What is KVR Audio? | Submit News | Advertise | Developer Account

Options (Affects News & Product results only):

OS:
Format:
Include:
Quick Search KVR

"Quick Search" KVR Audio's Product Database, News Items, Developer Listings, Forum Topics and videos here. For advanced Product Database searching please use the full product search. For the forum you can use the phpBB forum search.

To utilize the power of Google you can use the integrated Google Site Search.

Products 0

Developers 0

News 0

Forum 0

Videos 0

Search  
 Dexed by Digital Suburban is a Virtual Instrument Audio Plugin for Windows, Mac OS X and Linux. It functions as a VST Plugin.
Dexed
Product Dexed
Developer Digital Suburban
Price (MSRP) Free
Type / Tags
Plug-in, App & Soundware Format(s)
Instrument(s) 
Operating System Availability
Operating
System
Latest
Version
Download Released
 0.7.0  Downloads Released
 0.7.0  Downloads Released
 0.7.0  Downloads Released
Miscellaneous Information
Copy ProtectionNone
GPL

Dexed is a multi platform, multi format plugin synth that is closely modeled on the Yamaha DX7. Under the hood it uses music-synthesizer-for-android for the synth engine.

The goal of this project is to be a tool/companion for the original DX7. Sound engine with 'float' value parameters, different waveform à la TX81z would be great but anything that goes beyond the DX7 should and will be a fork of this project. This is to keep the compatibility with the original machine.

Dexed is licensed on the GPL v2.

Features:

  • Multi platform (OS X, Windows, Linux) and multi format (VST, could build a AU also); by using JUCE.
  • The sound engine music-synthesizer-for-android is closely modeled on the original DX7 characteristics.
  • 144 DAW automatable DX7 parameters available from one single panel.
  • Fully supports DX7 input and output Sysex messages; including controller change. This means that you can use this with a native DX7/TX7 as a patch editor.
  • Each operator have a realtime VU meter to know which one is active.
  • Can load/save any DX7/TX7 sysex programs. It is also possible to save a single program into a different sysex file.
  • Comes with a 1024 programs compilation.

Version 0.7.0:

  • Preliminary Algo 4 & 6 feedback support.
  • DX Engine 'Dirty DX' emulation, including one based on OPL chips.
  • DX Engine LFO amplitude. This still needs tuning.
  • Monophonic mode.
  • Added the 'INIT' button to re-initialize a program.
  • Fixed stucked notes when programs where changed.
  • Fixed engine envelopes wrong timing if it was not 44100kHz.
  • Fixed only .syx are shown when we are using the Dexed_cart.zip cartridges collection.
  • The DX7 Sysex port are now only used for sysex messages. This is used to avoid any MIDI note feedback.
Discussion: Active

Discussion

THIS POST HAS BEEN REMOVED

14 June 2014 at 6:25ammztk

Dexed V5 is read by Orion on startup but not appearing in.

plugin list :( gonna try older versions. win32/vista.

THIS POST HAS BEEN REMOVED

THIS POST HAS BEEN REMOVED

14 June 2014 at 9:33pmbob bobwood

here's what I tried earlier, but I'll bet you've been there already....

http://www.kvraudio.com/forum/viewtopic.php?f=33&t=413740

30 June 2014 at 2:17pmballacr75

Why not make mouse vertical movements?

6 July 2014 at 12:21amarkmabat

Free presets by Tim Conrardy:

http://patcharena.com/downloads/comment.php?dlid=620&ENGINEsessID=64373a5c0652c6a9147bada9d58d7530.

7 July 2014 at 12:36pmDrewDale
1 August 2014 at 10:15pmrootberg

This is actually a very interesting emulation. I haven't really been impressed by FM8 as _an emulation_ of DX7s etc, but I can respect it as a good synth in it's own right. From this I actually hear a very DX7 sounding synth. I think brass patches sound very cool for example, in a way that can't really be made with other synth types. Well done.

And man is the interface pretty.

Jk, it looks ass, but charming in its own way :)

5 August 2014 at 3:33pmtnkdesbois

Outstanding DX7 emulation ! A masterwork !
Features to add :
- A "panic" button that kills all sound output as some sounds seem to be buggy and loop forever.
- An "init" button to start sounds from scratch, like there was one on the original DX7.

12 September 2014 at 2:30amasb2m10

The "init" button has been added in the 0.7.0 version.

The sound loop bug is fixed; so, no need for "panic" button.

