3 of 3 people found this review helpful.
Was it helpful to you?YesNo
The VLINN by Aly James Lab is without a doubt the best VST drum machine out there for drum machine sounds. Period. Wave Alchemy, UVI, and others make emulations, but they don't touch the sound or features available here.
The LM-1 is a classic, and it's instantly recognizable for its punch, heft, and clarity and it's all recaptured here. The VLINN doesn't use samples, it uses the actual EPROM data and reads it in real time. Every sample I've paid for over the years are now useless because this thing does it all. You can alter the pitch of the samples; you can edit the cutoff/decay of the hi hats; you can route each channel to its own individual channel in your DAW for further processing. The best part about that is that it's automatically setup that way when opening the program.
BUT The most exciting feature of this program is the ability to load 4K, 8K, and 16K EPROM BIN files in to it. So that means that the DMX, DX, Drumtraks, and more are all instantly ready to pop in. Further to that, you can sample whatever other machine you want; convert the WAV to a BIN; then load it in to the machine. It's then run through all the modeled circuitry.
I can't say enough good things about the VLINN. It's absolutely essential for any fans of drum machines, the 80s sound, the Minnesota funk sound, and more.
Aly James knows what he's doing and doesn't cut corners or omit features. The big guys should take notes from his work and ear for authenticity.
My LM-1 samples are now useless and don't sound half as good as this. I would not load an inferior sample of the LM-1 in to the machine that already has pristine LM-1 BIN files in it. My other samples on the other hand are great to change to BIN and drop in to this thing. Gives them a new life.
Yes, it's another new evidence that the modelling synthesis is the real future instead of the sample based instruments. First in sample based instruments, the sound can't be alive by itself (it needs effects to give it life) while in physically (or electronically) modelled synthesis the sound is alive in itself, by mathematical progressions, and second... while gigabytes of samples are needed in sample based synthesis, just some megabytes (a thousand times less) is enough for a modelling synthesis instrument... which will have a far better quality.