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CameSpace 1.5 & CamelPhat 3.5 Public Beta: RTAS/VST/AU - 64/32-bit
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ZenPunkHippy
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PostPosted: Fri Jul 01, 2011 8:19 am reply with quote
Hi,

We're really pleased to announce the first public beta release of CamelSpace v1.50 & CamelPhat v3.50 today. Please ensure you read the information below to avoid any issues with these updates.

These are free updates to all registered users of CamelPhat and CamelSpace, and include both RTAS and 64-bit support for Mac and Windows, new filter types from Alchemy, better preset organisation with new presets from our sound design team, MIDI program change, new LFO shapes and many bug fixes. See below for the complete list of new features and bug fixes.

Please note: these are public beta versions of CamelPhat and CamelSpace. Although the plugins have been thoroughly tested by Camel Audio and our beta team, and we have made every effort to ensure backwards compatibility, the possibility of bugs still exists so if you are in the middle of an important project you are advised to wait until the official release is made available before updating.

If you are willing to help test CamelPhat v3.50 or CamelSpace v1.50 simply log in to your Camel Audio support account to download and run the installer(s) for your system. Windows users will need to download the 32-bit (VST & RTAS) and / or the 64-bit setup (VST) files. On Mac all version are contained in a single disk image (DMG).

Important Preset Information

  • After updating the new version number will be visible on the GUI, and your registration details will be displayed in the About box, which is accessible from the preset menu.

  • These updates include an improved preset menu, organised by bank name (*.fxb). There is one sub-menu for each bank file found in the data folder, with the factory presets organised by category (Bass, Drums, Guitars ...)

  • Existing presets (*.fxp) and banks (*.fxb) will be moved to a sub-folder of the data folder named "OldPresets".

  • On Windows the data folder has been moved to a new location:

    C:\ProgramData\Camel Audio\CamelPhat\...

    C:\ProgramData\Camel Audio\CamelSpace\...

    Note: a shortcut to these folders will be placed on the Start Menu and in the plugin DLL folder to provide quick access to the files should you need to manually organise the files.

See below for a complete list of new features and bug fixes for both plugins.

Known Issues

  • Some improvements to the filters will be made in the next release, which may have a small effect on some sounds

  • Automation in Pro Tools may cause some minor GUI redraw problems

  • Latch mode automation in Logic may cause region loops to extend unnecessarily

Questions and Bug Reports

For installation problems you will get the quickest response by posting in this thread. If you find any bugs please report them by following our Bug Reporting guidelines, and post them to FogBugz.

We would like to send thanks to the beta testers who have helped us test these updates over the last few months.

Happy sound mangling!

Peace,
Camel Audio.

CamelPhat v3.50

New Features

  • 64-bit Support for VST and AU on Mac and Windows
  • RTAS Support for Mac and Windows
  • New Filter Modes from Alchemy
  • Better Preset Organisation by Category with New Presets
  • MIDI Program Change
  • Inverse LFO Shapes for Sine, Square, Triangle
  • Keyfile Copy Protection Built in to download
  • LFO Depth and Speed Targets for XY Pad

Bug Fixes

  • Cubase Preset Select via Plugin GUI Causes Crash
  • Automation Values from XY Pad Fail to Record
  • GUI Absorbs Key Commands in Cubase
  • XY Pad MIDI Learn Indexing Problem
  • LFOs Inactive While Transport is Idle
  • Bit-crusher Filter Type Values Displayed as Bit-depth

[Win]

  • Uninstall Control Panel Applet
  • Data Files Installed to Common User Folder

[Mac]

  • Some System Languages Cause a Crash
  • Permissions Set Correctly After Installation

CamelSpace v1.50

New Features

  • 64-bit Support for VST and AU on Mac and Windows
  • RTAS Support for Mac and Windows
  • New Filter Modes from Alchemy
  • Better Preset Organisation by Category with New Presets
  • MIDI Program Change
  • Inverse LFO Shapes for Sine, Square, Triangle
  • Keyfile Copy Protection Built in to download
  • Improved Pattern and Step Tie Editing
  • Randomisation Option for Step Sequencer
  • Randomise Button Affects All Active Patterns
  • Default Delay Filter Cutoff Now 100% Open

