I missed this. maybe you did too?
http://forum.cockos.com/showthread.php?t=17252
---------------------------------------------------------------------------
MIDI_ChokingHazard
Allows each incoming note to choke (note-off) up to 4 other notes (independent channels). You can store separate mappings for all 128 possible input notes and you can save the mappings as presets if you wish. For example you could set it so that pressing C4 on channel 1 would cut E5 on channel 2, G#3 on channel 5, F6 on channel 10 and Bb2 on channel 16.
Probably most useful for live control of multiple samplers.
MIDI_Probalocity
A personal favourite. The lazy drum programmers wet dream.
Treats incoming notes velocities as a percentage probability that the note will be passed through the plugin. A velocity of 127 has a 100% chance of being played and a velocity of 12 has around a 10% chance of being played.
You can compensate for the softer velocities of less likely notes and get all output into a suitable velocity range by using the offset and scale controls. Scale multiplies the natural velocity by whatever percentage you select and offset adds or subtracts a fixed amount from the scaled value. Works sort of like a velocity compressor/expander.
MIDI_Looper
As you might expect from the catchy title, it loops midi. So much fun hiding behind such a dull description!
Notes:
Trigger 0 clears the buffers (setting 0 loop length does the same).
Trigger 1 toggles recording on/off
Changing the loop length will scale any existing loop to fit the new loop but changing the units will reset the loop (it sounds really bad when you change from 4 seconds to 4 milliseconds by accident )
Repeats sets number of times notes will be repeated (applies to new notes only.)
Fade reduces note velocity to zero in n steps, n being the number of repeats (applies to new notes only.)
Dry Output blocking is overridden by record off (it assumes you want to play over a loop.)
MIDI_KeyMap II:
An easier and more flexible approach to key re-mapping, made possible by recent JS updates. Schwa did something similar ages ago but it was foiled by the buffer clearing problem and the broken @serialize. Now those problems have been fixed so this new KeyMap is much easier to work with and you can save your mappings as presets instead of fiddly data files.
MIDI_Latch:
Forces the specified keys to hold until they are pressed again. Sort of like having extra fingers.
MIDI_PatchUtil:
Just a bank/patch selction utility.
and
Battery 4 Drum Maps!
http://forum.cockos.com/showthread.php?t=133568
Here is complete set of drum map note name files for Battery 4 factory kits. Enjoy.
http://stash.reaper.fm/19452/Battery...rum%20maps.zip
I used Pulover's Macro Creator to extract Battery cell names automatically to Reaper drum map note name files. It is a useful tool also for exporting your custom drum kit note names.
Here is the macro:
http://stash.reaper.fm/19453/battery_cell_name_copy.pmc
Warning! It will not work out-of-the-box. You have to edit it to make it work with your Reaper setup and some text editor.
jnif
jnif is offline Report Post Reply With Quote
and
ReaScript: clumsy "arpeggiator"
http://forum.cockos.com/showthread.php?t=113211
CLICK ME
Cool Reaper stuff.....
Audio Plugin Hosts and other audio software applications discussion
Moderator: KVR Moderators (Main)
Cool Reaper stuff.....
2014-01-13T02:11:07+00:00
I missed this. maybe you did too?
http://forum.cockos.com/showthread.php?t=17252
---------------------------------------------------------------------------
MIDI_ChokingHazard
Allows each incoming note to choke (note-off) up to 4 other notes (independent channels). You can store separate mappings for all 128 possible input notes and you can save the mappings as presets if you wish. For example you could set it so that pressing C4 on channel 1 would cut E5 on channel 2, G#3 on channel 5, F6 on channel 10 and Bb2 on channel 16.
Probably most useful for live control of multiple samplers.
MIDI_Probalocity
A personal favourite. The lazy drum programmers wet dream.
Treats incoming notes velocities as a percentage probability that the note will be passed through the plugin. A velocity of 127 has a 100% chance of being played and a velocity of 12 has around a 10% chance of being played.
You can compensate for the softer velocities of less likely notes and get all output into a suitable velocity range by using the offset and scale controls. Scale multiplies the natural velocity by whatever percentage you select and offset adds or subtracts a fixed amount from the scaled value. Works sort of like a velocity compressor/expander.
MIDI_Looper
As you might expect from the catchy title, it loops midi. So much fun hiding behind such a dull description!
Notes:
Trigger 0 clears the buffers (setting 0 loop length does the same).
Trigger 1 toggles recording on/off
Changing the loop length will scale any existing loop to fit the new loop but changing the units will reset the loop (it sounds really bad when you change from 4 seconds to 4 milliseconds by accident )
Repeats sets number of times notes will be repeated (applies to new notes only.)
Fade reduces note velocity to zero in n steps, n being the number of repeats (applies to new notes only.)
Dry Output blocking is overridden by record off (it assumes you want to play over a loop.)
MIDI_KeyMap II:
An easier and more flexible approach to key re-mapping, made possible by recent JS updates. Schwa did something similar ages ago but it was foiled by the buffer clearing problem and the broken @serialize. Now those problems have been fixed so this new KeyMap is much easier to work with and you can save your mappings as presets instead of fiddly data files.
MIDI_Latch:
Forces the specified keys to hold until they are pressed again. Sort of like having extra fingers.
MIDI_PatchUtil:
Just a bank/patch selction utility.
and
Battery 4 Drum Maps!
http://forum.cockos.com/showthread.php?t=133568
Here is complete set of drum map note name files for Battery 4 factory kits. Enjoy.
http://stash.reaper.fm/19452/Battery...rum%20maps.zip
I used Pulover's Macro Creator to extract Battery cell names automatically to Reaper drum map note name files. It is a useful tool also for exporting your custom drum kit note names.
Here is the macro:
http://stash.reaper.fm/19453/battery_cell_name_copy.pmc
Warning! It will not work out-of-the-box. You have to edit it to make it work with your Reaper setup and some text editor.
jnif
jnif is offline Report Post Reply With Quote
and
ReaScript: clumsy "arpeggiator"
http://forum.cockos.com/showthread.php?t=113211
CLICK ME
memyselfandus
https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=105940
- KVRAF
- Topic Starter
- 5175 posts since 29 Apr, 2006
Post by memyselfandus » Mon Jan 13, 2014 2:11 am
-
- KVRist
- 397 posts since 22 Dec, 2009
- KVRAF
- Topic Starter
- 5175 posts since 29 Apr, 2006
Post by memyselfandus » Sun Feb 01, 2015 7:04 am
Nice
Post Reply
3 posts
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