Plug-ins, Hosts, Apps,
Hardware, Soundware
Developers
(Brands)
Videos Groups
Whats's in?
Banks & Patches
Download & Upload
Music Search
KVR
   
KVR Forum » Effects
Thread Read
ValhallaRoom version 1.1.0 released. New reverb mode (LV-426), 64-bit OSX VST.
Goto page 1, 2, 3 ... 95, 96, 97  Next
valhallasound
KVRAF
- profile
- pm
- www
PostPosted: Fri Feb 25, 2011 11:56 am reply with quote
I am happy to announce that the next plugin in the ValhallaDSP lineup, ValhallaRoom, is currently available for Windows and OSX:



A quick summary of the features as of version 1.1.0:

- ValhallaRoom features eleven original true stereo reverberation algorithms, designed to produce tight and subtle room sounds, large hall sounds and huge ambiences, as well as dark and grungy vintage digital reverbs with the new Dark reverb modes (Dark Room, Dark Chamber, Dark Space, Nostromo, Narcissus, Sulaco and LV-426).
- Unique Early reverb section allows user to dial in subtle and short bursts of early reverberation energy, as well as gated reverbs up to 1 second in length.
- The Late section produces natural reverb decays ranging from 0.1 seconds to 100 seconds. The decay can be controlled in 3 adjustable frequency bands.
- Both Early and Late reverb sections have adjustable modulation, to produce sounds ranging from lush chorusing, to subtle and natural long decays.

The goal of ValhallaRoom is to be a useful "workhorse" reverb, for subtle drum rooms that can be felt more than heard, lush halls, dense plates, and big ambient decays. The algorithm designs have been influenced by some of the "classic" room simulation boxes, as well as state of the art modern theory.

ValhallaRoom is currently available to demo/purchase for OSX (32/64 bit VST, 32/64-bit Audio Units, 32-bit RTAS) and Windows (32/64 bit VST, 32-bit RTAS). Price is $50 US.

Go check it out at

http://www.valhalladsp.com/valhallaroom

UPDATE: The 1.1.0 ValhallaRoom update has just been released. The new features:

New reverb mode: LV-426.

- In keeping with the Alien theme, this is a deep dark space verb. It is kind of a cross between Nostromo and Narcissus, but with a far higher earlier echo density than either of those reverbs.
- The LATE LowMult/Xover and LATE HighMult/Xover filters have been moved to a location where they act as tone controls.
- Values of LowMult less than 1.0 allow you to dial in reverbs with less low frequency energy.
- The LowXover control can be used to adjust the crossover freq of the low cut/boost.

- 64-bit VST for OSX. ValhallaRoom is now fully 32 and 64-bit compatible for both Windows and OSX.

- Optimized CPU for Windows RTAS and VST32

Sean Costello
Last edited by valhallasound on Mon Apr 23, 2012 4:04 pm; edited 19 times in total
^ Joined: 14 Nov 2006  Member: #128465  Location: Pacific NW
penguinfromdeep
KVRAF
- profile
- pm
PostPosted: Fri Feb 25, 2011 12:00 pm reply with quote
Great! Happy Valhallashimmer owner here, looking forward to this one too Wink
----
Developers! Developers! Your plug-ins should be circuit modeled!!! It's the shizzz! Also don't forget oversampling & 0dfb filters!
^ Joined: 18 Nov 2008  Member: #193898  
iloveasio
KVRer
- profile
- pm
PostPosted: Fri Feb 25, 2011 12:05 pm reply with quote
Niceness!! I can't wait. I'm a huge believer in the quality of the Valhalla line of product. Sorry to sound so needy, but is there any way that there can be an early promo discount for early adopters (like the first 24hours or something)to help those of us spread thin in the wallet.

take care
----
love is like fire
^ Joined: 29 Dec 2005  Member: #92584  
metalifuxx
KVRAF
- profile
- pm
PostPosted: Fri Feb 25, 2011 12:17 pm reply with quote
Sure to be quality
^ Joined: 22 Mar 2005  Member: #62534  Location: Detroit
ariston
KVRAF
- profile
- pm
- e-mail
- www
PostPosted: Fri Feb 25, 2011 12:21 pm reply with quote
Great, can't wait to try this one out. You can never have too many reverbs, right? I love my Aether, but Shimmer really offered something unique. Let's see if Room can do the same.
^ Joined: 28 Jun 2009  Member: #210358  Location: in a one-story town
moocher
KVRist
- profile
- pm
PostPosted: Fri Feb 25, 2011 12:49 pm reply with quote
Lokk forward to it. Very Happy
^ Joined: 11 Oct 2006  Member: #123825  
TristezaOrange
angelboy
- profile
- pm
- e-mail
- www
PostPosted: Fri Feb 25, 2011 1:40 pm reply with quote
OH. YES.

