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Metallurgy is a multi-effect that is capable of providing sounds ranging from basic, subtle, filter tweaks to twisted, complex, walls of sound that bare virtually no resemblance to the original audio.
Metallurgy offers 3 filters with multiple modulation options (including step sequencing), 2 distortions (each with 3 modes), 2 down-samplers, dual delay, an envelope follower, a gate sequencer, and a Metal effect that, in addition to flanging and metallic effects, also provides the ability to produce pitched sequences, nearly turning Metallurgy into an synth in its own right.
Metallurgy has been designed with synths, bass, and drums in mind, but is useful with a wide range of sound types and comes with over 500 categorized patches.
- Metal effect:
- Used for metallic sounds, flanging, and sequenced notes.
- 16 step pitch sequencer with a 5 octave note range, portamento, and sequence length.
- Low pass, band pass, and high pass.
- All 3 filters can function at the same time, running in parallel.
- Each filter has its own LFO.
- 16 step sequencer with mod amount control for each filter, glide, and sequence length.
- Each filter has its own volume control.
- Filth 1 and 2; each includes:
- Distortion with 3 modes.
- LFO controls the down-samplers (8 modes, including positive and negative options).
- Filth 1 = pre filter, Filth 2 = post filter.
- Gate sequencer:
- 16 steps.
- Gate length control.
- Mix control.
- Dual Delay:
- Each has its own time controls.
- Stereo width adjustment.
- Envelope follower:
- Modulate any/all of the 3 filter cutoffs.
- Modulate Metal time + the Metal's all pass filter.
- Amount, attack and decay controls.
- Randomizers are provided for most sections.
- MIDI CC control over nearly all parameters.
- Host BPM sync for LFOs and sequencers.
- Mono signal path.
- MIDI note control of the Metal pitch/gate.
- Pan sequencing (as part of the gate sequencer).
- Pan control for each filter + pan modulation.
Reviewed By rob_crowdy
May 29, 2006
Doesn’t seem to use much CPU- I’ve had many instances of it running (along with other things) at once with no stability problems.
In the documentation Ugo mentions a problem with a couple of hosts (including Live) where momentary stutters appear if muting/ soloing- I find this happens with many plugins in Live so it probably isn’t a Metallurgy specific issue. The documentation is helpful rather than just descriptive- plenty of hints on how to experiment. Camel manuals are good like this too, but not many others…
The GUI is very clever, but I think I’d like an alternative “cleaner” one- I’ll get used to it though.
I can’t comment on support as I haven’t needed any (yet) but it is obvious what to do if there is a problem and Ugo answers emails promptly. VFM is obvious- it costs what one would normally donate as a matter of course for something this good.Read more
Reviewed By ssscientist
December 31, 2005
I've used it on everything I've done in the past three weeks and have yet to find a track that it can't spice up in some large or small way. I've even gone back to past tracks just for the purpose of seeing what Metallurgy can do for them.
The real beauty of it is that it can be truly vicious or nice and subtle. It's great when used full force on drums, but can give a bass line that little extra something when used gently through an effect send - like a pastel watercolor wash.
The $20 asking price is a steal. I would pay 5 times that for an effect of this quality. With the synths that Ugo has given us for free (Motion and String Theory are two that get constant use around here) you'd be foolish not to spend a double sawbuck on this.
I'd like to give it a 20 score in the categories 'Features', 'Presets' and 'Value for Money' but I'm not allowed. That's a shame really because this is the first plugin I've felt strongly enough about to actually take time out to review.
I love Metallurgy.Read more