KVR MIX CHALLENGE - MC02, July 2014 - Submissions Feedback and Q&A
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- KVRAF
- Topic Starter
- 14658 posts since 19 Oct, 2003 from Berlin, Germany
Since the first Mix Challenge was a success, let's start with overhauled rules and a new song!
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CURRENT CHALLENGE - GENERAL INFORMATION
Time Frame: 3rd July to 18th July (15 days)
Challenge will end on Midnight to Saturday, 19th July, GMT+1 - if you want to find out when that is the case at your place, please use the following tool and and select "Berlin (Germany)" as Location 2:
http://www.timeanddate.com/worldclock/meeting.html
Song Provider: satYatunes
Song Name and Length: "Alien Love", 2:32min
Song Information: 95bpm, 4/4, in key of C Major
File Format: WAV, 48kHz, 32bit float
GENRE: Electronic, Synth Instrumental
Special Add-On Rule: No special rules for this competition
Preview of the Song:
https://soundcloud.com/rekkerd-samples/ ... alien-love
Source Files:
Through the song provider:
WAV Version, 48/32float (volume corrected, on Dropbox, 549,68MB ZIP)
WAV Version, 48/24 (bit truncated version, on Dropbox, 283,90MB ZIP)
FLAC Version, 48/24 (from WAV 48/24, on Dropbox, 152,47MB ZIP)
Mirrored on Studio Compyfox:
WAV Version, 48/32float
WAV Version, 48/24
FLAC Version, 48/24
Please take note of the official rules - they can be found at the following thread:
KVR Mix Challenge - Official Rules and Guidelines
Please address any question in the official Gossip thread:
KVR Mix Challenge - Gossip and Discussion
Please also take note of certain comments on the provided source material:
http://www.kvraudio.com/forum/viewtopic ... 1#p5798831
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SPONSORS (Prices):
Prices for mix participants:
JRR Shop will give away either one of the following plugins:
SONiVOX Wobble, Pulse, Vocalizer, or Twist (until further notice)
More info about the plugins on SONiVOX: http://www.sonivoxmi.com
More info about the sponsor: http://www.jrrshop.com/
Camel Audio is kind enough to donate either Camel Space or CamelPhat to the winner (until further notice)
License will turn into NFR
More info on Camel Audio: http://www.camelaudio.com
Tone2 is kind enough to donate a bundle consisting of AkustiX Enhancer and WarmVerb to the winner (until further notice)
License will turn into NFR
More info on Tone2: https://tone2.com
KVR user Karten (CEO of Ghostwave Audio) is kind enough to donate MixRight (a Reaktor Ensemble) to the winner (until further notice)
License won't turn into NFR, you need Native Instruments Reaktor 5.8+ for this
More info on Ghostwave Audio: http://ghostwaveaudio.com/
Klanghelm is kind enough to donate a bundle consisting of VUMT, DC8C and SDRR (month July only!)
License will turn into NFR
More infor on Klanghelm: http://www.klanghelm.com/
Prices for one random drawn voter:
JRR Shop themselves, and JRR Shop in cooperation with UVI, will give away either one of the following plugins:
SONiVOX Wobble, Pulse, Vocalizer, or Twist (until further notice)
or
UVI Mello or Digital Synsations (for this month, License will turn into NFR)
More info about the plugins on SONiVOX: http://www.sonivoxmi.com
More info about the plugins on UVI: http://www.uvi.net/
More info about the sponsor: http://www.jrrshop.com/
THANKS FOR THE DONATIONS!
And also a thank you to all former contributor as well.
If you want to sponsor content (please have a focus on mix plugins, bundles and the likes), please get in touch with the headmaster of the competition.
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Good luck to all participants.
And most importantly, have fun and good luck!