Bug Fixes

  • Cubase Preset Select via Plugin GUI Causes Crash
  • Automation Values from XY Pad Fail to Record
  • GUI Absorbs Key Commands in Cubase
  • XY Pad MIDI Learn Indexing Problem
  • Delay Buffer Released When Changing Presets
  • Ring Mod Filter Type is Not Active Unless Modulated or Resonance Adjusted
  • Wrong Gate Pattern Updated When Selecting Pattern from Menu
  • Bit-crusher Filter Type Values Displayed as Bit-depth
  • Pattern Menu Now Indicates "MIDI Trigger" Selection
  • Denormals Problem with Some Settings

[Win]

  • Uninstall Control Panel Applet
  • Data Files Installed to Common User Folder

[Mac]

  • Some System Languages Cause a Crash
  • Permissions Set Correctly After Installation

Last edited by ZenPunkHippy on Fri Jul 01, 2011 8:39 am; edited 3 times in total
^ Joined: 18 Jun 2008  Member: #183136  Location: Melbourne, Australia
Bronto Scorpio
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PostPosted: Fri Jul 01, 2011 8:23 am reply with quote
Great! Thank you!
I'll try it asap Smile

Cheers
Dennis
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Back from the dead - Sorry if I didn't answer your mails/PM/whatever during the last few months. I hope everything will be back to normal soon. Life can take some shitty turns sometimes.
^ Joined: 13 Feb 2006  Member: #98170  Location: Wiesmoor, Germany
zvenx
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PostPosted: Fri Jul 01, 2011 10:54 am reply with quote
Thanks........ let's say I want to create my own folder and put my presets in that...so that it appears as a submenu....how do I do that?
rsp
^ Joined: 16 Feb 2005  Member: #58134  Location: Kingston, Jamaica
zvenx
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PostPosted: Fri Jul 01, 2011 11:08 am reply with quote
figured it out...saved a bank in the correct folder with all the other banks with the name I want to save it as......what would have been nice for me would have been a clear bank option or maybe blank banks available.... are such available?

rsp
^ Joined: 16 Feb 2005  Member: #58134  Location: Kingston, Jamaica
ZenPunkHippy
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PostPosted: Fri Jul 01, 2011 11:10 am reply with quote
The preset menu is not reading folders, it's creating a sub-menu for each bank file (*.fxb) using the name of the bank file. If you look in the data folder for each plugin you'll see files similar to:

Bass.fxb
Drums1.fxb
Drums2.fxb

etc. etc. these are the same names (minus the file extension) used for each of the preset menus.

To create your own, copy one of the existing files and name it something like "MyPresets.fxb" (or whatever you want the menu item to be named). If you want to clear the whole bank you will need to:

1. Select MyPresets -> First Preset
2. Click Preset Menu -> Clear Preset
3. Next Preset
4. Repeat
5. Save the bank when done

But there's not really any need to clear a bank, unless you're a perfectionist Wink

To name presets select a slot, make adjustments and then "Save Preset".

The name of each preset is based on the FXP file name. Alternatively, if you have some .fxp files saved already simply load them in to each slot and the name will be updated.

Make sense?

Peace,
Andy.
^ Joined: 18 Jun 2008  Member: #183136  Location: Melbourne, Australia
ZenPunkHippy
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PostPosted: Fri Jul 01, 2011 11:12 am reply with quote
Quote:
figured it out...saved a bank in the correct folder with all the other banks with the name I want to save it as......

Great.

Quote:
what would have been nice for me would have been a clear bank option or maybe blank banks available.... are such available?

We'll make an empty bank available from the User Library - I just haven't got around to doing it yet ...

Peace,
Andy.
^ Joined: 18 Jun 2008  Member: #183136  Location: Melbourne, Australia
zvenx
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PostPosted: Fri Jul 01, 2011 11:19 am reply with quote
ok I made one for each.. hopefully I can upload them to the user uploads and it may be useful for others.
rsp
^ Joined: 16 Feb 2005  Member: #58134  Location: Kingston, Jamaica
zvenx
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PostPosted: Fri Jul 01, 2011 11:20 am reply with quote
I will email mine to you Andrew.

and yes I am that anal retentive Smile

rsp
^ Joined: 16 Feb 2005  Member: #58134  Location: Kingston, Jamaica
Coil
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PostPosted: Fri Jul 01, 2011 11:59 am reply with quote
will there be also a beta version of camelCrusher in the near furture ?
^ Joined: 25 Apr 2005  Member: #66298  Location: GerMansk
ZenPunkHippy
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PostPosted: Fri Jul 01, 2011 12:17 pm reply with quote
zvenx wrote:
I will email mine to you Andrew.

