The Upsampling Your Mix Thread
- KVRAF
- Topic Starter
- 19134 posts since 13 Feb, 2003 from Vancouver, Canada
Carrying on an OT discussion from here about exporting your mix at a higher sample rate like 96 or 192khz, even if you were working at 44k or 48k, in order to oversample your mix and get a higher quality master.
Dayl, Aduiomove and r8brain are really, really well-made sample rate converters that offer super-high quality algorithms for processing samples. I don't know the science, per se, but let's just say your host ain't the last word on sample rate conversion!
I'm listening to two bouncedowns I made of my last mix; one at 44-32 and one exported from Cubase at 96khz, then upsampled to 192khz in Audiomove. In headphones, the difference doesn't seem that obvious to me...but I need to try the final master/conversion thing, like dusted william suggested.
Dayl, Aduiomove and r8brain are really, really well-made sample rate converters that offer super-high quality algorithms for processing samples. I don't know the science, per se, but let's just say your host ain't the last word on sample rate conversion!
I'm listening to two bouncedowns I made of my last mix; one at 44-32 and one exported from Cubase at 96khz, then upsampled to 192khz in Audiomove. In headphones, the difference doesn't seem that obvious to me...but I need to try the final master/conversion thing, like dusted william suggested.
-
- KVRian
- 666 posts since 29 Dec, 2006 from Auckland, New Zealand
Nice, so far the obvious thing for me to do is start working with 44/32 as I currently
work (by default) in 44/32.
I have never tried the 96 option either.
And what does 32bit float mean anyway?
So would r8brain and audiomove somehow sweeten (for lack of a better word) the sample when changing bitrate or (edit) mainly samplerate?
work (by default) in 44/32.
I have never tried the 96 option either.
And what does 32bit float mean anyway?
So would r8brain and audiomove somehow sweeten (for lack of a better word) the sample when changing bitrate or (edit) mainly samplerate?
- KVRAF
- Topic Starter
- 19134 posts since 13 Feb, 2003 from Vancouver, Canada
Sorry - you're working at 44/32, so you should start working at 44/32? I would suggest working higher than that, at least 88/32. My next album, I'm doing it all at the highest my computer can handle. Mine eyes have seen the light.Dayl wrote:Nice, so far the obvious thing for me to do is start working with 44/32 as I currently
work (by default) in 44/32.
Basically, it just means you have a nice, plentiful amount of numbers to 'describe' your audio. It also means there is virtually no limit on headroom, so with 96/32 files, your interface is sampling your incoming audio 96,000 times per second, with 32-bits to describe. It's beautiful, really, when compared to 44/16.Dayl wrote:I have never tried the 96 option either.
And what does 32bit float mean anyway?
Well, I thought high-quality SRC's were just for making the most perfect copy of your audio as possible, but if you read the webpage for r8brain Pro, it offers non-linear phase conversion, which is supposed to offer analog-to-digital conversion that would resemble the hardware world, where you would have some small, desirable coloration introduced. At least that's how I understand it. This is all a little new-ish to me too.Dayl wrote:So would r8brain and audiomove somehow sweeten (for lack of a better word) the sample when changing bitrate of mainly samplerate?
-
- KVRAF
- 1615 posts since 28 Mar, 2005
bduffy - nothing is gained by upsampling a mix *after* rendering. on the contrary its destructive. Where you gain is by upsampling before effects (so that the effects work better) then downsampling after.
- KVRAF
- Topic Starter
- 19134 posts since 13 Feb, 2003 from Vancouver, Canada
Yes, this is where I'm losing dusted william a bit: I fully understand this:semiquaver wrote:bduffy - nothing is gained by upsampling a mix *after* rendering. on the contrary its destructive. Where you gain is by upsampling before effects (so that the effects work better) then downsampling after.
Project = 44/32
Bounce down = 96/32
But he was saying he upsamples that to 192khz, so the editor can do even better processing. Does that sound kosher? I too am concerned about overprocessing.