----------------------------------------
CURRENT CHALLENGE - GENERAL INFORMATION
Time Frame: 3rd July to 18th July (15 days)
Challenge will end on Midnight to Saturday, 19th July, GMT+1 - if you want to find out when that is the case at your place, please use the following tool and and select "Berlin (Germany)" as Location 2:
http://www.timeanddate.com/worldclock/meeting.html
Song Provider: satYatunes
Song Name and Length: "Alien Love", 2:32min
Song Information: 95bpm, 4/4, in key of C Major
File Format: WAV, 48kHz, 32bit float
GENRE: Electronic, Synth Instrumental
Special Add-On Rule: No special rules for this competition
Preview of the Song:
https://soundcloud.com/rekkerd-samples/ ... alien-love
Source Files:
Through the song provider:
WAV Version, 48/32float (volume corrected, on Dropbox, 549,68MB ZIP)
WAV Version, 48/24 (bit truncated version, on Dropbox, 283,90MB ZIP)
FLAC Version, 48/24 (from WAV 48/24, on Dropbox, 152,47MB ZIP)
Mirrored on Studio Compyfox:
WAV Version, 48/32float
WAV Version, 48/24
FLAC Version, 48/24
Please take note of the official rules - they can be found at the following thread:
KVR Mix Challenge - Official Rules and Guidelines
Please address any question in the official Gossip thread:
KVR Mix Challenge - Gossip and Discussion
Please also take note of certain comments on the provided source material:
http://www.kvraudio.com/forum/viewtopic ... 1#p5798831
--------------------------------------------------
SPONSORS (Prices):
Prices for mix participants:
JRR Shop will give away either one of the following plugins:
SONiVOX Wobble, Pulse, Vocalizer, or Twist (until further notice)
More info about the plugins on SONiVOX: http://www.sonivoxmi.com
More info about the sponsor: http://www.jrrshop.com/
Camel Audio is kind enough to donate either Camel Space or CamelPhat to the winner (until further notice)
License will turn into NFR
More info on Camel Audio: http://www.camelaudio.com
Tone2 is kind enough to donate a bundle consisting of AkustiX Enhancer and WarmVerb to the winner (until further notice)
License will turn into NFR
More info on Tone2: https://tone2.com
KVR user Karten (CEO of Ghostwave Audio) is kind enough to donate MixRight (a Reaktor Ensemble) to the winner (until further notice)
License won't turn into NFR, you need Native Instruments Reaktor 5.8+ for this
More info on Ghostwave Audio: http://ghostwaveaudio.com/
Klanghelm is kind enough to donate a bundle consisting of VUMT, DC8C and SDRR (month July only!)
License will turn into NFR
More infor on Klanghelm: http://www.klanghelm.com/
Prices for one random drawn voter:
JRR Shop themselves, and JRR Shop in cooperation with UVI, will give away either one of the following plugins:
SONiVOX Wobble, Pulse, Vocalizer, or Twist (until further notice)
or
UVI Mello or Digital Synsations (for this month, License will turn into NFR)
More info about the plugins on SONiVOX: http://www.sonivoxmi.com
More info about the plugins on UVI: http://www.uvi.net/
More info about the sponsor: http://www.jrrshop.com/
THANKS FOR THE DONATIONS!
And also a thank you to all former contributor as well.
If you want to sponsor content (please have a focus on mix plugins, bundles and the likes), please get in touch with the headmaster of the competition.
--------------------------------------------------
Good luck to all participants.
And most importantly, have fun and good luck!
Last edited by Compyfox on Fri Jul 25, 2014 10:31 am, edited 9 times in total.
- KVRAF
- 2103 posts since 22 Aug, 2006
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- KVRAF
- Topic Starter
- 14658 posts since 19 Oct, 2003 from Berlin, Germany
Keep it tasteful FX wise, people.
- KVRian
- 628 posts since 5 Mar, 2011 from Austria
Great track Satya,
I mixed it today and had a lot of fun with it. I will check it tomorrow with fresh ears, before I upload it.
