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This is an extremely simple effect, ThreeD
It is a mono->stereo widener with just three controls. Here is an audio sample. An acoustic guitar, mono file. The sound starts mono, then ThreeD comes in, again mono and so on, while changing parameters. No reverb added. ThreeD_Guitar (guitar by Jerry Mateo, thanks!) It is NOT a mid-side processor. Mid side cannot act on mono sources, of course, because they don't contain side component to balance. ThreeD adds stereo width and dimension in a frequency based way, from complete widening (full spectrum) to subtle air widening (high freqs only). It is very useful to give each source in the stereo panorama its dimension (instead of being a point source) without adding reverb or delays, so keeping it very clear. From extreme strings widening to subtle clean guitar stereo width. ***EDIT It is available now. It contains several Mono->Stereo and Stereo->Stereo algorithms, based on phase, time, panning and is a great time aligning tool, too (multitracked guitars?). More details on www.sknote.it Last edited by quintosardo on Mon Oct 22, 2012 4:50 am; edited 2 times in total |
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| ^ | Joined: 15 Jul 2004 Member: #33271 Location: Italy | ||
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How does it widen without using m/s processing? ---- Analog synth or plugin? The elitists go silent when a blind test is involved. |
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| ^ | Joined: 20 Jul 2004 Member: #33882 Location: Boston | ||
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djanthonyw wrote: How does it widen without using m/s processing?
haas? |
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| ^ | Joined: 11 Jul 2007 Member: #155348 Location: Berlin | ||
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djanthonyw wrote: How does it widen without using m/s processing?
actually really cool effect I cant wait to try this out |
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| ^ | Joined: 23 May 2011 Member: #257280 Location: los angeles | ||
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To widen a mono source? More than likely just Haas or Comb filtering. Should be interesting. ---- nox ad umbras lucem misit. |
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| ^ | Joined: 04 Nov 2006 Member: #127127 Location: Misawa, Japan | ||
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its pretty cool though. its probaly a great way to add some wide effects so somthing in the mix |
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| ^ | Joined: 23 May 2011 Member: #257280 Location: los angeles | ||
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We cannot add width through mid-side on a mono source because there:
L = R Side = L - R -> Side = 0 So you need a way to generate Side, not just balance. Some ways to get it from mono are comb filtering, phase rotation, delay. Each one has its own faults. comb may sound phasey, phase rotation may be subtle or not mono compatible, delay can go back to combs and delete frequencies and not be mono compatible and so on. This one uses a frequency based spread of the frequencies in the stereo panorama. The frequency control sets how frequency ranges are affected, to get a natural effect. What I like is using it as a tool to add dimension without adding reverbs or delays, so keeping it cleaner and drier. Used a lot to manage stereo width on www.plootoh.com |
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| ^ | Joined: 15 Jul 2004 Member: #33271 Location: Italy | ||
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quintosardo wrote: We cannot add width through mid-side on a mono source because there:
L = R Side = L - R -> Side = 0 So you need a way to generate Side, not just balance. Some ways to get it from mono are comb filtering, phase rotation, delay. Each one has its own faults. comb may sound phasey, phase rotation may be subtle or not mono compatible, delay can go back to combs and delete frequencies and not be mono compatible and so on. This one uses a frequency based spread of the frequencies in the stereo panorama. The frequency control sets how frequency ranges are affected, to get a natural effect. What I like is using it as a tool to add dimension without adding reverbs or delays, so keeping it cleaner and drier. Used a lot to manage stereo width on www.plootoh.com makes a lot of sense really. I like how it made my really really bad recordings of guitars sound kinda cool so It is more for something like setting space for multi vocal parts and stuff? |
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| ^ | Joined: 23 May 2011 Member: #257280 Location: los angeles | ||
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Does it work on stereo sounds too? |
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| ^ | Joined: 17 May 2005 Member: #68803 | ||
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zeep wrote: Does it work on stereo sounds too?
it mixes the left and right into mono I asked to That would be cool |
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| ^ | Joined: 23 May 2011 Member: #257280 Location: los angeles | ||
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It is stereo in stereo out.
The current algorithm mixes inputs to mono and then builds the stereo image. Probably it is very useful in a send use. Add a bit in parallel, like with reverb. The small upper right menu is for future modes, thinking about a stereo mode. |
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| ^ | Joined: 15 Jul 2004 Member: #33271 Location: Italy | ||
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quintosardo wrote: It is stereo in stereo out.
The current algorithm mixes inputs to mono and then builds the stereo image. Probably it is very useful in a send use. Add a bit in parallel, like with reverb. The small upper right menu is for future modes, thinking about a stereo mode. a stereo mode would be really cool sounds great though works wonders on mono signals |
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| ^ | Joined: 23 May 2011 Member: #257280 Location: los angeles | ||
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You can also create a pseudo stereo fx using opposing equalizer curves on each channel. ---- www.MaxLapierre.com www.SoundCloud.com/Max-Lapierre www.FaceBook.com/MaxLapierreMusic Love FL Studio |
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| ^ | Joined: 23 Mar 2010 Member: #228393 Location: Canada | ||
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Yes, of course, you can do a trivial effect with two complimentary eqs, but it spreads the notes on the stereo panorama, not the details of the sound, if you don't set enough spans of the spectrum (LRLRLR...).
Also you can introduce phase effects if the equalisation isn't the more suitable one.... This one uses a similar principle, spreading frequencies on the stereo field several times. But it is frequency based, too, so the effect can sound natural, and with many passages, so even single notes have width and melodic passages don't sound spreaded from left to right. |
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| ^ | Joined: 15 Jul 2004 Member: #33271 Location: Italy | ||
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sorry,but tell me one reason why not use 2 mics and get much more natural sound...instead of use 1 mic + ear fatiguing effect??? |
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| ^ | Joined: 30 Oct 2005 Member: #86058 |
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