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All Reviews by Scot Solida


By Scot Solida
On 23rd June 2003
Version: 1.01

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Muon Software Electron

In reading the review TenneseeVic posted, I realised that I had never reviewed Electron. This is a gross oversight on my part, as I use the thing almost daily. Sure, I have lots of other VAs, but Electron has a few things going for it that make it one of my first call synths. First and foremost, there is the sound. The oscillators and the dual filter sound excellent, and while it may have fixed oscillator waveshapes, they are chosen well and do a good job creating most of the "clasic" analog sounds one might need. The interface is self-explanatory, and the synth is easy to get around. The addition of the X-Y pad adds a lot of power to the synth, allowing you to create sweeping ProphetVS style pads. With so many virtual analogs available, many with more features, why do I keep returning to this one for so many duties? probably the same reason I still reach for my little Moog Rogue or my Alpha Juno 1: It's fast, powerful and easy to program a sound I want quickly and without interupting my workflow or killing my inspiration. I've never had the thing crash, and even if I did, Muon is responsive to any customer needs. I rarely use presets, but there are lots available for Electron and they seem useful and well-thought out. They always make a good starting point for creating your own. Documentation is good if you need it, though I never have. The interface tells it pretty much how it is. Once upon a time Electron sat alone in this price-point, but these days there are multitudes of synths available for cheaper or free, yet they rarely can compete with the sound quality that hides under Electron's polished silver hood. In my book, Electron is still a winner, maybe even more so than it used to be. Now, it's ease-of-use, ability to produce superb results, and clean and uncluttered look give it an edge over synths with proliferation of knobs and sliders when I need that sound and I need it fast.
 
    

By Scot Solida
On 9th August 2002
Version: 1

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Muon Software Tau Pro

At the risk of having torch-wielding villagers chase me into the woods, I am not overly enamored with the Roland TB303, and it's offspring. I don't DISLIKE it mind, but it just isn't a sound I've ever felt was versatile enough for my needs. However, I recently got the Electron synth from Muon, and the sound was so fantastic, I began to look at the Tau Pro. The more I looked, the more intrigued I became, and eventually decided that I might want to give it a go. The demo track on the site was the clincher, for while it DOES have the "traditional" 303 bass riffs, it also has a lot of other interesting sounds from Tau Pro. First thing I noticed when I opened it was the sheer variety of waveforms. There are a number of different types, but unlike some synths, these really SOUND different from each other. Just switching from one type of sawtooth wave to another has a drastic effect on the timbre generated. The other thing that is immediately apparent is that this synth has that elusive "punch" factor. No rhetoric here; Tau Pro makes a sound that punches you right in the middle of your chest. There are some unusual filter slections, and they help to give Tau Pro a unique and versatile sound. And that's the thing about this synth. While it's initial aim is to give you 303 sounds, to expect ONLY 303-style sounds from it would be a mistake. With a little tweaking, I have been able to generate patches that go far beyond the typical "analog" sound. So far, my favorite use for it is as a "PPG-like" bass synth, but with more presence than PPG. The interface is self-explanatory, and the documents are there, and complete, if you need them. Dave is a constant figure around this and other forums, offering guidance to those that need it. The onboard presets are good, but not to my taste (remember, I am not the intended audience for this sort of synth). For thirty bucks, you really can't go wrong. Tau Pro has achieved a semi-legendary status, and it is well-deserved.
 
    

By Scot Solida
On 8th August 2002
Version: 1.0

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Computer Music DS-404

There are a load of samplers out there at the moment. When you need dense, crazy sample twisting, no doubt you'd go to Kontakt or VSampler, but for basic sampling duties like your granny use to do with her Emu, DS404 is pretty tough to beat. You're not going to find built in effects, realtime time-stretching or even disk-streaming here, but you WILL find a solid workhorse with a comprehensive set of killer filters. If you have the CM101, Electron, or any other of the excellent Muon offerings, you already know how good that sounds. Well, this time there are a ton of 'em, from the usual low-pass 12 and 24 dB variety to some somewhat esoteric types I've not seen elsewhere. You get a whopping 640 megs of great sounds (some of which are mine!), and all for the cost of a magazine. A few of the sounds had some trouble spots, but CM have already offered downloadable, fixed versions. You get a four page tutorial in the magazine, and an excellent electronic manual, so you ought not to have any trouble getting around. If I have any complaints, it's that I initially found myself trying uselessly to adjust the parameters by scrolling the text values, instead of using the "function keys". I soon got accustomed to the way the interface was set up, and now I find that I can fly across it when programming sounds. In fact, I have more expensive samplers at my disposal, but I find myself coming back to the DS404 for my daily sampling duties. The keymapping is brilliantly implemented, and there are enough synthesis functions to change a sound beyound all recognition. It's multitimbral, and thus you can create some pretty thick layers. Muon's support is always top-notch, but you'll likely not need it. The DS404 is as stable as stonework.