-
- KVRian
- 1256 posts since 22 Aug, 2003
perhaps the best option is to keep mixing and composition/production separate - do all your composition, arranging, and sound design at a reasonable samplerate, then export to 96kHz audio and do your mixing (and most likely mastering if you're like most of us), then export THAT to your standard 44.1khz 24-bit/16-bit/whatever you need final product.
- KVRAF
- Topic Starter
- 19134 posts since 13 Feb, 2003 from Vancouver, Canada
Yeah, that's a good idea. Too late for this album, I'd be throwing away a year of mixing if I went back and resampled everything, and some of these songs have been processed a million times. But definitely I'll do that now.Rellik wrote:perhaps the best option is to keep mixing and composition/production separate - do all your composition, arranging, and sound design at a reasonable samplerate, then export to 96kHz audio and do your mixing (and most likely mastering if you're like most of us), then export THAT to your standard 44.1khz 24-bit/16-bit/whatever you need final product.
-
- KVRAF
- 2049 posts since 18 Sep, 2003 from Seattle USA
I just tried working at 96KHz again this weekend and I think it'll be ok on my new PentiumM laptop (new for me that is). I'm remastering so I've only got 2 tracks but it's an M-S split and I've got 3 ozones, 2 sonalksis 315 mono comps's, 2 masterQ's, etc. I'm just about max'd out cpu wise in Tracktion2 without freezing anything - I'd rather not do that. I don't think 192KHz is possible, I like to hear what I'm doing in real time anyway. Effects do sound better up here at 96KHz as I remember last time I tried it. Thanks for the reminder this week from Kingston and youse guys...bduffy wrote:But he was saying he upsamples that to 192khz, so the editor can do even better processing. Does that sound kosher? I too am concerned about overprocessing.
Last edited by kylen on Sun Apr 01, 2007 6:14 am, edited 1 time in total.
-
- KVRian
- 666 posts since 29 Dec, 2006 from Auckland, New Zealand
Sorry mate, yeah I meant 44/16bduffy wrote:Dayl wrote:Nice, so far the obvious thing for me to do is start working with 44/32 as I currently
work (by default) in 44/32.
- KVRAF
- Topic Starter
- 19134 posts since 13 Feb, 2003 from Vancouver, Canada
Dude. Ditch the 16 ASAP! Or do like Rellik suggested; compose/sketch in 16-bit, then do it proper at higher quality when you're ready to mix.Dayl wrote:Nice, so far the obvious thing for me to do is start working with 44/32 as I currently
work (by default) in 44/32.
Sorry mate, yeah I meant 44/16
- KVRAF
- Topic Starter
- 19134 posts since 13 Feb, 2003 from Vancouver, Canada
Yeah, man, just when I think I got it all figured out..now I know why everyone's using these higher sample rates...kylen wrote:I just tried working at 96KHz again this weekend and I think it'll be ok on my new PentiumM laptop (new for me that is). I'm remastering so I've only got 2 tracks but it's an M-S split and I've got 3 ozones, 2 sonalksis 315 mono comps's, 2 masterQ's, etc. I'm just about max'd out cpu wise in Tracktion2 without freezing anything - I'd rather not do that. I don't think 192KHz is possible, I like to hear what I'm doing in real time anyway. Effects do sound better up here at 96KHz as I remember last time I tried it. Thanks for the reminder this week from Kingston and youse guys...bduffy wrote:But he was saying he upsamples that to 192khz, so the editor can do even better processing. Does that sound kosher? I too am concerned about overprocessing.
Oh, and that's some crazy frikkin' setup you got going on there! CPU DEATH!
- KVRAF
- Topic Starter
- 19134 posts since 13 Feb, 2003 from Vancouver, Canada
Shy, you don't have to be a dick about it. You know, it takes awhile to bounce, convert and master an entire song at high sample rate.
Sascha said he'd provide something in the morning, I'm working on it right now.
Sascha said he'd provide something in the morning, I'm working on it right now.
-
- KVRAF
- 5139 posts since 27 Jun, 2004
A rephrasing then, "I still haven't seen one sample posted from you people." Yes, I intend to hear the samples, not look at them.camsr wrote:Well maybe thats because you dont SEE music