THIS POST HAS BEEN REMOVED

5 August 2014 at 4:35pmrootberg

tnkdesbois: I hear ya. I think the "loop" you might talk about is when you play a patch and change patch while holding a key, then the old patch never receives a note off and keeps going, if I'm not mistaken. But your problem might be different.

And you can actually flip back to the old patch and hit the hang up key to make it stop. But yea, a bit confusing :)

28 September 2014 at 11:15amStudioDave

The latest codebase does not build on Fedora 19 x86_64. Here's the error:

[dlphilp@localhost Linux]$ make
Compiling PluginEditor.cpp
../../Source/PluginEditor.cpp: In constructor 'DexedAudioProcessorEditor::DexedAudioProcessorEditor (DexedAudioProcessor*)':
../../Source/PluginEditor.cpp:216:60: error: 'juce::Button::ButtonState' is not a class or namespace
monoButton->setState (processor->isMonoMode () ? Button::ButtonState::buttonDown : Button::ButtonState::buttonNormal);
^
../../Source/PluginEditor.cpp:216:94: error: 'juce::Button::ButtonState' is not a class or namespace
monoButton->setState (processor->isMonoMode () ? Button::ButtonState::buttonDown : Button::ButtonState::buttonNormal);
^
../../Source/PluginEditor.cpp: In member function 'virtual void DexedAudioProcessorEditor::buttonClicked (juce::Button*)':
../../Source/PluginEditor.cpp:365:64: error: 'juce::Button::ButtonState' is not a class or namespace
monoButton->setState (processor->isMonoMode () ? Button::ButtonState::buttonDown : Button::ButtonState::buttonNormal);
^
../../Source/PluginEditor.cpp:365:98: error: 'juce::Button::ButtonState' is not a class or namespace
monoButton->setState (processor->isMonoMode () ? Button::ButtonState::buttonDown : Button::ButtonState::buttonNormal);
^
make: *** [build/intermediate/Debug/PluginEditor_94d4fb09.o] Error 1.

AFAICT my Juce code is up-to-date. Any suggestions ?

Btw, is there an email addy or other contact address for the developer ?

Best, .

dp.

28 September 2014 at 11:38amStudioDave

Fixed by removing namespace qualifier in PluginEditor.cpp at lines 216 and 365.

28 September 2014 at 2:10pmBlackWinny

It is not here that you should write all that. Talk about the code and the compilations here is totally useless. Te comments written here are sent to the users, and 99,99% of them are single users, not at all involved in the development nor in the tests.

The right place to talk about the aspects of the development, the code, etc. it is on the forum of the Dexed development:

http://www.kvraudio.com/forum/viewtopic.php?f=1&t=413885&start=285

14 October 2014 at 1:12pmStudioDave

Thank, I missed that there was a dev forum for Dexed.

14 October 2014 at 6:50pmopoo

I think for all the novices it should be helpful to make them aware that the original DX7 had only a velocity range up to 100. Todays MIDI standard is 127. This actually srews up the majority of all classic DX7 presets. Its like playing Piano with a slegde hammer. So please, before trying to explore those old DX7 presets make sure you adjust your masterkeyboard or software so your velocity will not exceed 100.

14 October 2014 at 6:59pmBlackWinny

Hello opoo.

Come and join us on the dev forum of Dexed! You're welcome.

http://www.kvraudio.com/forum/viewtopic.php?p=5904565#p5904565

22 October 2014 at 10:34pmclou

great stuff. thanks, man. could you add the feature "key mode" please? I'm not sure if this is only in the dx-7 II. you can switch there from polyphonic to monophonic and especially unison poly with the unison detune from 0-7. sounds great.

22 October 2014 at 11:37pmBlackWinny

See the new GUI:

http://le-son666.com/software/dexed/dexed0.8b1.png

See at the bottom left of the picture, just above the blue button called "Store".

So... once more, as I answered just above to opoo, I invite you to join us at the dev forum of Dexed. It is the right place to discuss the features, not here on the place made in the current page for general comments on a product.

In the dev forums everybody is welcome to suggest new features, comment those which are already existing, report bugs, try beta versions, etc.

The dev forum of Dexed is here:

http://www.kvraudio.com/forum/viewtopic.php?p=5903996#p5903996

23 October 2014 at 6:02amclou

Sorry, I answered at the other forum now.

Please log in to join the discussion

 My KVR - Version Control & Lists
Not In Your MY KVR Groups
(or group limitation prevents versioning)
23 people have added Dexed to 11 My KVR groups 53 times
+7 in private groups

KVR Rank (Based on page views)

Overall: 61  49  60  4

30-Day: 53; 7-Day: 62; Yesterday: 61

Advertisements