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WindowsMac OS XVSTAudio Unit

Bonneville CPS has recently been updated to v1.4.5. This is a general update with improvements in several area's.

Graphical Interface

  • Mac OSX: fixed the colorful waiting after popping up the object list a few times.
  • Macros: these are now listed together with the elementary objects in the menu.
  • URLs: now there is clear feedback about the download (started/downloading, plain HTTP feedback).
  • AudioFromDisk: added buttons for adding URLs & clearing the list.
  • Table: better visual representation of audio files.
Object changes and additions
  • Replaced 'filterQ' with 'filt', a filter with resonance that includes shelving and peak filters and does not clip as much as filterQ, and also sounds better when you change the frequency.
  • Timer: added a separate input for on/off.
  • All ft objects now automatically give output when the table property is changed.
  • URL-caching: fixed several problems, including virtual hosts and spaces.
  • AudioFromDisk: fixed noise when buffersize not 512 and no repitching.
Examples/Tutorials/Macros
  • Fixed several tutorial bugs and replaced some old subpatches with new ones.
  • Added a sequencer-like example.
  • Several macros have slightly changed, like LFOs and counters.
SDK improvements
  • Director & Windows: fixed the 'file is locked' problem as far as possible. There is more info in the FAQ.
  • Director: added separate caching of URLs (through the command "cache http://...") and separate flushing of the URL-cache (through "cache reset"). Use the error checking for feedback whether the file is completely cached or not.
  • Director: added several checks for when CPS fails to create an object (like a second 'audioOut' or a VST-plugin that is not on the right place). Again: use the error checking!
  • C++ standAlone SDK: can now be used with the free Dev-C++ compiler for Windows. Only some minor headerfile differences, no SDK changes. The plugin SDK compiles with DevCPP but the plugins do not run in CPS yet.
  • C++ standAlone/plugin SDK: header files have been adjusted to compile out of the box with MSVC6. No SDK changes.

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