Thanx for offering this track to the MC
I mixed it today and had a lot of fun with it. I will check it tomorrow with fresh ears, before I upload it.
Thanx for offering this track to the MC
soundcloud.com/photonic-1
- KVRAF
- 2103 posts since 22 Aug, 2006
- KVRAF
- 2103 posts since 22 Aug, 2006
- KVRian
- 628 posts since 5 Mar, 2011 from Austria
Hi all,
Seems that I am the first who posts the mix for MC02.
Here are the files:
MP3: https://www.dropbox.com/s/9ras8nvyonzzb ... otonic.mp3
WAV: https://www.dropbox.com/s/yc05d87bxbzvw ... otonic.wav
And here are the notes:
No split of the tracks.
Except Uhbik Reverb and Delay only freeware used.
Drums:
Group with paralle compression and short reverb (ambient mic simulation with "plate" choosed in EpicVerb)
Kick - boost at50Hz and 2.5kHz, reduced at 300Hz. FluxBitterSweetII and classic compressor used to shorten the kick length
Snare 1 – slightly boost at 200Hz, high shelf boost. Added 1/16th mono slap delay with Mono Deleay from Cubase
Snare 2 – parallel compression with dIM_sixtyfive, FluxBitterSweetII, TDR VOS SlickEQ boosting 400Hz and 2kHz. Uhbik-D for FX used two times in the song.
Hihats, rim and brush nothing special – only HP and boosting some highs.
Arp-Bass – Phase problem! The correlation meter was howing "-1". I reversed one channel with Sleepy Times Stereo Channel. Reduced side channels to bring bass more in the center.
Bass_combo – Used GStereo to narrow side channels frequenzies below 200Hz. Boosted around 130Hz.
Arp-Harp – Used GStereo to narrow side channels frequenzies below 200Hz. Used HP-filter and boosted around 6kHz.
FX (Klingon, Reverse and RadioX) – only HP around 500Hz and long Reverb. Some panning automation for RadioX. Klingon got additional stereo Ixoxdelay.
Pads (Gated, Heavenly, Verb funk) – HP filter,
Piano Chords – same phase problem as Arp-Bass. Reversed one channel with Sleepy Times Stereo Channel. Long reverb added.
Melody (Piano) – HP filter, reduction around 2kHz and 4.7kHz with TDR VOS SlickEQ to reduce harsh sound. I added some NastyDLA and did less stereo width with MidSideMangler. Long reverb added.
Stereo-Master:
MQ57 filter for final sound shaping
GClip to cut some peaks
The Span Analyser, StereoChannel and TT Dynamic Range Meter for control.
My mix is quite close to satYatunes one regarding use of FX. Maybe just a bit more dela FX. But I did no big experiment and did not try to give the track a complete different feeling.
Looking forward to all other mixes!
Seems that I am the first who posts the mix for MC02.
Here are the files:
MP3: https://www.dropbox.com/s/9ras8nvyonzzb ... otonic.mp3
WAV: https://www.dropbox.com/s/yc05d87bxbzvw ... otonic.wav
And here are the notes:
No split of the tracks.
Except Uhbik Reverb and Delay only freeware used.
Drums:
Group with paralle compression and short reverb (ambient mic simulation with "plate" choosed in EpicVerb)
Kick - boost at50Hz and 2.5kHz, reduced at 300Hz. FluxBitterSweetII and classic compressor used to shorten the kick length
Snare 1 – slightly boost at 200Hz, high shelf boost. Added 1/16th mono slap delay with Mono Deleay from Cubase
Snare 2 – parallel compression with dIM_sixtyfive, FluxBitterSweetII, TDR VOS SlickEQ boosting 400Hz and 2kHz. Uhbik-D for FX used two times in the song.
Hihats, rim and brush nothing special – only HP and boosting some highs.
Arp-Bass – Phase problem! The correlation meter was howing "-1". I reversed one channel with Sleepy Times Stereo Channel. Reduced side channels to bring bass more in the center.