Thanks, received ... will make available ASAP.

Quote:
and yes I am that anal retentive

Laughing

Peace,
Andy.
^ Joined: 18 Jun 2008  Member: #183136  Location: Melbourne, Australia
ZenPunkHippy
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PostPosted: Fri Jul 01, 2011 12:18 pm reply with quote
Coil wrote:
will there be also a beta version of camelCrusher in the near furture ?

Yes, that's the plan - probably Monday. Because it's a free plugin, lots of people will download immediately which may mean a lot of extra support work over the weekend.

Peace,
Andy.
^ Joined: 18 Jun 2008  Member: #183136  Location: Melbourne, Australia
losan
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PostPosted: Fri Jul 01, 2011 3:08 pm reply with quote
Great News !
Thanks for Camelspace x64 !

Installation went smooth, and I gave both versions (32 and 64 bit) a very quick test run in Cubase 5 (32/64 bit) - no showstopper so far - great !

Only one little thing I came along in that short time - with the flanger
I get some audio crackles while changing the delay and also the depth parameter.
Maybe this could be improved ?

BTW, with this public beta - should we mention bugs in this thread, or
with your bug tracker site ?

OK, thinking further - comparing CamelSpace with Alchemy's features -
would it make sense to implement the "Drive" parameter to the Filter Section ?
Reverb - possible to implement the "Acoustic Reverb" of Alchemy as another option ?
would it make sense to implement a visual feedback to which step sequencer step is active just like in Alchemy ?
(If not in this version, maybe in a V2 ?)

Just some thoughts I came along - anyway, I am glad you haven't forgotten
your other gems besides Alchemy.

Thanks and Best Smile
^ Joined: 19 Jul 2008  Member: #185253  
biomechanoid
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PostPosted: Fri Jul 01, 2011 3:19 pm reply with quote
losan wrote:


BTW, with this public beta - should we mention bugs in this thread, or
with your bug tracker site ?



ZenPunkHippy wrote:

If you find any bugs please report them by following our Bug Reporting guidelines, and post them to FogBugz.



thanks

col
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[ Camel Audio Alchemy ] [ ucn netlabel ]
"Its my firm belief that its a mistake to hold firm beliefs"
^ Joined: 29 May 2002  Member: #2898  Location: Scotland
ZenPunkHippy
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PostPosted: Fri Jul 01, 2011 3:37 pm reply with quote
losan wrote:
Installation went smooth, and I gave both versions (32 and 64 bit) a very quick test run in Cubase 5 (32/64 bit) - no showstopper so far - great

That's good to know, thanks!

Quote:
with the flanger I get some audio crackles while changing the delay and also the depth parameter.
Maybe this could be improved ?

This also happened with the previous versions but I will ask if it's possible to make some improvements for the final release. Can't guarantee anything though.

Quote:
would it make sense to implement the "Drive" parameter to the Filter Section ?
Reverb - possible to implement the "Acoustic Reverb" of Alchemy as another option ?
would it make sense to implement a visual feedback to which step sequencer step is active just like in Alchemy ?
(If not in this version, maybe in a V2 ?)

Actual GUI changes - new knobs (which a drive parameter would require) are not possible in this update but we'll certainly consider for v2. As for current step - again, I'll ask but I think it will have to wait ...

Quote:
I am glad you haven't forgotten
your other gems besides Alchemy.

Thumbs Up!

Peace,
Andy.
^ Joined: 18 Jun 2008  Member: #183136  Location: Melbourne, Australia
losan
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PostPosted: Sun Jul 03, 2011 6:25 am reply with quote
biomechanoid wrote:
losan wrote:


BTW, with this public beta - should we mention bugs in this thread, or
with your bug tracker site ?



ZenPunkHippy wrote:

If you find any bugs please report them by following our Bug Reporting guidelines, and post them to FogBugz.



thanks

col


Oops D'oh!

Thanks, should have read the initial post more thoroughly.

And also thanks to Andy for the replies Thumbs Up!

Best
^ Joined: 19 Jul 2008  Member: #185253  
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