I think the magazine is selling out rapidly, so if you want the sounds included in the extra disk, you'd better get on it. I'm sure, though, that more are to come, and I the sampler itself will be available on future issues.
 
    

By Scot Solida
On 21st June 2002
Version: 1.2

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Sonic Reality Sonik Synth

Dammit, it looks amateurish to rate solid 10/10 on a product, but there's no way around this. Sonic Synth is a magnificent VSTi. In fact, the only gripe I can come up with is the color of the SampleTank interface, but this is a Sonic Synth review, not a SampleTank review. Retina burn aside (it's REALLY bright), the GUI is easy to get around, and I never even needed to peek at the documentation. I was making music a few minutes after getting Sonic Synth out of the box.

The sound of this thing is just stunning. I trolled through patch after patch, and found nary a clinker. Favorites include the "Brain Damage" and "Lindsay Steelingham" guitar patches, as well as the breathtaking acoustic basses. Are they perfect sounds? Well, no, but neither are the sounds made by real players with real instruments. It's apparent that these sounds are designed by people who PLAY their instruments. Every patch I called up resulted in much extended jamming. That's the highest compliment, in my book. The attention to detail is staggering. The Mellotron voices have surface noise (on purpose) and you can FEEL the bow scraping the violin strings on the string patches.

There is a thorough manual to help you get the most out of the SampleTank engine, surpringly weighing in at 40 pages. That's pretty good for such a dead simple GUI.

Customer support? You're joking, right? I mean, Squids has displayed his dedication to his customers daily since I first visited KVR. Not to mention, he tells great stories an can play Genesis' "Rapids"!

Haven't seen an issue with stability. It's been rock-solid from the moment it was installed.

Is it worth the price? There's no question. I mean, it's got more content than a handful of hardware workstations, but costs a fraction of any one of them. The sound quality makes the most expensive hardware device seem shoddy by comparison, and puts most sample libraries to shame. Know anyone who has any use for my old soundfont discs?
 
    

By Scot Solida
On 28th May 2002
Version: 1.0

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iZotope pHATmatik Pro

Hot diggitee damn! I don't know why, but I was hoping to write the first review of pHATmatik Pro. I'll tell you, every so often a music product comes along that's destined to be revered. pPro is such a product. There have been plenty of loop rearranging tools, from the venerable ReCycle, to Cakewalk's somewhat less originally named Cyclone, and of course, Propellerhead's Dr. Rex from Reason, but pPro pretty well flattens them all. It's got every feature I wished for from the others, and it's a VSTi, to boot. It's interface is easy to understand (I made a song with a pre-beta version, LONG before there was a manual), and it's loaded with thoughtful extras, such as "drag-and-drop" support for both slices and the MIDI files it generates from the loop. it's transient detection is pretty much the best I've yet encountered, and the slicing is VERY accurrate. The editing section allows for minute editing/mangling of each slice, and the master section supports a lovely comb filter, as well as tempo locked delay and LFOs (2). There are plenty of ways to render a loop into a wholly new creation, too many to go into here. Suffice to say that even a handful of loops can provide a wealth of new material. By it's nature, there are unlikely to be presets, but then EVERY sound is a pPro preset, isn't it? The sound quality is top-notch, and it's frighteningly stable. Even beta versions out-performed some expensive name-brand plugs I own. The customer support is exemplary, and it's creator, Art, is attentive to the user's needs, and pretty dang cool, too. Is it a value? How much money do you spend on loop-library discs? pHATmatik Pro will give you an infinite variety of loops for about the same price as a CD full of those crumby ol' static loops. It's a rare oppurtunity to watch the birth of a product that's poised to change the way people approach making music, and I feel priveleged to have been there from the beginning. Thanks Bitshift.
 
