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KVR Forum » DSP and Plug-in Development
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KnobMan/SkinMan Examples
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Kriminal
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PostPosted: Wed Nov 12, 2008 1:04 am reply with quote
tres Cool
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scuzzphut
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PostPosted: Wed Nov 12, 2008 1:19 am reply with quote
those are cool, Leslie Shit!

I'm going to learn a lot from this thread !
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Kriminal
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PostPosted: Wed Nov 12, 2008 1:21 am reply with quote
scuzzphut wrote:
those are cool, Leslie Shit!

I'm going to learn a lot from this thread !


indeed, shame ive stopped using SE...some of those would look nice on my old dabblings.
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brok landers
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PostPosted: Wed Nov 12, 2008 5:58 am reply with quote
Leslie Sanford wrote:
After studying a couple of the knobs by bootsie and brok landers I came up with this:



My goal was to imitate the look of reflected glass or plastic. It's a little tricky, but I think I'm getting the hang of it. The technique is to add a top solid circle layer that has a smokey look. It involves messing the circle's aspect and using the AnimMask to mask parts of it off. Hard to explain...

My website is down right now, and as soon as it comes back up, I'll post the knob file. I've been having website problems lately, and I'm about to get medieval on my web host's ass if they don't straighten things out soon.

EDIT: Website issues seem to have been resolved.

Pool, anyone? Smile



Another light reflection experiment:



Glow Knob 01
Glow Knob 02
8 Ball

hehe, you found a secret ... i do it all the time exactly like you described here ... Wink
look at thatone here:
http://www.kvraudio.com/forum/viewtopic.php?p=3159429#315942 9
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-gear is as good as the innovation behind it-the man-
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PostPosted: Wed Nov 12, 2008 6:13 am reply with quote
brok landers wrote:


we may not get along, but i have to say, that is beautiful Well Done
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brok landers
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PostPosted: Wed Nov 12, 2008 6:15 am reply with quote
Kriminal wrote:
brok landers wrote:


we may not get along, but i have to say, that is beautiful Well Done

thanks ... what do you mean, we may not get along? my english skills f**k me again, i fear ...
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reg, the brok

-gear is as good as the innovation behind it-the man-
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Kriminal
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PostPosted: Wed Nov 12, 2008 6:16 am reply with quote
brok landers wrote:
Kriminal wrote:
brok landers wrote:


we may not get along, but i have to say, that is beautiful Well Done

thanks ... what do you mean, we may not get along? my english skills f**k me again, i fear ...


i mean we argue a lot here...sometimes HiHi
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brok landers
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PostPosted: Wed Nov 12, 2008 6:21 am reply with quote
Kriminal wrote:
brok landers wrote:
Kriminal wrote:
brok landers wrote:


we may not get along, but i have to say, that is beautiful Well Done

thanks ... what do you mean, we may not get along? my english skills f**k me again, i fear ...


i mean we argue a lot here...sometimes HiHi

ahh, i see ... well, i don't have a problem with that ...Smile
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reg, the brok

-gear is as good as the innovation behind it-the man-
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grymmjack
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PostPosted: Wed Nov 12, 2008 9:13 am reply with quote
Leslie Sanford wrote:
An experiment with 3D knob perspective.



I'm not sure it looks quite right. Maybe slightly skewing the Aspect for the circles would make them look more realistic?

EDIT: Ok, I think I know what's throwing me off in the above picture. The perspective changes so much for knob to knob and they're so close together that it makes it appear as though the surface they're on is curved. Interesting.

Here's an example of using the knobs in SkinMan:



I deliberately spaced the knobs far apart so that the perspective is hopefully correct.


sick!

man what you are capable of is getting scary Smile

you're making us non knobmanners look bad Razz

seriously though i love the look of those 3D ones. it's something difficult to achieve perfectly.
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brok landers
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PostPosted: Wed Nov 12, 2008 12:06 pm reply with quote
grymmjack wrote:
>snip< you're making us non knobmanners look bad Razz >snip<

it's never too late to jump on the x-men train ... Wink
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reg, the brok

-gear is as good as the innovation behind it-the man-
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Leslie Sanford
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PostPosted: Wed Nov 12, 2008 4:17 pm reply with quote
I've put up a KnobMan webpage on my site:

KnobMan Stuff

Mostly stuff you've seen me post here.

BTW, I just switched Web Hosts, so some of the links in this thread are no longer valid. I'll correct that soon.
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grymmjack
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PostPosted: Wed Nov 12, 2008 4:57 pm reply with quote
brok landers wrote:
grymmjack wrote:
>snip< you're making us non knobmanners look bad Razz >snip<

it's never too late to jump on the x-men train ... Wink


i will have no choice Smile just glad the train is full of friendly chaps.
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PostPosted: Wed Nov 12, 2008 5:01 pm reply with quote
Leslie Sanford wrote:
I've become concerned that I'm spamming the KnobMan thread too much and that perhaps bug reports and suggestions are getting lost in the mix. So I thought I'd start a new thread where we can post KnobMan and SkinMan examples seperate from the KnobMan thread. That way g200kg can have an ongoing dialog with users without the noise of me posting my latest knob or screw... erm. Smile


Yes good idea, move to this topic with all our knobs, leds, buttons...

So Repost my works: 3d knobs, knobs copy from 'Nomad Factory' and 'UHBIK'...









Others Nomad Factory copy.




First try of the main Korg Polysix knobs :



Some of my knobs :




Inspired by 'Daknob' example :


Last edited by ddsl on Thu Nov 13, 2008 7:27 am; edited 1 time in total
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ddsl
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PostPosted: Wed Nov 12, 2008 5:07 pm reply with quote
Trying to make an old switch :


Last edited by ddsl on Thu Nov 13, 2008 8:07 am; edited 1 time in total
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Leslie Sanford
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PostPosted: Wed Nov 12, 2008 5:58 pm reply with quote
ddsl wrote:
Trying to make an old switch :



Oh, that's just too cool. Smile

You've really got a handle on using angles in KnobMan. I'm still learning.
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