Why don't they....

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Studio One has an awesome feature in allowing some custom controls to be displayed and accessible from the console. The only drag is that it only works for native plugins. I wish they would make a mapable control plugin wrapper that would control any defined parameters in a plugin, that way you could put a compress slider on any vst in the console and get basic controls for mixing right there.

My question I guess is do other consoles do this sort of thing, I'm thinking a drag and drop "design your own console" feature would be killer, add your own "stock" effects with custom controls you define, with easy controller mapping, put all the buttons where you need them (I would love to make my console button order fit my nanoKontrol2). Studio One is almost there in its own way, something more knobby by for me would be better bur still, they could make the workflow even better by allowing 3rd party plugs to play.
If you have requests for Korg VST features or changes, they are listening at https://support.korguser.net/hc/en-us/requests/new

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You can do this in Digital Performer, Sonar and Logic already.

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Robert Randolph wrote:You can do this in Digital Performer, Sonar and Logic already.
Cool! :clap: Damn Presonus, it would seemingly be so easy to do.
If you have requests for Korg VST features or changes, they are listening at https://support.korguser.net/hc/en-us/requests/new

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Tracktion does something similar - you can right-click on any plugin and expose a single channel from all possible plugin controls as a slider - useful for threshold/ratios, out-gain etc. Pretty nifty but I always forget to use it :D

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You could check out Mux from MuTools. With that you can
create your own front panel's and many, many other things.

http://www.mutools.com/mux-product.html
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I'm talking about controls directly in the console. MUX is great, I have it, but it can't do this, outside of maybe Mulab anyhow. This is the channel strip for the ProEQ from Studio One, if you could map the controls from your favorite VST EQ to the channel strip UI, that would be great. Presonus IMO should make a few generic UIs that can be user mappable, and distribute maps for common plugins via the Exchange.

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If you have requests for Korg VST features or changes, they are listening at https://support.korguser.net/hc/en-us/requests/new

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In Reaper you can also have displaying knobs from VST's in the mixer (or track control panel).
No 'custom design' though, just simple knobs, quite useful nonetheless.

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this paradigm was used in AbletonLive/Bitwig/Renoise just they dropped out the big ones

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and added macros and container devices to able to connect and control the inner devices together, IMO currently Bitwig has the most advanced one with the always reachable/automatable macro controls (AFAIK in Ableton Live u have to open the device bar to able to change the macros/or have to assign MIDI controls to them)

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"Where we're workarounding, we don't NEED features." - powermat

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Ardour allows exposing any VST parameters inline in the channel strip on sliders. You can pick and choose what parameters to show. Sliders take up less space than knobs.

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The console (mixer) can get cluttered however, being able to 'customize what to display' is cool. As for Live, I like it in the dock because it has more space = more parameters. Option to display in the dock, inspector and console view would be nice.
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Yeah, I'm not saying they should all be expanded all the time, but in the Mixbus example they are as small as S1s are when collapsed. Some may not like the look, but it uses space efficiently.
If you have requests for Korg VST features or changes, they are listening at https://support.korguser.net/hc/en-us/requests/new

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