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Product WaveChaser
Developer EverythingTurns
Price (MSRP) £12.00
Type / Tags
Plug-in, App & Soundware Format(s)
Soundware
For
Operating System Availability
Operating
System
Latest
Version
Download Released
 1.0.0  - Released
System Requirements
Reaktor required.

Windows 7 or Windows 8 (latest Service Pack, 32/64-bit), Intel Core Duo or AMD Athlon 64 X2, 2 GB RAM (4 GB recommended)
 1.0.0  - Released
System Requirements
Reaktor required.

Mac OS X 10.7 or 10.8 (latest update), Intel Core 2 Duo, 2 GB RAM (4 GB recommended)
Max. 6 items
Timeline of Latest Product Changes
Product
Added
 
15 Mar 13
WaveChaser

WaveChaser - Granular Re-Synthesiser ensemble for Reaktor.

Once you have your sample in a wave sequence playing 8 different pitches forwards and backwards gliding into each other and holding for different amounts of time, you can then trigger the sequence up and down the keyboard with the ADSR setting the envelope shape.

The WaveChaser is a sample player that uses granular synthesis for the playing back of any sample and has independent control over pitch and time.

Generating lush sequenced effects that scan and morph around the 8 dimension windows, producing never ending MIDI playable wave sequencing textures.

The WaveChaser places the same sample in each of the eight windows, and then reads the waveform as the sequencer jumps from window to window in a repeating loop, each time a window becomes active it plays the waveform as it scans to the position set by the crosses in each window, the crosses set the sample position and playback length.

You can play a static window via MIDI to achieve a granular synthesis effect or you can get the WaveChaser to play 2 or more windows in a sequence and play them via MIDI or just let it do it's thing and record the loop via Reaktor's in built recorder, drag the loop to the desktop and then use it in your sequencer.

Granular Sampler
The granular engine places the sample on a timeline and reads the samples through an adjustable window in any direction and at variable speeds without effecting the pitch, the pitch is independently controllable without changing the playback speed of the sample.
A shorter description would be - It turns your samples into Silly Putty.

LFO Modulated Filters
The WaveChaser has 2 modulated filter banks, that's a total of 32 filters, giving you extreme control over the tonal character of the sampled sound.
Each one has control of filter placement and modulation amount, plus a choice of LFO waveforms.

Dimension Windows
Each of the 8 dimension windows effect how the sample is played back at that point of time, you control of size, pitch, jitter, morph, glide, volume and hold, once the hold amount is reached the sample is passed onto the next window in the chain.
The window chain can be set to play from any single static window, allowing the WaveChaser to react in a more traditional sampler manner or can be set to chase any number of windows from 2 upwards to the maximum of 8.

Scatter Processors
The 2 scatter processors can each produce lush modulated reverb or delay effects, one follows the other, so you can combine any combination of reverb and delay effects.
Control Description.
Verb is the pre reverb and delay time control.
Mod is the modulation depth, M R controls the speed of modulation and Spread effects the stereo placement.
The Time and Feedback controls adjust the interval and the number of repeats of the delay.
Scatter adjusts the density of the delays, the more you turn the dial clockwise the denser the effect will become and the processed sound will turn from delay to reverb. L C and H C are low pass and high pass filters.

Compressors
Two stereo compressor with Input Gain - Ratio - Knee - Saturation - Attack - Release and Output Gain, giving you total control over the gain of the sample and filters.

MIDI Control
The WaveChaser has MIDI keyboard gate and pitch control, it can be played at any pitch from a MIDI source plus it also receives tempo sync.
So once you have your single monophonic sample in a wave sequence playing 8 different pitches forwards and backwards gliding into each other and holding for different amounts of time, you can then trigger the sequence up and down the keyboard with the ADSR setting the envelope shape.

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