    

By Scot Solida
On 26th April 2002
Version: current

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rgc:audio Pentagon I

I've gone through literally dozens of analog synthesizers in the twenty-three years since I bought that first Moog Rogue, but two that have stayed by my side are the Yamaha CS-60 and CS-40M. The latter has some features I've rarely seen implemented on any other synth, including the ability to send multiple LFO waveshapes simultaneously to a number of destinations. This makes for some great twisting, percoloating rhythms. I've not heard anything like it elsewhere, until I got the Pentagon 1. It has THAT sound. That elusive, special quality that would gaurantee "classic" status in the hardware world. Many softsynths get used more out of convenience or economy. Not this one, though it qualifies for both descriptions. This gets used because it SOUNDS good. Outside of a modular environment, I can't think of anything you might not be able to do with this. FM (the old kind), ring-mod, noise generators, it's all present. The interface is fairly easy to get around, though any synth with this many features might take the novice a bit of time to grok. There's an online manual available as both a Word doc and a PDF file. This does a fine job of explaining the many functions of the Pentagon 1. The ability to create your own waveshapes for the oscillators is a bonus, and even more so is the unusual ability to create user LFO waveshapes. Nice touch. The onboard sounds cover a lot of ground, and as usual for RGC presets, they are imminently PLAYABLE. These are the kinds of sounds for which low latency was invented. There has never been so much as a hint of instability from an RGC product on my system, but even if there were, the customer support has always been exemplary. At it's list of $99, you don't have to pinch many pennies to afford it, and you'll be getting more than your money's worth. There are only a handful of softsynths I find indespensible, and it's remarkable how many of those say "RGC Audio" on the front.
 
    

By Scot Solida
On 11th April 2002
Version: 1.0

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FXpansion DR-008

Okay, so I gotta confess, I hesitated reviewing this because earlier this week there was a debate raging about the review ratings being too high, and I knew I'd look like a gushing idiot when I wrote this. But, you know what? This thing is absolutely lovely, and deserves near-perfect ratings. First, there's the interface. Well, it aint pretty on the surface, but it gets the jobs done, and manages an awfully lot of information in the space allotted. The modular approach allows a lot of flexibility, hence complexity. I briefly glanced at the electronic documentation, and it seemed thorough enough, but frankly, the interface is so intuitive, I've not looked at the manual again. No paper manual, so an eight for documentation, but like I said, I've not needed it. How does it sound? In a word, marvellous. The combination of synthesis and feature-packed sampling modules makes this all the drum-machine I'll need, and more. I've always used drum-machines in a very utilitarian fashion; load a bunch of samples, get the beat down. With DR-008, however, I'm INSPIRED, and that's invaluable, isn't it? The various modules have presets, and the presets cover more than I'll need in this lifetime, including the dear old CR-78 and Acetone sounds. However, I still have a blast crafting my own sounds with the various modules' editors. Angus of FXPansion seems attentive to his customers needs and questions, and a nice enough guy, at that. He's earned the respect of many here at KVR, and that's a good sign. I've not had any trouble with the DR-008, and have worked it pretty hard this week. It never faltered, or gave me reason to think it might. Oh, and I forgot to mention the fantastic 16-step sequencer module. Man, that's cool; sequences zones accross the keyboard. I got it with the SONAR 2 XL upgrade, but would gladly have forked over the $149 asking price. Fantastic!
 
    

By Scot Solida
On 7th April 2002
Version: current

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Cakewalk Cyclone

I've been playing with Cyclone for a few days now. It's a good idea, one that has it's precedent in the Dr. Rex player in Reason, and some hardware samplers such as the Yamaha CS6X. It's really like merging ReCyle and a hardware sampler into one plug-in, only you are using ACIDized loops instead of .rex files. That's okay, as I feel that ACID and Sonar's time-stretching functions are better for sustained material than ReCycle is. However, you can ONLY import ACIDized waves or plain old wave files, no .rex files at all. Once you have the loops in there, you can alter the pan, pitch, and level of each slice, again, very much like Dr. Rex. Unlike Dr. Rex, it pretty much ends there. There are no filters, no LFOs, no nothing to really manipulate the sounds AFTER the slices are panned, pitched, amplified. The GUI is dead easy to understand, and there's a chapter in Sonar's manual on operating it. There are no presets, I've not even seen a tutorial on the disc, unusual for Cakewalk. However, it's pretty easy to figure out, and like the rest of Sonar 2, stable as heck. I suffered a dropout when trying to change the pitch of a slice while everything was playing, but nothing serious. It IS a lot of fun to play with, and having sixteen loops at a time sync'ed up can be a blast. It doesn't tax the CPU a bunch, either. It makes for a nifty arrangement tool, but I can't help but wish you could manipulate the sound of the slices more. It may usher in another rash of "stuttering" sample-based music, ala Art Of Noise, I'm afraid. I haven't had to call Cakewalk's support for some time, but if I did, I'd probably get the same well-rehearsed easy answers I've gotten in the past. It's always the drivers, you know. Seriously, tho', they help work it out in the end. It was a free plug-in with Sonar 2, so VFM is high enough. As a synth/sampler, it's okay, but as an arrangement tool, it really shines, and that's how it'll get used most often around here.
 
