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KVR Forum » DSP and Plug-in Development
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How about a David Gibson plugin?
djones
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PostPosted: Fri Jan 09, 2009 2:01 am reply with quote
I was watching David Gibson - Art of Mixing video last night.
From what I've seen so far, Gibson always gets back to this(imaginal) visual 3d space, in where you mix all your parts of music.

Of course there are many visual frequency and whatever analyze plugins.
But wouldn't it be nice to have a 3d plugin like Gibson's animations?

I'm not anything like a plugin developer or whatsoever.
I just thought it would be very helpful if anything like this existed.
^ Joined: 31 May 2003  Member: #7437  
mdsp
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PostPosted: Fri Jan 09, 2009 2:15 am reply with quote
IIRC there was a startup some years ago that released a DAW with a 3D interface for mixing instead of the traditionnal Mixer.

the X axis was for panning
the Z axis for reverb/dry/wet
and for the Y axis I'm not sure if it was some sort of HRTF/ambisonic elevation or a metaphorical spectral positioning.

But that didn't work so well it seems... Sad
^ Joined: 29 Jul 2003  Member: #8276  Location: Paris - France
djones
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PostPosted: Fri Jan 09, 2009 2:21 am reply with quote
mdsp wrote:
IIRC there was a startup some years ago that released a DAW with a 3D interface for mixing instead of the traditionnal Mixer.

the X axis was for panning
the Z axis for reverb/dry/wet
and for the Y axis I'm not sure if it was some sort of HRTF/ambisonic elevation or a metaphorical spectral positioning.

But that didn't work so well it seems... Sad


Do you have more info on this?
^ Joined: 31 May 2003  Member: #7437  
mdsp
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PostPosted: Fri Jan 09, 2009 2:26 am reply with quote
djones wrote:
mdsp wrote:
IIRC there was a startup some years ago that released a DAW with a 3D interface for mixing instead of the traditionnal Mixer.

the X axis was for panning
the Z axis for reverb/dry/wet
and for the Y axis I'm not sure if it was some sort of HRTF/ambisonic elevation or a metaphorical spectral positioning.

But that didn't work so well it seems... Sad


Do you have more info on this?


no I just saw that once long a ago and couldn't even try it so all I can say it pure speculation.
I remember some more details though:

tracks were represented by parallelepipeds and I suppose the height and Y position was controlling the bandpass frequencies.
while the width should control the stereo width.
^ Joined: 29 Jul 2003  Member: #8276  Location: Paris - France
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