Denis Eismann has updated SuperDrumFX to v1.1.
Improvements:
- A new waveplayer engine reduces CPU load.
- The waveplayer now accepts 16-, 24- and 32 Bit WAV - Samples (mono/stereo).
- The samples are not streamed anymore, there are all loaded into RAM.
- You can put the "SuperDrumFX Drum - Sample - Library" on drive D: E: or F: by downloading alternate fxb-patches.
- The MIDI channel is now set to channel 1 by default.
Fixes:
- Lowering rimshot sample volume by default in some built in SDFX patches.
- Increased volume on all Toms in "DW - Sonor Set" patch.
- Correcting the wrong default MIDI notes on "Floor Tom 1 Alt." drum-slot in some built in SDFX patches.
- Loading samples into RAM gives a better performance and also prevents the glitches which occurred when start playing a fresh loaded SDFX patch.
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