Log InCreate An Account
  1. News
  2. »
  3. Audio Software & Plugin Hosts
  4. »
  5. XO Audio

XO Audio releases XO Wave v0.19.6

-
XO Audio

XO Audio has updated XO Wave to v0.19.6. This is the third release candidate for version 1.0; it fixes over a dozen bugs, and also includes some minor performance enhancements. To get the maximum benefit from the bug fixes, you may want to rebuild overviews from old sessions by selecting "Rebuild all overviews" from the region bin menu, and delete any autosaves folders in existing sessions.

Changes:

  • Fixed issue that caused XO Wave to appear as a non-universal binary.
  • Fixed issue with opening a session with missing session folder from finder
  • Fixed issue with Envelope generator sometimes resetting target parameter, which may have caused audio engine crashes or mistargeting of EG.
  • Fixed bug that caused AAC exports to include video.
  • Fixed crash when creating new podcasting session.
  • Fixed some problems with pasting/cutting and so on to non-level zero tracks.
  • Fixed possible crash caused by misfiring mousepressed/mousereleased events.
  • Worked around apple bug that may have allowed Window menu items to be called even when they are grayed out, resulting in the weird situation of having an edit or mix window open, but no session open. (apple bug 4990439)
  • Fixed problem that sometimes made redo unavailable.
  • Fixed bug that caused autosave to use the wrong number for the month. Users may want to empty their autosaves folder after upgrading to XO Wave 0.19.6.
  • Fixed bug that may have reset track channel routing when deleting a track.
  • Fixed keyboard focus problem in mix window
  • Fixed bug that may have caused crash when saving after opening multiple mix windows.
  • Fixed problem with overviews created while recording. Users of previous version may want to repair existing overviews by selecting"Rebuild all overviews" from the region bin menu.
  • Tweaked thread timing to improve GUI responsiveness.
Discussion

Discussion

Discussion: Active

Please log in to join the discussion