Falcon AIR combines organic acoustic samples with the plethora of synthesis forms available in Falcon. Often several different synthesis modules are combined within in one patch, many presets make use of the new multi-granular engine, the wavetable synth and the new physical modeling module introduced in Falcon. All samples, wavetables and images (for image re-synthesis in the WT synth) were created especially for this library.
Expressive hybrid instruments meet multi-sampled percussive sounds, sweet ambient pads, ethereal textures and minimal sequences are drowned in haunting granular abysses, electric guitar ambiences, feedback swells and mesmerizing industrial drones, technoid synth arps and big bass sounds are accompanied by ethnic drums, beautiful mallets and various chromatic percussion sounds.
The sample content was generated from multi-sampled percussion instruments and glass objects, industrial field recordings executed in factories, electric guitar instruments, weird sounds of electronic gadgets captured with special coil microphones, audio-morphed vocal sounds and electronic soundscapes, also re-synthesizing and audio-morphing acoustic sounds with programs like Metasynth, Morph and Kaleidoscope, to name a few.
All patches have up to 30 Macros and switches assigned, most make use of the modulation wheel, quite a few also use aftertouch. In many patches tempo-synced modulators are used to animate the amplitudes and filters of the involved samples and sound generators, often key-switchable sound combinations or different articulations are available within one patch. All patches which have several different sounds split across the keyboard (often over a range of six octaves or more) use key-coloring in Falcon's keyboard which makes it easier to navigate through the various split sounds.
Specifications and content::
Sampled acoustic Instruments::
All acoustic samples in this library were recorded with 3, sometimes 4 top notch microphones (Neumann/Shure) in L-C-R in 48 kHz/24-bit, the microphone signals of all acoustic samples were phase-aligned which improves the stereo picture, enhances the transparency of the sound and makes for snappier transients.
You can view/download the PDF for this library with more details, the licence agreement, and the patchlist including descrtptions and playing tips here.
All demos were produced entirely with Falcon using only patches from AIR, no post-processing was applied apart from a limiter on the outputs and some volume automation, if several instances of Falcon were used in a track.
Video playlist. also containing some of Simon's Falcon factory sounds, tutorials and other Falcon experiments.