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Nils Schneider releases GPU Impulse Reverb VST

Nils Schneider has released GPU Impulse Reverb, a new convolution reverb plug-in that does the full reverb computation on a NVidia Geforce / ATI Radeon HD graphics adapter or any other OpenCL compatible device and has a CPU consumption of nearly 0%. The plug-in requires an OpenCL capable device and recent drivers.

gpu_impulse_reverb_vst.jpg The plug-in loads impulse responses from stereo WAV and true stereo WAV Files (quad-channel) between 8 and 32 bit, it can be inserted as a FX plug-in in all VST2 compatible hosts, such as Cubase, Nuendo, FL Studio, etc.

Changes to previous (free) version:

  • GUI completely redesigned.
  • Whole processing engine switched from CUDA to OpenCL to support more devices (like ATI Radeon HD and others).
  • Latency reduced drastically, now only one ASIO blocksize.
  • Attack/Release/Length envelope added.
  • 2-Band EQ added.
  • Native x64 version.
  • Performance improvements.
  • Several bug and stability fixes.

Pricing & Availability

GPU Impulse Reverb costs €49 and is available for Windows and Windows x64 as a VST effect plug-in. A demo version with limited capabilities is available free to download from the product website.

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