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Howard
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PostPosted: Wed Jun 27, 2012 8:07 am reply with quote
metrosonic wrote:
...the really clever bit is that the VoiceMap is itself modulatable
Do you mean automatable?

BTW metrosonic: The link in your sig is "httsp", it goes nowhere.
^ Joined: 22 May 2004  Member: #26645  Location: Germany
metrosonic
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PostPosted: Wed Jun 27, 2012 8:17 am reply with quote
Howard wrote:
metrosonic wrote:
...the really clever bit is that the VoiceMap is itself modulatable
Do you mean automatable?


No I meant modulatable - I make a lot of use of Five12's Numerolgy & Cableguys 'MidiShaper' in my productions. The semantics of whether that is automation or modulation is unimportant to me. In the analog world it's stuff that's usually achievable through CV signals hence why I used the term 'modulation' but apologies to the god of synthesis if I'm incorrect in my usage of the term... Smile

JM
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https://soundcloud.com/leftside-wobble
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metrosonic
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PostPosted: Wed Jun 27, 2012 8:23 am reply with quote
Howard wrote:

BTW metrosonic: The link in your sig is "httsp", it goes nowhere.


That was a typo. I use TypeExpander to add my sigs to various forums but for some reason I have to use Https on KVR otherwise it embeds a huge SoundCloud page within my signature (and I always add the 's' manually seeing as KVR is the only place this happens). On that post I put the 's' in the wrong place.

JM
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Howard
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PostPosted: Wed Jun 27, 2012 8:26 am reply with quote
Apologies grudgingly accepted Wink
What, no praise for pointing out that the link in your sig... I'll get me coat!
^ Joined: 22 May 2004  Member: #26645  Location: Germany
metrosonic
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PostPosted: Wed Jun 27, 2012 8:30 am reply with quote
Howard wrote:
Apologies grudgingly accepted Wink
What, no praise for pointing out that the link in your sig... I'll get me coat!


Smile

JM
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andow
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PostPosted: Mon Jul 02, 2012 10:35 am reply with quote
Some kind of A/B comparison between two sounds would be really helpful!

For example: if I am looking for a sound, browsing the presets and find something that I like, I usually edit it to suit my needs. Then if I go on browsing to see if I can find a better sound, I loose all the adjustments I did to the first sound. So it would be really cool if there was an A/B button to load the first sound to A and the second to B and see which one fits the track better. Or maybe just two variations of the same sound to compare them...

I hope you get my weird explanation... Very Happy
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Urs
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PostPosted: Tue Jul 03, 2012 1:45 am reply with quote
andow wrote:
Some kind of A/B comparison between two sounds would be really helpful!

For example: if I am looking for a sound, browsing the presets and find something that I like, I usually edit it to suit my needs. Then if I go on browsing to see if I can find a better sound, I loose all the adjustments I did to the first sound. So it would be really cool if there was an A/B button to load the first sound to A and the second to B and see which one fits the track better. Or maybe just two variations of the same sound to compare them...

I hope you get my weird explanation... Very Happy

Yeah, that's one thing we want to tackle but where we haven't found the "groundbreakingness" in concept that motivates us to push it through. We just discussed that recently, I should bring it up again.
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bmrzycki
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PostPosted: Tue Jul 03, 2012 6:24 am reply with quote
Urs wrote:
Yeah, that's one thing we want to tackle but where we haven't found the "groundbreakingness" in concept that motivates us to push it through. We just discussed that recently, I should bring it up again.
The Synth Squad "Load to Mod Slot" feature is pretty neat. It allows you to essentially morph between 2 presets using a modulatoion source. You can see it in action here:
http://www.youtube.com/watch?v=MQK6dyl_5hs#t=7m55s

It's kind of like an XY pad in some ways.
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Urs
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PostPosted: Tue Jul 03, 2012 6:32 am reply with quote
bmrzycki wrote:
Urs wrote:
Yeah, that's one thing we want to tackle but where we haven't found the "groundbreakingness" in concept that motivates us to push it through. We just discussed that recently, I should bring it up again.
The Synth Squad "Load to Mod Slot" feature is pretty neat. It allows you to essentially morph between 2 presets using a modulatoion source. You can see it in action here:

It's kind of like an XY pad in some ways.

