Monalisa-Audio Unit is a world first for processing Audio Units via the GPU (Graphics Processing Unit), utilising it's abundant resources. Making it possible to use the GPU not only for 3d games but also for audio signal processing. This presents new possibilities for heavy realtime processing, which previously could not have been handled by the CPU alone. From this point on, Team Monalisa are planning to develop a "GPU Reverb" Image Unit which can perform audio reverb processing using the GPU.
Monalisa-Audio Unit is a part of the application system Monalisa. Monalisa can inter-convert image and audio signal, while maintaining it's structure. It enables real time processing for the process or the end result of the conversion, using image/audio plug-ins. Monalisa is under development and currently at alpha stage.
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