11127 posts since 21 Mar, 2008, from Hannover, Germany
vurt wrote:i think most samplers can do what you ask.the only feature exclusive to rayblaster is the supposed filter emulation, which to my ears isnt that impressive for emulating actual filters (didnt come close to emulating anything i put into it in any meaningful fashion)
As i already explained at the original Rayblaster thread those waveforms with the filter responses have to be created in a certain way to be useful.
If you just create a single cycle based on the full Cutoff of the original filter the possible range in Rayblaster is very narrow.
The best values i found so far is around 25%-40% of the Cutoff (related to the knob position, not the frequency). A basic rule is that the Cutoff point of a Lowpass filter should be around 1000 Hz (measured with a signal analyzer) for the waveform/sample you create.
Several examples could be found e.g. in the factory library, the factory sounds or here: http://www.tone2.org/forum/index.php?topic=1336.0
As already mentioned this kind of "emulation" got it's limits. One of them is that for a resonant filter you also need a resonant waveform/filter response.
The harmonic value and the starting phase got an important impact too. Besides that like in the original synth the filter is influenced by e.g. the Formant value (similar to Cutoff), Filter envelope, filter envelope amount and filter keytrack amount.
I guess i already explained that to you in the other thread but you never replied.
The question is also not how accurate those filters are emulated but basd on my experience you get get some very nice results, especially with the resonant waveforms. The filter responses created from different synths usually also sound quite different in Rayblaster. IMO the most interesting results are obtained when you layer an "analog" waveforms with one of a more "digital" approach (by using both oscillators). Also mixing those two waveforms in a single oscillator could be interesting.
There are lots of options if you really use some time to try it.
Last edited by Ingonator on Wed Jan 23, 2013 1:31 pm, edited 1 time in total.
Ingo Weidner - Sound Design
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