Yeah... that's awesome, but way over my head...
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riley4reason
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PostPosted: Tue Jul 03, 2012 6:45 am reply with quote
Urs wrote:
bmrzycki wrote:
Urs wrote:
Yeah, that's one thing we want to tackle but where we haven't found the "groundbreakingness" in concept that motivates us to push it through. We just discussed that recently, I should bring it up again.
The Synth Squad "Load to Mod Slot" feature is pretty neat. It allows you to essentially morph between 2 presets using a modulatoion source. You can see it in action here:

It's kind of like an XY pad in some ways.

Yeah... that's awesome, but way over my head...


What if you dropped your presets into the midi file then create a preset crossover control. Or use like a wavestation xy joy stick, drop a preset on each corner then morph between presets in the midi file.
Or, load multiple u-he synths with different presets and use the DAW to morph.

Edit: midi folder, I should say, the one where your presets are located.

Riley
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Asus CM6870 3AB, i7 3770 Ivy, 16GB RAM, 240GB SSD, 7TB Internal, Windows 8 64bit Pro,RME Firface UC, Reaper. Ableton Live, Sonar X1, Maschine.
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Bronto Scorpio
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PostPosted: Tue Jul 03, 2012 6:51 am reply with quote
U-He synthns aren't exactly morph friendly. It may be possible in Zebra if both presets use the exact same modules but that will hardly ever be the case.
In Bazille nad ACE it's simply impossible unless the wires are connected in exactly the same way on both presets again.

A compare feature would surely be nice but morphing would be too much imo.
It's simply too hard (or even impossible) to implement.

Cheers
Dennis
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metrosonic
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PostPosted: Tue Jul 03, 2012 6:59 am reply with quote
andow wrote:
Some kind of A/B comparison between two sounds would be really helpful!



How about we go back to the original request for a simple A/B comparison section within the patch saving functionality. Unsexy maybe but damn useful when tweaking patches.

It's unbelievable how a simple FR can 'morph' (all puns intended) to something so unrecognisable within so few messages on a forum!

JM
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andow
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PostPosted: Tue Jul 03, 2012 11:11 am reply with quote
Urs wrote:
Yeah, that's one thing we want to tackle but where we haven't found the "groundbreakingness" in concept that motivates us to push it through. We just discussed that recently, I should bring it up again.


I don't think this function necessarily has to be "groundbreaking"...
It's just a little feature that would improve the workflow of finding and programming sounds a lot!

It's not like Diva wasn't groundbreaking enough.... Very Happy
Oh, did I mention I was talking about Diva all the time Cool

metrosonic wrote:

How about we go back to the original request for a simple A/B comparison section within the patch saving functionality.


thanks Wink
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tenchudj
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PostPosted: Wed Jul 04, 2012 1:21 pm reply with quote
DIVA LFO's: add LFO's that just modulate from 0 to positive maximum

makes lfo baselines much easier to automate

and macros macros macros
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olikana
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PostPosted: Tue Jul 31, 2012 5:20 am reply with quote
the only improvement or feature for Diva i care about at this point is having the Noise source sounding closer to the analogs (as an addition/option ofc).
the current Noise in diva is an idealized bright white noise that u won't hear in an analog sporting an lp24db.
a button switch to a "dark "noise mode, with a darker and more full bodied noise (more mid bass freq), would be useful for nailing accurately some of the early 80s sounds which featured noise (especially if mixed with the OSCs, as posteq cannot fix it).
here's DivaNoise vs real Analog Noise.
https://dl.dropbox.com/u/50331508/divanoise%20vs%20analognoi se.wav
do not take this example as reference...but possibly use the noise of the ModelD if u still have it there (or possibly obtain a sample of the noise).
but u get an idea what i mean by darker and more full bodied . (although this example is a bit overly dark ).
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