Bass_combo – Used GStereo to narrow side channels frequenzies below 200Hz. Boosted around 130Hz.
Arp-Harp – Used GStereo to narrow side channels frequenzies below 200Hz. Used HP-filter and boosted around 6kHz.
FX (Klingon, Reverse and RadioX) – only HP around 500Hz and long Reverb. Some panning automation for RadioX. Klingon got additional stereo Ixoxdelay.
Pads (Gated, Heavenly, Verb funk) – HP filter,
Piano Chords – same phase problem as Arp-Bass. Reversed one channel with Sleepy Times Stereo Channel. Long reverb added.
Melody (Piano) – HP filter, reduction around 2kHz and 4.7kHz with TDR VOS SlickEQ to reduce harsh sound. I added some NastyDLA and did less stereo width with MidSideMangler. Long reverb added.
Stereo-Master:
MQ57 filter for final sound shaping
GClip to cut some peaks
The Span Analyser, StereoChannel and TT Dynamic Range Meter for control.
My mix is quite close to satYatunes one regarding use of FX. Maybe just a bit more dela FX. But I did no big experiment and did not try to give the track a complete different feeling.
Looking forward to all other mixes!
Last edited by photonic on Sun Jul 06, 2014 6:19 pm, edited 2 times in total.
soundcloud.com/photonic-1
- KVRAF
- 2103 posts since 22 Aug, 2006
@Photonic - Not able to download MP3 file. WAV file is fine.
I just listened to the mix. You have done an excellent job. The kick has a very good punch, snare is not in your face. Also the delay on snares during the break is a nice touch. Arp bass is well balances so are the FXs. The main melody could have been bit more upfront though, sounds like it's bit buried, just my thought. Pads are so smooth. Love it.
I just listened to the mix. You have done an excellent job. The kick has a very good punch, snare is not in your face. Also the delay on snares during the break is a nice touch. Arp bass is well balances so are the FXs. The main melody could have been bit more upfront though, sounds like it's bit buried, just my thought. Pads are so smooth. Love it.
- KVRian
- 628 posts since 5 Mar, 2011 from Austria
Hi,
I am glad that you like my mix in general!
About the MP3. I have my fight with dropbox. I could play the MP3. But this seems only possible while I am logged in in DB. Now on another PC and not logged in, I could not play it too. I changed the link, so you can download it, but not play directly.
It looks I have learn to handle dropbox!
cheers
I am glad that you like my mix in general!
About the MP3. I have my fight with dropbox. I could play the MP3. But this seems only possible while I am logged in in DB. Now on another PC and not logged in, I could not play it too. I changed the link, so you can download it, but not play directly.
It looks I have learn to handle dropbox!
cheers
soundcloud.com/photonic-1
- KVRAF
- 2103 posts since 22 Aug, 2006
- KVRian
- 628 posts since 5 Mar, 2011 from Austria
Yes! We need at least 4 participants. Otherwise we will have no winner according the rules:satYatunes wrote:... 8 more days left. Come on people show us your magic.
3/4 = 0.75 -> rounded down to "0"
soundcloud.com/photonic-1
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- KVRAF
- Topic Starter
- 14658 posts since 19 Oct, 2003 from Berlin, Germany
Maybe they are all still working on their mixes?
I'm surprised that the challenge isn't shared up and down on Facebook, Twitter and what not.
The prices are great, the learning factor was "okay" with the last challenge (ton of info posted, however barely any questions - which makes me kind of sad), the songs so far were great and not the usual stuff.
We still have 8 days. Who knows what will happen the next few or even in the last 48 hours!
I'm surprised that the challenge isn't shared up and down on Facebook, Twitter and what not.
The prices are great, the learning factor was "okay" with the last challenge (ton of info posted, however barely any questions - which makes me kind of sad), the songs so far were great and not the usual stuff.
