denormals problems recently. These will be fixed in the update. If you have a specific example, please report the bug with all relevant information so that we can reproduce and fix:

https://camelaudio.fogbugz.com/default.asp?pg=pgPublicEdit

Peace,
Andy.
^ Joined: 18 Jun 2008  Member: #183136  Location: Melbourne, Australia
ZenPunkHippy
KVRAF
- profile
- pm
- e-mail
- www
PostPosted: Sat Jun 04, 2011 1:45 pm reply with quote
Burkuagh wrote:
I would love a wet/dry mix knob for the bandpass filter alone in CamelPhat3.

The output of the bandpass signal is always sent through the FX section. The main knob below the bandpass filter may be used to control the mix of the unaffected BP signal.

Quote:
And for CamelSpace a modulateable knob that controls which way the first delay is panned similar to the one in Alchemy as well as an X-fade knob.

We've added inverse LFO shapes to the updates for CS & CP. Not quite the same as having direct control over the delay panning (which would require changes to the GUI, so won't happen until v2 at the earliest) but still useful.

Peace,
Andy.
^ Joined: 18 Jun 2008  Member: #183136  Location: Melbourne, Australia
Burkuagh
KVRist
- profile
- pm
- e-mail
PostPosted: Sat Jun 04, 2011 2:05 pm reply with quote
What I would love to see, and pay for, in CamelSpace2 is the exact delay copied from Alchemy.
^ Joined: 10 May 2011  Member: #256387  
Burkuagh
KVRist
- profile
- pm
- e-mail
PostPosted: Sun Jun 05, 2011 12:53 pm reply with quote
Any chance the Flanger in CamelPhat could actually go static at 0.0 HZ? It still moves at 0. Also any chance, perhaps in newer versions of CamelPhat, that the Flanger speed be able to sync to midi speed an/or have a higher than 2HZ top speed?
^ Joined: 10 May 2011  Member: #256387  
ZenPunkHippy
KVRAF
- profile
- pm
- e-mail
- www
PostPosted: Sun Jun 05, 2011 6:28 pm reply with quote
The goal of these updates is not to change the sound of the plugins (besides the new filter types) so the flanger section won't be seeing MIDI sync etc., but we'll certainly consider it for the next major .0 update.

Peace,
Andy.
^ Joined: 18 Jun 2008  Member: #183136  Location: Melbourne, Australia
zvenx
KVRAF
- profile
- pm
PostPosted: Fri Jun 10, 2011 1:41 pm reply with quote
Hi Andy and Ben etc. how are the updates coming along?
thanks
rsp
^ Joined: 16 Feb 2005  Member: #58134  Location: Kingston, Jamaica
ZenPunkHippy
KVRAF
- profile
- pm
- e-mail
- www
PostPosted: Mon Jun 13, 2011 6:30 pm reply with quote
Hi,

Apologies for the delay - we had some unexpected but urgent Alchemy work that needed to be done before we were able to continue with CS & CP. Hopefully the few remaining bugs will be fixed within the next week or two ...

Peace,
Andy.
^ Joined: 18 Jun 2008  Member: #183136  Location: Melbourne, Australia
zvenx
KVRAF
- profile
- pm
PostPosted: Tue Jun 14, 2011 4:52 am reply with quote
is there a new alchemy coming soon then?
thanks for the feedback.
rsp
^ Joined: 16 Feb 2005  Member: #58134  Location: Kingston, Jamaica
ZenPunkHippy
KVRAF
- profile
- pm
- e-mail
- www
PostPosted: Tue Jun 14, 2011 4:58 am reply with quote
Yes we're working on Alchemy v1.25 now. Don't know the release date yet, but it was v1.25 related stuff that caused the delay with CS / CP.

Peace,
Andy.
^ Joined: 18 Jun 2008  Member: #183136  Location: Melbourne, Australia
zvenx
KVRAF
- profile
- pm
PostPosted: Tue Jun 14, 2011 5:11 am reply with quote
ok.....either way thanks for letting us know. looking forward to the update.
rsp
^ Joined: 16 Feb 2005  Member: #58134  Location: Kingston, Jamaica
ZenPunkHippy
KVRAF
- profile
- pm
- e-mail
- www
PostPosted: Fri Jul 01, 2011 9:23 am reply with quote
For those of you watching this thread, we've just made public betas of CamelPhat v3.50 and and CamelSpace v1.50 available to download. More info here:

http://www.kvraudio.com/forum/viewtopic.php?t=322486

Peace,
Andy.
^ Joined: 18 Jun 2008  Member: #183136  Location: Melbourne, Australia
zvenx
KVRAF
- profile
- pm
PostPosted: Fri Jul 01, 2011 10:27 am reply with quote
nice


thanks
rsp
^ Joined: 16 Feb 2005  Member: #58134  Location: Kingston, Jamaica
All times are GMT - 8 Hours

Printable version
Page 15 of 16
Goto page Previous  1, 2, 3 ... , 14, 15, 16  Next
Display posts from previous:   
ReplyNew TopicPrevious TopicNext Topic
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
Username: Password:  
KVR Developer Challenge 2012