    

By Scot Solida
On 4th April 2002
Version: current

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Smart Electronix GalactiX

What a great week! First, Triangle II, now GalactiX! First, the sound. It's certainly bucks the trend, with a decidedly "digital" feel. The vocal oscillators are a nice touch, and will be perfect for spacey pads. There aren't too many knobs, but I like the "preset" approach to the envelopes. This reminds me of my old Ensoniqs or the Yamaha TG-33. You lose a little control, but they essentially force you to "get the job done" and get on with making music. The whole thing is pretty self-explanatory to program, too. It's elegant in its simplicity. They get bonus point for the science-fiction theme, 'cause I'm a fan of the genre! Rene's presets appeal for the same reason (plus they are good!). Yes, CPU usage is a bit on the high side, but it never crashed. The only gripe I have is about the reverb. It's a nice touch, but I'm not nuts about the sound of it. It'll work in small quantities, but, heck, we have access to so many reverbs already, it's a non-issue, and IT"S FREE! I have no clue about the customer support, but they provided me with a free addition to my sonic arsenal, so points all around! Thanks, guys for making a good week even better!
 
    

By Scot Solida
On 2nd April 2002
Version: current

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rgc:audio Triangle II

Holy criminy, what a beautiful synth! This thing looks and sounds amazing! I already credit RGC with producing the best sounding analog emulations around, but this thing surpasses them all. The improvements to the interface are thoughtful and appreciated. I particularly like the method by which waveforms are selected. And the MIDI "learn" mode is totally unexpected in a free synth! Makes working with the breath controller, well, a breeze. The manual is better than those included in some very expensive plug-ins, and does a fine job making the features of this little wonder clear. Built in reverb, chorus (a delicious chorus, by the way), and a DDL ensure that you'll be encouraged to add your own patches to the brilliant presets that are included. Lots of good basses, and some BIG sweeps are included. It says "RGC Audio" on the front, so you know that the customer support is beyond reproach. And free! It's fer-crying-out-loud-free! It gets one tiny, insignificant black mark for that last booby-trapped preset. Don't touch that one! This thing is a pure joy. And, I'll tell you, Rene is a real Artist with a capital "A"...
 
    

By Scot Solida
On 27th March 2002
Version: current

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rgc:audio Square I

I recently downloaded the free Triangle 1 from RGC Audio, and liked it so much that I use it as my examples for synth-programming tutorials on my own site. I didn't quite have the money for Pentagon 1 yet, but since I was impressed by the sound of RGC's synth engine, I decided to buy the Square 1 until I could afford it's bigger sibling. I was quite pleasantly suprised. I expected a polyphonic Triangle, but the Square is much, much more. There is a deeper level to the synth thanks to knobs that can have two functions. For example, an aftertouch knob might double as a breath-controller knob. A nice touch, sort of reminding me of the old Oberheim synths. Unfortunately, this can make the interface a little confusing at first, but I'll soon become used to it. The sound this thing generates is certainly huge! Three oscillators and individual LFOs make for some mostrous, swirling pads. A happy suprise was the "Random Patch Generator", accessed by clicking on the "Square 1" logo. This had me creating "Dr. Who" sounds all night! The downloadable manual is complete and essential, as the Square is a complex synthesizer. It does a good job expaining all of the functions. The presets are good, and there are a lot of them. They remind me a lot of the presets in the synths from the late seventies/eighties, particularly those from the Prophets. And the customer service is the best I've ever seen. There was a problem with Share It accessing my E-mail, and though it wasn't even his fault, Rene had it fixed within the day! The price for Square has recently been lowered to $35, so that makes it hard to pass up! I've certainly bought some VSTis in boxes that sounded nowhere near this good for four times as much. As for stability, there has never, ever been even the tiniest problem with an RGC Audio product in my system, and the Square 1 is no exception. You have $35? Go get this synth.
 
