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bmanic wrote: Well unless they model complex analogue behaviour with weird nonlinearities, crosstalk etc. they kind of are. Asking him about this, I didn't get the impression he did any of this, unless his modeling of different phase characteristics qualifies for this description. I said in another thread that I didn't find this EQ to sound ANALOG, as in "wow it sounds just like an expensive desk, how did he do that???). It's just a good EQ that I find has certain strengths. I find it to be particularly strong in low frequency work where balancing phase shift against linear behavior can make for some nice bass boosting. I also generally find that it has sort of an overall "fat" sound, for lack of a less cliched term. I have been saving the UAD Harrison demo so I don't know how it would compare to that in the "virtual analog" arena, but I do know that this EQ would fit very nicely into someone's kit bag at such an attractive price (even after the intro period). ---- Yes! |
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| ^ | Joined: 04 May 2007 Member: #149798 Location: Mars Colony | ||
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djanthonyw wrote:
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| ^ | Joined: 21 Feb 2004 Member: #13239 Location: Stockholm, Sweden | ||
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I tested the demo and I cant understand why companys insist on releasing buggy shit! Are they so hungry for a hotdog and a shake? Honestly, who do they expect customers bying something that not work properly? Would they themself buy it? Yes its a very good EQ but I would never ever buy something and have to wait for version 1.01 before it gets better. Or worse, still not ok yet. |
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| ^ | Joined: 21 Feb 2004 Member: #13239 Location: Stockholm, Sweden | ||
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Your specific report would be helpful. ---- Yes! |
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| ^ | Joined: 04 May 2007 Member: #149798 Location: Mars Colony | ||
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Demo is not working on REAPER.
Plug-in receives signal but doesn't output anything. (Input meter moves but Output meter doesn't). |
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| ^ | Joined: 22 Sep 2007 Member: #160879 Location: Caracas, Venezuela | ||
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Mercado_Negro wrote: Demo is not working on REAPER.
Plug-in receives signal but doesn't output anything. (Input meter moves but Output meter doesn't). If you tryed 48k yes that happens, try 441000 |
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| ^ | Joined: 29 Jul 2008 Member: #185938 | ||
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No issues in Wavelab however, it won't deliver any sound beyond a kHz 44100 sample rate.
It would be nice if it started with the auto gain in addition to the harmonic distortion in an off position. The CPU usage is low considering the GUI display. The option to widen the frequency display is good for rolling off ultra high and, low frequencies. Cheers! ---- OMNIFEX 14.8 GB Of VST Effects And Growing By The Moment |
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| ^ | Joined: 23 May 2006 Member: #108265 Location: Great Neck, New York | ||
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Cooker wrote: If you tryed 48k yes that happens, try 441000
I tried it in both samplerates. Thanks anyway for your input |
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| ^ | Joined: 22 Sep 2007 Member: #160879 Location: Caracas, Venezuela | ||
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Hey guys,
just some first response to the many points that have been brought up in this thread: 4damind wrote: - Spectrumanalyzer needs a switch "post/pre" EQ - Spectrumanalyzer should have 2. display mode to show it as a "line", this full filled gray spectrum on the black background is not optimal Both good ideas and both scheduled for the next maintenance update. 4damind wrote: - the dynamic Eq feature should be switchable for every band (see GlissEQ) This is something that was discussed during beta testing but I purposely decided against, mostly because I felt it might complicate usage and clutter the GUI a little too much. But if more people agree this is a must have feature I don't see why I couldn't reconsider. 4damind wrote: - yes, the loading time is a bit too long I'm not sure where this shd come from, but if somebody suffering from this would be willing to take this matter to the 112dB forum and do a little troubleshooting this shdn't be that hard to fix. 4damind wrote: This would be nice. He says only "Eight selectable custom EQ algorithms with unique response characteristics". But the EQ has this variable phase shift feature. As A.M. Gold correct assumed we didn't model any analogue-style non-linearities, crosstalk, or noise in Redline EQ. The eight different EQ algorithms each have their own unique (frequency and phase) curve shapes, and in combination with the harmonic distortion and the selectable gain/Q dependency there's a lot of different sounds that can be coaxed out of this baby--but Redline EQ is in no way intended as an "analogue sounding" EQ. v2? Mercado_Negro wrote: Demo is not working on REAPER. This was reported by one beta tester but I haven't been able to reproduce it--it works fine here--so I put it down to smt system specific. But apparently it's a little more fundamental than that so I'll look into this. Again if somebody would take this to the 112dB forum we can troubleshoot there. And finally, the problem with samplerates other than 44.1kHz... I'll check in a minute (having breakfast right now) but unless something fell over and died at the very last minute this shdn't be right. Will report back. Thanks for all the feedback so far, -- dj! |
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| ^ | Joined: 22 Jan 2009 Member: #199020 Location: the Netherlands | ||
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Thanks Jules for you quick response to this thread.
Nice if you get some ideas for future updates. Eventually you get also some better color for the analyzer? Or add custom settings for the display color of the analyzer. This dynamic EQ per band is highly recommended. I would suggest to make it easy as possible, get the idea from GlissEQ: only one extra knob (call it type or whatever) where the 0 position means "no dynamic behavior" and position 1 to X are the dynamic EQ "threshold" settings. I'm not really sure if somebody will need this additional attack settings, but I would leave this option global (because I think its only rarely used). [edit] I forget the long loading thing: This occurs here for me in Cubase 5, if the EQ is inserted in a FX slot. This is with every instance and needs about 4s to load. May be you could take a look to your initialization or the license-check code? Last edited by 4damind on Sun Aug 09, 2009 12:55 am; edited 2 times in total |
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| ^ | Joined: 17 Aug 2004 Member: #37375 Location: Berlin, Germany | ||
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No sound. Just a pop when I start and stop audio. Tried Wavelab and minihost at 44.1. |
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| ^ | Joined: 15 May 2002 Member: #2778 Location: Brisbane , Australia | ||
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dj! (112dB) wrote: This was reported by one beta tester but I haven't been able to reproduce it--it works fine here--so I put it down to smt system specific. But apparently it's a little more fundamental than that so I'll look into this. Again if somebody would take this to the 112dB forum we can troubleshoot there.
Thanks for your quick response: http://112db.com/forum/index.php?topic=474.0 |
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| ^ | Joined: 22 Sep 2007 Member: #160879 Location: Caracas, Venezuela | ||
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4damind wrote: I would suggest to make it easy as possible, get the idea from GlissEQ: only one extra knob (call it type or whatever) where the 0 position means "no dynamic behavior" and position 1 to X are the dynamic EQ "threshold" settings. I'm not really sure if somebody will need this additional attack settings, but I would leave this option global (because I think its only rarely used).
I agree, making it a true multi-band dynamic EQ would make it much more powerful, but it would require reworking the GUI as well as the engine code. Maybe after he works on bugs for a while. ---- Yes! |
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| ^ | Joined: 04 May 2007 Member: #149798 Location: Mars Colony | ||
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I use Reaper 2.58
When I insert Redline EQ. The plugin is dead. No sound coming through |
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| ^ | Joined: 04 Jan 2005 Member: #53792 Location: Traun Austria | ||
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echopark wrote: I use Reaper 2.58
When I insert Redline EQ. The plugin is dead. No sound coming through Yes, I'm investigating this issue--can't reproduce it here (with Reaper 3.06) but apparently there is something wrong somewhere. Stay tuned. -- dj! |
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| ^ | Joined: 22 Jan 2009 Member: #199020 Location: the Netherlands |
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