Let's build a mega-Synth
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- KVRist
- Topic Starter
- 184 posts since 13 Apr, 2004 from germany
Hey guys!
In the last few days I was busy copying the (unison) oscillators of a well-known synthesizer (software). That's what I've done. The result is close to the original.
Now is still missing some fine work so the whole thing has a more round effect:
CPU saving (I've started using event-delays for it).
Every now and then I hear a sinus sound every few seconds. I ask myself where it comes from.
Also missing are modified LFOs. But I wanted to have the base first.
Maybe someone of you is ready to optimize this patch with me?
Thanks and cheers
In the last few days I was busy copying the (unison) oscillators of a well-known synthesizer (software). That's what I've done. The result is close to the original.
Now is still missing some fine work so the whole thing has a more round effect:
CPU saving (I've started using event-delays for it).
Every now and then I hear a sinus sound every few seconds. I ask myself where it comes from.
Also missing are modified LFOs. But I wanted to have the base first.
Maybe someone of you is ready to optimize this patch with me?
Thanks and cheers
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- Banned
- 1256 posts since 22 Feb, 2014
Taifunk is your guy also check this http://www.kvraudio.com/forum/viewtopic ... 9&t=470299
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- KVRian
- 877 posts since 28 Feb, 2015 from Interstella 5555
Of course, feel free to re-use my patches
Unfortunately I do not particularly like this synth,I'm happy to leave the project to you urvieh
jokes aside,if you need a collaborator I'm here,no problem
I have the demo installed and I want to take a look in depth, a question just for curiosity,what are the presets that you guys like in Sylenth?(in the demo)
Unfortunately I do not particularly like this synth,I'm happy to leave the project to you urvieh
jokes aside,if you need a collaborator I'm here,no problem
I have the demo installed and I want to take a look in depth, a question just for curiosity,what are the presets that you guys like in Sylenth?(in the demo)
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- KVRist
- Topic Starter
- 184 posts since 13 Apr, 2004 from germany
Thank you Taifunk!Taifunk wrote:Of course, feel free to re-use my patches
Unfortunately I do not particularly like this synth,I'm happy to leave the project to you urvieh
jokes aside,if you need a collaborator I'm here,no problem
I have the demo installed and I want to take a look in depth, a question just for curiosity,what are the presets that you guys like in Sylenth?(in the demo)
i think most of the Patches of sylenth can also be done by using musynth(s). i did so in the past. but i really like the workflow and of course the unison-option on the front-panel. it also handles the detune a bit different.
i'll have a closer look at your patch later this day. i am happy that you are interessted.
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- KVRist
- Topic Starter
- 184 posts since 13 Apr, 2004 from germany
and thanks runaudio.runaudio wrote:Maybe you and him can work on it together toget it to sound close to sylenthurvieh wrote:thanks for the link The whole work at the weekend was unnecessary
For this we need a lot of motivation because it is a lot of work. Is it worth the work?
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- KVRian
- 877 posts since 28 Feb, 2015 from Interstella 5555
You're welcomeurvieh wrote:Thank you Taifunk!
i think most of the Patches of sylenth can also be done by using musynth(s). i did so in the past. but i really like the workflow and of course the unison-option on the front-panel. it also handles the detune a bit different.
i'll have a closer look at your patch later this day. i am happy that you are interessted.
I've done this question because I tried to replicate some sylenth sound in my patch to compare the cpu consumption,unfortunately the test speaks for itself,I got almost the same sound but the patch becomes unusable.
I agree that the controls on the front panel are the most useful part but I avoided to add this to my patch due to the CPU overload,Imagine if you have to make a bass or lead sound with a patch that uses 36 oscillators,you must first turn off all oscillators to have a decent CPU load
however, we can try,oscillators and audio routing can be easily replicated but we have to stop at this point and not go further because the modulation becomes really a problem,like you play a C4 note and the PC turns off,Is it worth the work?
to do this we need to clone a virusrunaudio wrote:Well worth the work to show how powerful mux really is
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- KVRist
- Topic Starter
- 184 posts since 13 Apr, 2004 from germany
Perhaps here comes my solution. We don't let the events pass trough oscilliators wich are not in use. So you can safe alot of CPU-power. To turn an oscillator off, i took an eventdelay with nearly endless delay-time. So no signal comes to this oscillator.Taifunk wrote: I agree that the controls on the front panel are the most useful part but I avoided to add this to my patch due to the CPU overload,Imagine if you have to make a bass or lead sound with a patch that uses 36 oscillators,you must first turn off all oscillators to have a decent CPU load
however, we can try,oscillators and audio routing can be easily replicated but we have to stop at this point and not go further because the modulation becomes really a problem,like you play a C4 note and the PC turns off,Is it worth the work?
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- KVRist
- Topic Starter
- 184 posts since 13 Apr, 2004 from germany
OK. here is a simplified patch. only one super saw oscillator. compared to sylenth it seems identically in sound an CPU:
1: INIT-Patch
2: all Voices on for only one Oscillator
3: Filter on, but not modulated
1: INIT-Patch
2: all Voices on for only one Oscillator
3: Filter on, but not modulated
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- KVRian
- 877 posts since 28 Feb, 2015 from Interstella 5555
ok it seems very acceptable
we have to see if it works when the patch is completed,
In the first patch I set the amp envelope >to main envelope,so the CPU load is stable
Here you can see why this is necessary:
https://www.mutools.com/info/docs/mux/polysynth.html
I had a look in depth at the patch and did a quick presets,added a step sequencer chord > synth to test the patch,
how much cpu eat the patch on your system?
we have to see if it works when the patch is completed,
In the first patch I set the amp envelope >to main envelope,so the CPU load is stable
Here you can see why this is necessary:
https://www.mutools.com/info/docs/mux/polysynth.html
I had a look in depth at the patch and did a quick presets,added a step sequencer chord > synth to test the patch,
how much cpu eat the patch on your system?
You do not have the required permissions to view the files attached to this post.
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- KVRist
- Topic Starter
- 184 posts since 13 Apr, 2004 from germany
Thanks! i didn't knew thatTaifunk wrote: I had a look in depth at the patch and did a quick presets,added a step sequencer chord > synth to test the patch,
It eats half the CPU, now...Taifunk wrote: how much cpu eat the patch on your system?
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- KVRian
- 877 posts since 28 Feb, 2015 from Interstella 5555
unfortunately, same here
I tried to do another test,something like the dominator preset but I had to stop>cpu overload
I do not know if it's worth it to do all that work,it seems that will become a really bad headache
I tried to do another test,something like the dominator preset but I had to stop>cpu overload
I do not know if it's worth it to do all that work,it seems that will become a really bad headache