    

By Scot Solida
On 26th March 2002
Version: current

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Big Tick Cheeze Machine

Almost a year ago exactly, I went out looking for an ARP OMNI 2. I'd been missing that gooey, swirling wash that you hear on Tangerine Dream, JMJ, and even "Closer" by Joy Division. I came home with a battered hulk of a thing that may have once been an OMNI 2 (it was) for $200. I've used it on just about everything until now. Bick Tick's Cheeze Machine will have the OMNI's chair in this year's ensemble. The lush, artificial pads, the phased "Equinoxe" sweeps, it does it all, and without the noise floor of the OMNI 2. It sounds marvellous, and the GUI is gorgeous! Okay, it doesn't have any rust-colored leather panels like the OMNI (YUCK), but the wood grain and brushed aluminum panel makes one look for the "Univox" nameplate. I'm giving it high marks for features, 'cause it has a built in reverb, and hey, this is 1977, right? That's a bonus! Never bothered to look for documentation, as it says all I need right on the front-panel. There are a smattering of good presets (twice as many as my ARP!), and I've already used one or two in songs with little tweaking. It does seem to sit nicely into any track, more than some modern string pads. It's stable as heck, never a glitch (though I can't figure out how to set my Prophet on top of it!). And it's from Big Tick, so the support, if needed, would be great. As for value, see the above figure to understand what I would pay for this sound. Thanks, Tick!
 
    

By Scot Solida
On 16th February 2002
Version: current

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rgc:audio Triangle I

Holy cow! How many superlatives am I allowed to describe this absolute stunner of a synth? This thing fulfills the promise made by so many other analog emulators. Quite frankly, I had grown bored with that particular trend, but the Triangle 1 has shaken me out of my ennui. After plonking down HUNDREDS and HUNDREDS of dollars on merely "good" sounding analog plug-ins, here is a freebie that'll get a lot more use than any of 'em. I'm an aging analog synth hack, and I've owned most of the names you'd recognise, and a lot you wouldn't. I still have a room full of the wood and metal beasties, but they, too, will be used less often than Triangle 1. It sounds AMAZING! As good as my NORD. A lot of people don't like the interface, it seems, but I think it's marvellous. Everything is where it oughta be, and follows a logical path from the oscillators straight through to the much-appreciated DDL. Speaking of which, the delay is a nice touch, and gives an "instant-Klaus-Schulze" gratification, without depriving the synth of it's presence. Three LFOs!!! Okay, so it's monphonic, but that doesn't deflate the price of a used Minimoog. The presets are superb and inspiring. Documentation? It's an ANALOG SYNTH, you fool! You don't need documentation! As for customer support, they give a free synth, fer criminysake! I call that support. Stable? So far, and that's through DirectiXer, so pretty good, there. Oh, and it'd be a value at a hundred bucks. I'm definately ordering up the Pentagon when I have the dough!
 
    

By Scot Solida
On 15th February 2002
Version: 1

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Waldorf PPG Wave 2.V

Wow! A PPG Wave for under two-hundred smackers! The original PPG Wave was a unique machine, and certainly an aqquired taste (largely aqquired by those with bulging wallets). I first heard the convoluted, sometimes harsh sound of PPG's brand of digital wavetable synthesis on "Stuntman" by Tangerine Dream frontman Edgar Froese. Quite refreshing after a decade of nothin' but analog! Well, here we go again! After a seeming endless stream of analog rehashes, Waldorf bucks the trend with a PPG plug-in. If you like the sound of the original, you're gonna love this software version. It's dead-on in it's recreation, down to the aliasing noise and the wonky LFO (you can switch these imperfections off if you like). Just like the Old Boy himself, the PPG 2.V comes with thirty-two wavetables that provide an immense resource for sound-creation. You can play any given section of a wavetable, or you can use aftertouch, the LFO, or an envelope to rip through a wavetable in real-rime for that classic PPG sound. The recreation of the analog filter from the original is flawlessly flawed, and this synth is no slouch in the bass department. You can get those gritty, punchy bass sounds heard on Gary Numan's "The Fury" or Frankie's "Relax" with little effort. It's got a nifty arpeggiator that syncs to your song's tempo (as can the LFO), and the graphic envelope display is a breeze to use. The manual is a bit thin, but you only get to the guts of this thing through experimentation, anyhow. It's never hiccupped or crashed during use, which is a fair miracle, as I use it in SONAR as a DXi (with the aid of FXPansion's VST Adapter). Guess it thrives in alien territory! The presets include most, if not all, of the original factory sounds, which means they either sound dated or timeless, depending on your take of that era. Is it worth $149? Heck, it was worth $8000 to a lot of people smarter than you and I twenty years ago.
 
    
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