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| ^ | Joined: 04 Jul 2006 Member: #112249 Location: Germany | ||
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Is it already summer ?? Umm.. I thought it is spring now... |
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| ^ | Joined: 21 Apr 2010 Member: #230214 | ||
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eytanmich123 wrote: Is it already summer ?? Umm.. I thought it is spring now... ---- Back from the dead - Sorry if I didn't answer your mails/PM/whatever during the last few months. I hope everything will be back to normal soon. Life can take some shitty turns sometimes. |
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| ^ | Joined: 13 Feb 2006 Member: #98170 Location: Wiesmoor, Germany | ||
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Gary has updated the Waves Universe site to include the NLS and we now offer it at a discounted rate. You can find our release post here:
Waves Release NLS Non-Linear Summer the link will provide additional information and links to our NLS page and Members Plugins page. |
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| ^ | Joined: 22 Oct 2011 Member: #267209 | ||
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I'm trying to grab the demo, but Waves's site is acting up. Guess everyone's clogging up the lines with cloud registrations.
Question: has anyone demoed anything while using an older version of Waves? I'm running V8 here at work, and I assume the cloud demo registration will just exist alongside the V8/iLok'd stuff. ---- ![]() |
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| ^ | Joined: 13 Feb 2003 Member: #5913 Location: Vancouver, Canada | ||
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I think that's how it works bduffy, with the license cloud demo existing along side the iLok/V8 stuff but not interacting. I've read several forums stating that this is the case.
Also for everyone who is having problems downloading the demo, a Waves Universe patron just sent in a youtube link of him trying out the NLS. Here's the link: http://www.youtube.com/watch?v=zOy5koXpSwk&feature=youtu.be |
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| ^ | Joined: 22 Oct 2011 Member: #267209 | ||
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Hey, thanks for the info, Max! I've managed to get the V9 installer, so here goes...
(watching video now too) ---- ![]() |
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| ^ | Joined: 13 Feb 2003 Member: #5913 Location: Vancouver, Canada | ||
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I'm waiting for some feedbacks too ... Is it better than my beloved VCC? Oh my god, that would be nasty ... I would have to fork out for this! But I'm a bit skeptical so far.. ---- Developers! Developers! Your plug-ins should be circuit modeled!!! It's the shizzz! Also don't forget oversampling & 0dfb filters! |
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| ^ | Joined: 18 Nov 2008 Member: #193898 | ||
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penguinfromdeep wrote: I'm waiting for some feedbacks too ... Is it better than my beloved VCC? Oh my god, that would be nasty ... I would have to fork out for this! But I'm a bit skeptical so far..
I wouldn't worry about it too much. I mean, what qualifies as "better" in this console emu race? I wonder... ---- ![]() |
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| ^ | Joined: 13 Feb 2003 Member: #5913 Location: Vancouver, Canada | ||
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just trying it the last hour. its quite nice, each model is a little more coloured than VCC which is nice in the right places. may not be as deep as the trident and rctube VCC models but it holds it own definitly. |
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| ^ | Joined: 05 Apr 2008 Member: #177822 | ||
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To those interested and not wanting to deep-click through all pages.
Native is 249USD, TDM is 349USD (a joke in direct comparision, usually TDM costs twice as much). Add to that the 10% discount from WavesUniverse. Unfortunately, out of my pricerange atm. EDIT: Just took at short peak at the Youtube video. And despite the fact that it's not an ideal representation, it's not an ideal representation. Reason: - Consoles are WAY TOO MUCH overdriven - SSD's VCC Drive doesn't "drive" the signal into saturation as in "input gain boost" but adds a different flavor to the whole set. - different consoles (builts) and therefore different outcome The last words he was saying in the video were right: you can't compare them. Each do their own thing. Though I personally think that "overdriving" the console does more harm than good. I mean... hello? The Nemo sounds as if it messes with the phase and the Mike (obviously TG from the looks of the poties) shreds stuff to sh*t if overdriven too much. This is not a demo how I expect it, so the YT comment "Thank you for the effort! Great demo!" is IMO a bit nonsense. Thanks for the efforts anyway. Price/Feature wise I say SSD is a bit more fair considering that they offer more consoles for your buck (and more to come - eventually) while Waves only has 3 for the time being. But the anti USB-key fraction might like Waves cloud approach compared to SSD's iLok2. It's up to your(!) ears what's best for your workflow. |
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| ^ | Joined: 18 Oct 2003 Member: #9761 Location: Berlin, Germany | ||
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Seems to be working fine here.
So far Hedge's 'Mike' EMI console emu is sounding nice. This will supplement Slate's VCC nicely. |
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| ^ | Joined: 07 Apr 2010 Member: #229353 | ||
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I was also curious about how this compares to VCC. Glad to know that (apparently) it isn't a game changer. I've been saving up for the SSL collection, which seems to work very nicely with VCC. I read in a post somewhere (can't remember exactly where atm) that SSL complements VCC very well, and so far, I have found that to be true! VCC and SSL seem to make a nice combo. So far, I guess I'm with Compyfox... what I like about VCC is that it's subtle. But, if I didn't have VCC already, I would be looking more closely at the Summer. Will definitely keep it on the backburner for maybe getting later at some point. It's good to see more items like this becoming available and to see different developers' takes on it. ---- Spacey stuff: www.myspace.com/sequent7 Cloudy stuff: www.soundcloud.com/sequent7 Available on iTunes and at Amazon. |
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| ^ | Joined: 13 Feb 2001 Member: #245 Location: What do you care? :) | ||
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Sequent wrote: I was also curious about how this compares to VCC. Glad to know that (apparently) it isn't a game changer.
I've been saving up for the SSL collection, which seems to work very nicely with VCC. I read in a post somewhere (can't remember exactly where atm) that SSL complements VCC very well, and so far, I have found that to be true! VCC and SSL seem to make a nice combo. So far, I guess I'm with Compyfox... what I like about VCC is that it's subtle. But, if I didn't have VCC already, I would be looking more closely at the Summer. Will definitely keep it on the backburner for maybe getting later at some point. It's good to see more items like this becoming available and to see different developers' takes on it. What I like about VCC is the way it polishes my turd and the more VCC I add the more the turd sounds more appealing to my ears In all honestly you are encompassing my thoughts entirely, recently WUP'd to V9 and can't justify going to mercury upgrade with a $200 discount, however, I have been heavily considering SSL to compliment VCC. Currently use Renaissance Pack along with sknotes Strip2 (of which I am informed the Bus2 x64 is due soon) and I like using on selecting groups to tweak 'a sound' or instrument. Decisions, decisions.... ---- Rintrah roars & shakes his fires in the burdend air 'Need talent & opportunity' |
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| ^ | Joined: 27 Mar 2010 Member: #228659 Location: UK | ||
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Not sure what to make of NLS so far. Because they recommend you're supposed to instantiate each insert fresh from the plug-in menu (as opposed to copying), it can be quite a bitch to get all your inserts going in a full project*.
From playing around (still need to find a good project to properly level and use this with), I haven't heard anything amazing yet, but it seems very subtle at lower levels. The first "Spike" (SSL) emu gets dirty quickly if pushed, making a "grumbly" sort of distortion that I would avoid using. "Mike" sounds a little more mid-low, and the Nevo algo sounded a little sweeter on top. But need to play with it more. *They said you can insert multiple instances of the plug-in in Cubase at once my holding down alt/option+shift, but that didn't work for me... ---- ![]() |
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| ^ | Joined: 13 Feb 2003 Member: #5913 Location: Vancouver, Canada |
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