KVR Audio is the Internet's number one news and information resource for open standard audio plug-ins. We report new releases, product announcements and product updates (major and minor) for all VST Plug-ins, DirectX Plug-ins and Audio Units Plug-ins (and RTAS too). We manage a fully searchable audio plug-in database (updated daily), and offer many free member services including user reviews, product update notifications and a very active discussion forum. We also host official support forums for many plug-in developers plus the official Receptor support forum.
Plug-in Database: Virtual
Instruments, Effects & Hosts
Plug-in
Ranks
Banks & Patches
Download & Upload
Plug-in Ratings
by KVR Members
Wiki: Tutorials,
Audio Lexicon, ...
Listen to Music
by KVR Members
Search
KVR

Google Powered Search:

in new window

KVR Powered Plug-in Search:

WindowsVST

BTE Audio has extended its line of Equalization Algorithms with the AEQ4, a high performance digital equalization algorithm that simulates the sound and feel of the world-renowned American Mixing Consoles of the late 1970s. With its proprietary topology, the AEQ4 algorithm simultaneously achieves both absolute sonic accuracy and extremely high processing efficiency. Targeted at desktop and embedded professional audio applications, the AEQ4 algorithm will enable "quality-conscious third-parties to incorporate the highly revered American EQ sound into their products".

AEQ4 - American Console Equalizer Algorithm

Smooth, proportional Q bands and inherently musical filters have defined the distinctive characteristics of channel equalizer modules designed for American consoles in the late 1970s. The AEQ4 Algorithm accurately and efficiently simulates these characteristics in the digital domain with its meticulously designed topology.

Key Features:

  • Extremely High Processing Efficiency.
  • Supports sampling frequencies up to 384 kHz.
  • Clickless parameter update.
  • Proprietary topology which is optimized for low latency, low noise and high dynamic range.
  • Supports both 32 bit (single precision) and 64 bit (double precision) floating-point processing.
  • Built-in reference-quality upsampling algorithm which can be enabled at sampling frequencies 44.1 kHz and 48 kHz to achieve bell shape symmetry at high frequencies.
  • Clearly and concisely implemented in pure C++: portable to any platform that is supported by a C++ compiler.

Specifications:

AEQ4 American Console Equalizer Algorithm features three overlapping bands and low pass/high pass filters which have the following specifications:

  • High Pass Filter: 12dB per octave slope. Cutoff Frequency is continuously variable from 20Hz to 3kHz.
  • Low Pass Filter: 12dB per octave slope. Cutoff Frequency is continuously variable from 200Hz to 20kHz.
  • Low Frequency Shelving/Peaking: Selectable filter type: Shelving or Peaking. Center Frequency is continuously variable from 40Hz to 800Hz. The amount of boost or attenuation is continuously variable from -12 dB to 12 dB in Peaking mode and from -16 dB to 16 dB in Shelving mode.
  • Mid Frequency Peaking: Center Frequency is continuously variable from 400Hz to 8kHz. The amount of boost or attenuation is continuously variable from -12 dB to 12 dB.
  • High Frequency Shelving/Peaking: Selectable filter type: Shelving or Peaking. Center Frequency is continuously variable from 800Hz to 16kHz. The amount of boost or attenuation is continuously variable from -12 dB to 12 dB in Peaking mode and from -16 dB to 16 dB in Shelving mode.

Applications:

  • Software Plug-ins
  • Digital Audio Workstations
  • Digital Mixing Consoles
  • Hardware Effect Processors

AEQ4 Demo:

In order to demonstrate the sound and performance of the AEQ4 Algorithm, BTE Audio has integrated it into a VST Plug-in. Please note that AEQ4 Demo requires a WIBU Systems CodeMeter Stick and it is only available to well-established audio hardware and software manufacturers.


This news item is tagged as: Virtual Effect | Developer Info
Bookmark this item KVRmarkThis   Reddit   Furl It   Digg It   Bookmark at del.icio.us   Bookmark at Yahoo!
advertisement

Related news...

BTE Audio releases PEQ6 Parallel Parametric Equalizer Algorithm for Software Developers 23rd March 2009
BTE Audio releases PEQ5 Parallel Parametric Equalizer Algorithm for Software Developers 17th February 2009
BTE Audio releases PEQ4 Parallel Parametric Equalizer Algorithm for Software Developers 23rd December 2008
BTE Audio releases AEQ4 American Console Equalizer Algorithm for Software Developers 6th October 2008
BTE Audio releases BEQ5 - British Console Equaliser Algorithm for Software Developers 21st August 2008
BTE Audio releases BEQ4 - British Console Equaliser Algorithm for Software Developers 28th July 2008
BTE Audio releases BEQ3 British Console Equaliser Algorithm for Software Developers 4th June 2008
BTE Audio releases PEQ3 Program Equalizer Algorithm for Software Developers 10th April 2008
BTE Audio releases PEQ2 Program Equalizer Algorithm for Software Developers 19th March 2008
BTE Audio releases BEQ2 British Console Equaliser Algorithm for Software Developers 13th February 2008
BTE Audio releases AEQ3 American Console Equalizer Algorithm for Software Developers 22nd November 2007
BTE Audio updates Juicy77 and TS' Secret to v1.0 25th June 2007
BTE Audio updates Juicy77 and TS' Secret to v0.9.1.1 18th May 2007
BTE Audio releases Juicy77 and TS' Secret v0.8.1.1 13th April 2007
BTE Audio updates TS' Secret to v0.7.1.2 16th February 2007
BTE Audio releases Juicy77 v0.7.1.1 7th February 2007
BTE Audio updates TS' Secret (v0.6.1.7) and Juicy 77 (v0.6.1.5) 2nd December 2005
BTE Audio updates Juicy 77 (v0.6.1.4) and TS' Secret (v0.6.1.6) 28th November 2005
BTE Audio updates TS' Secret to v0.6.1.5 & Juicy 77 to v0.5.1.2 18th November 2005
BTE Audio releases TS' Secret (v0.6.0.1) and Juicy 77 (v0.5.0.1) 14th November 2005