We still have 8 days. Who knows what will happen the next few or even in the last 48 hours!
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- KVRist
- 485 posts since 19 Feb, 2011
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- KVRist
- 485 posts since 19 Feb, 2011
OK, here's my entry
Thanks SatYa for such a great track to work work with!
https://soundcloud.com/docjon/satyatune ... on/s-WLBv2
or can download files here
WAV https://dl.dropboxusercontent.com/u/252 ... %20Jon.wav
MP3 https://dl.dropboxusercontent.com/u/252 ... %20Jon.mp3
I wanted to keep it laid back and fairly dry in terms of FX/reverb, I tried to separate the piano melody and chords as I thought the interplay between the two worked well within the track
Track notes:
2 reverb sends, one very short room verb for the drums and one longer stereo hall verb for the pads
Kick - small EQ boost 80hz, compression
Hi hats/Brush/Rimshot - HPF
Snare1 - HPF, small EQ boost 400hz, compression, saturation
Snare2 - HPF, compression, saturation, dirtied up a little more with CamelPhat
Bass Combo - Little bit of delay, everything below 150hz narrowed to mono
Arp Bass - Phasing dealt with, narrowed to mono, small EQ cut at 80hz, dirtied up with CamelPhat/Cubase BassAmp sim
Piano Melody - HPF, EQ cut at 350hz, Cubase Envelope Shaper to enhance attack transients and increase sustain, detuned a little for thickness and to separate the sound from the Piano Chords, delay
Piano Chords - HPF, EQ cut 350hz, track copied and panned L/R with small delay for ADT effect to add space, Cubase Envelope Shaper to enhance attack transients and increase sustain, compression, saturation
Harp/Heavenly Pad/Verb Funk Pad - HPF
Gated pad - HPF, Track copied and panned L/R with small delay for ADT effect to add space
FX tracks - small EQ changes only, otherwise just simple panning
Stereo bus - small amount of 'glue' compression, little bit of overall 'ambience' reverb. As far as I can tell everything is OK as far as the loudness rules are concerned
Jon
Thanks SatYa for such a great track to work work with!
https://soundcloud.com/docjon/satyatune ... on/s-WLBv2
or can download files here
WAV https://dl.dropboxusercontent.com/u/252 ... %20Jon.wav
MP3 https://dl.dropboxusercontent.com/u/252 ... %20Jon.mp3
I wanted to keep it laid back and fairly dry in terms of FX/reverb, I tried to separate the piano melody and chords as I thought the interplay between the two worked well within the track
Track notes:
2 reverb sends, one very short room verb for the drums and one longer stereo hall verb for the pads
Kick - small EQ boost 80hz, compression
Hi hats/Brush/Rimshot - HPF
Snare1 - HPF, small EQ boost 400hz, compression, saturation
Snare2 - HPF, compression, saturation, dirtied up a little more with CamelPhat
Bass Combo - Little bit of delay, everything below 150hz narrowed to mono
Arp Bass - Phasing dealt with, narrowed to mono, small EQ cut at 80hz, dirtied up with CamelPhat/Cubase BassAmp sim
Piano Melody - HPF, EQ cut at 350hz, Cubase Envelope Shaper to enhance attack transients and increase sustain, detuned a little for thickness and to separate the sound from the Piano Chords, delay
Piano Chords - HPF, EQ cut 350hz, track copied and panned L/R with small delay for ADT effect to add space, Cubase Envelope Shaper to enhance attack transients and increase sustain, compression, saturation
Harp/Heavenly Pad/Verb Funk Pad - HPF
Gated pad - HPF, Track copied and panned L/R with small delay for ADT effect to add space
FX tracks - small EQ changes only, otherwise just simple panning
Stereo bus - small amount of 'glue' compression, little bit of overall 'ambience' reverb. As far as I can tell everything is OK as far as the loudness rules are concerned
Jon