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Sampleconstruct wrote:
Hmm - this sounds interesting. But I can do this with Reaktor (thinking of some of the Twisted Tools stuff in particular) can't I? What else does it add? ---- My free patches here http://fingermarks.co.uk/music2.htm My Soundcloud page: http://soundcloud.com/amused ![]() |
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| ^ | Joined: 14 Sep 2002 Member: #3838 Location: In teh net | ||
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I'm still having issues with drawing LFO curves, no matter what I try, Snap on or off, grid set to 15 or not, my mouse pointer always edits the first Breakpoint no matter how many Breakpoints I have created via double-clicking - argggggg. Could it be that PF does not like my Magic Mouse??? |
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| ^ | Joined: 12 Oct 2008 Member: #191286 Location: Here and there | ||
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aMUSEd wrote: Sampleconstruct wrote:
Hmm - this sounds interesting. But I can do this with Reaktor (thinking of some of the Twisted Tools stuff in particular) can't I? What else does it add? The best is to try the demo, Stephen - it's more about the sound quality probably rather than the unique features imo... |
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| ^ | Joined: 12 Oct 2008 Member: #191286 Location: Here and there | ||
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OK trying it now - seems somewhat similar to Loomer Shift which I have (I like Shift's XY but this has envelopes) ---- My free patches here http://fingermarks.co.uk/music2.htm My Soundcloud page: http://soundcloud.com/amused ![]() |
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| ^ | Joined: 14 Sep 2002 Member: #3838 Location: In teh net | ||
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aMUSEd wrote: OK trying it now - seems somewhat similar to Loomer Shift which I have (I like Shift's XY but this has envelopes)
AFAIK - Loomer has a single pitch shifting algorithm, whereas Pitchfunk has 10, with more to come soon. Loomer has a single delay type, Pitchfunk has 3, same for filters and a bunch of other features. Pitchfunk has an envelope follower, 4 stereo modes, drawable LFO shapes, more flexible LFO controls and a more flexible routing architecture, but as Sampleconstruct mentioned, that's all secondary to the sound quality, which we think does a pretty good job of sounding like a lot of expensive boxes. |
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| ^ | Joined: 31 Aug 2006 Member: #118549 | ||
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Sampleconstruct wrote: Could it be that PF does not like my Magic Mouse???
What's that? This is the first mention of this problem by anyone, so if there's something odd in your hardware config, that would be the first suspect. If we can isolate the issue so that Dave can replicate it, he can fix it. |
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| ^ | Joined: 31 Aug 2006 Member: #118549 | ||
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I'm in, finally. Stupid paypal stuck me for a couple more bucks than I expected on top of the slightly increased exchange rate since the bottom at the first, but I'm happy. Just to demonstrate the advantage of having bought equality and pitchfunk on their respective intro offers, combined with DMG's generosity in having given equick to equality buyers that purchased before the release, I now have all three for right at 125GBP/200USD or about 42GBP/67USD a piece on average. Plus, they sound real dang good. Thanks, guys! |
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| ^ | Joined: 08 Feb 2012 Member: #274692 | ||
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Krzysztof Oktalski wrote: Sampleconstruct wrote: Could it be that PF does not like my Magic Mouse???
What's that? This is the first mention of this problem by anyone, so if there's something odd in your hardware config, that would be the first suspect. If we can isolate the issue so that Dave can replicate it, he can fix it. Well I have posted this issue in this thread about 3 times, but as no one responded or seems to have the same problem I assumed that it has something to do with my specific setup. I tried all configurations inside PF concerning mouse behaviour - nothing. All other gazillion Plugs I use respond to my mouse as they should so I don't know what else to say. I just can't edit LFO curves as I would like to, I'm stuck at the first breakpoint. |
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| ^ | Joined: 12 Oct 2008 Member: #191286 Location: Here and there | ||
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Have you tried a different mouse? |
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| ^ | Joined: 08 Feb 2012 Member: #274692 | ||
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have you emailed them about it Sampleconstruct ? bug reports often get lost in the noise on forums, always good to email about it to make double sure the dev is absolutely aware.
it sounds like an issue that might be better explained with a screencast ? i often use the free www.screencast-o-matic.com when reporting bugs that need a visual explanation im sure dave will be expedient with a fix once he gets a fix on whats happening hope it gets solved for you soon Quote: Plus, they sound real dang good.
totally! i tested EQuality at the same time as a plethora of high end eqs before buying it and it came out on top. thankfully! some of the other devs whos eqs i tested are much less accessible & responsive, though i would have endured that if i felt their product was better. |
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| ^ | Joined: 08 Jan 2012 Member: #272397 | ||
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I've got the same problem as Simon on my Windows 7 64-bit system in both Reaper 64-bit and Studio One v2 64-bit. I've sent the DMGAudio guys an animated gif showing what it looks like. Hopefully they'll sort it out quick. |
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| ^ | Joined: 11 Dec 2005 Member: #90717 Location: Möllevången, Malmö, Sweden | ||
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jensa wrote: I've got the same problem as Simon on my Windows 7 64-bit system in both Reaper 64-bit and Studio One v2 64-bit. I've sent the DMGAudio guys an animated gif showing what it looks like. Hopefully they'll sort it out quick.
Ahh, finally I'm not alone anymore |
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| ^ | Joined: 12 Oct 2008 Member: #191286 Location: Here and there | ||
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Sampleconstruct wrote: Ahh, finally I'm not alone anymore Just want to clarify. The problem I also have is this you mentioned earlier: Quote: I just can't edit LFO curves as I would like to, I'm stuck at the first breakpoint. I had the same problem in the first released version but didn't plan to buy it at that time, which I did yesterday, so now I'm a bit more eager that they fix it. |
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| ^ | Joined: 11 Dec 2005 Member: #90717 Location: Möllevången, Malmö, Sweden | ||
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Sampleconstruct wrote: Well I have posted this issue in this thread about 3 times, but as no one responded or seems to have the same problem I assumed that it has something to do with my specific setup.
I think Dave replicated your setup in the last round of fixes but couldn't reproduce the bug. Jensa's repro on a Window's 64bit system was really interesting. So, I just installed the 64 bit Reaper demo on my machine and, lo and behold, I can repro! I'll get Dave to do the same and then he should be able to suss it out. Dave will send you guys a pre-release build to fix your problem as soon as he's fixed it, until then we're sorry for the inconvenience and we'll keep you updated. Thanks for your patience. |
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| ^ | Joined: 31 Aug 2006 Member: #118549 | ||
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Krzysztof Oktalski wrote: Sampleconstruct wrote: Well I have posted this issue in this thread about 3 times, but as no one responded or seems to have the same problem I assumed that it has something to do with my specific setup.
I think Dave replicated your setup in the last round of fixes but couldn't reproduce the bug. Jensa's repro on a Window's 64bit system was really interesting. So, I just installed the 64 bit Reaper demo on my machine and, lo and behold, I can repro! I'll get Dave to do the same and then he should be able to suss it out. Dave will send you guys a pre-release build to fix your problem as soon as he's fixed it, until then we're sorry for the inconvenience and we'll keep you updated. Thanks for your patience. |
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| ^ | Joined: 11 Dec 2005 Member: #90717 Location: Möllevången, Malmö, Sweden |
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