I have been using ValhallaShimmer on all my tracks lately. Amazing stuff - I can't wait for ValhallaRoom to be released. I've been a huge fan since FreqEcho. Your product line is top quality - ttoz almost convinced me to go for the (cheaper line of) Lexicons but I'm sure that Room will stop me from doing that. Very Happy
^ Joined: 20 Aug 2001  Member: #950  Location: Larnaca, Cyprus
vaisnava
KVRian
- profile
- pm
- www
PostPosted: Fri Feb 25, 2011 1:50 pm reply with quote
EXCITING! Shimmer customer... discount please? Smile
----
This is what I make:
atmastudios
----------------------
with everything you do, do it with love and respect.
----------------------
^ Joined: 29 Jul 2007  Member: #156526  
audiosabre
KVRian
- profile
- pm
- e-mail
- www
PostPosted: Fri Feb 25, 2011 2:17 pm reply with quote
I'm curious to hear how the sound of these algorithms differ from eos. I see from the controls that it operates differently Smile

TristezaOrange wrote:
ttoz almost convinced me...

My elders convinced me that magic mushrooms were wrong, but they blew my mind in the most profound way. Hopefully this will relate Laughing
----
Johnny
I added noise to a Tom and people think it's a Snare...
audiosabre.com
^ Joined: 24 Jul 2008  Member: #185638  Location: North-West England
JeffSanders
KVRian
- profile
- pm
- www
PostPosted: Fri Feb 25, 2011 3:48 pm reply with quote
audiosabre wrote:
TristezaOrange wrote:
ttoz almost convinced me...

My elders convinced me that magic mushrooms were wrong, but they blew my mind in the most profound way. Hopefully this will relate Laughing


HiHi
^ Joined: 28 Jun 2004  Member: #31191  Location: within you without you
Resonator63
KVRAF
- profile
- pm
PostPosted: Fri Feb 25, 2011 4:36 pm reply with quote
This could be a good one
Smile
^ Joined: 01 Oct 2006  Member: #122156  Location: Um! Where is this?
valhallasound
KVRAF
- profile
- pm
- www
PostPosted: Fri Feb 25, 2011 7:27 pm reply with quote
audiosabre wrote:
I
TristezaOrange wrote:
ttoz almost convinced me...

My elders convinced me that magic mushrooms were wrong, but they blew my mind in the most profound way. Hopefully this will relate Laughing


ValhallaRoom is a more "realistic" reverb, as opposed to the cosmic abyss reverb that is ValhallaShimmer. Very Happy

Mind you, a modulated 100 second reverb tail can get pretty Kosmische. I designed ValhallaRoom to be a reverb that was useful for "everyday" situations, but my algorithms tend to get a bit psychedelic around the edges. The ability to independently control the mod rate and mod depth for both the Early and Late reverbs allows for dry early energy, mixed with big long wet tails that will work well for deep ambient sounds.

Sean Costello
^ Joined: 14 Nov 2006  Member: #128465  Location: Pacific NW
A.M. Gold
KVRAF
- profile
- pm
- e-mail
PostPosted: Fri Feb 25, 2011 8:42 pm reply with quote
Will this be markedly different from Eos?
----
Yes!
^ Joined: 04 May 2007  Member: #149798  Location: Mars Colony
michael2
KVRAF
- profile
- pm
- www
PostPosted: Fri Feb 25, 2011 8:49 pm reply with quote
why must you tempt me with your fabulous plugs? I feel like I spent a month of my life checking KVR every 30 minutes to make sure I didn't miss Valhalla Shimmer's debut. I had more patience waiting for my kids to be born. Let the waiting begin. Very Happy
----
macbook 2.4 GHz Intel Core Duo, 4 gigs ram, 250GB HD, Logic Studio 9
my blog and some music:
http://rabbitearsmotel.wordpress.com/
^ Joined: 17 Jan 2008  Member: #171141  
D.Wako
KVRian
- profile
- pm
PostPosted: Fri Feb 25, 2011 10:20 pm reply with quote
Anxious to hear this.
----
What ever!
^ Joined: 07 Oct 2006  Member: #123175  
All times are GMT - 8 Hours

Printable version
Page 1 of 97
Goto page 1, 2, 3 ... 95, 96, 97  Next
Display posts from previous:   
ReplyNew TopicPrevious TopicNext Topic
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
Username: Password:  
KVR Developer Challenge 2012