VST Oversampler 1.4 (with SSE/3DNow! support)
-
- KVRAF
- 2041 posts since 22 Nov, 2003 from Mars, Solar System
-
- KVRAF
- 5629 posts since 22 Sep, 2005
So Chris I'm wondering, if I wanted to use it to apply to prerecorded audio, could I theoretically use something like G gain or Free G wrapped in Oversampler ?
Would this work?
Edit:
I will try this in a modular host to see if it works and let you know my findings..
L
Would this work?
Edit:
I will try this in a modular host to see if it works and let you know my findings..
L
Last edited by Lagrange on Thu Feb 07, 2008 9:43 pm, edited 3 times in total.
- KVRAF
- 8406 posts since 2 Aug, 2005 from Guitar Land, USA
I downloaded the 1.4 version yesterday, Feb 6. Works in Savihost but crashes Reaper. I've tried it on a few plugs, crashes Reaper every time.
I still have 1.4 beta, and I'm using that successfully in Reaper.
I still have 1.4 beta, and I'm using that successfully in Reaper.
The only site for experimental amp sim freeware & MIDI FX: http://runbeerrun.blogspot.com
https://m.youtube.com/channel/UCprNcvVH6aPTehLv8J5xokA -Youtube jams
https://m.youtube.com/channel/UCprNcvVH6aPTehLv8J5xokA -Youtube jams
-
- KVRAF
- 5629 posts since 22 Sep, 2005
So I tried this out and it looks like it doesnt work ..
This is the order:
Straight Synth, Synth thru G Gain.os.dll, Synth.os.dll (Circled)
Click for big
Heres the audio
There is a tiny difference between the 1st and 2nd recording but it is no where close to the 3rd (synth.os.dll).. So again I ask, is there a way to run this thru either a VST thru effect or maybe even a compressor, limiter, eq, or transient shaper to apply to audio in an editor or say the master bus?
I will continue to try it elsewhere..
This leads to another question.. Will it work with a sampler?
L
This is the order:
Straight Synth, Synth thru G Gain.os.dll, Synth.os.dll (Circled)
Click for big
Heres the audio
There is a tiny difference between the 1st and 2nd recording but it is no where close to the 3rd (synth.os.dll).. So again I ask, is there a way to run this thru either a VST thru effect or maybe even a compressor, limiter, eq, or transient shaper to apply to audio in an editor or say the master bus?
I will continue to try it elsewhere..
This leads to another question.. Will it work with a sampler?
L
- KVRAF
- Topic Starter
- 2185 posts since 25 Jan, 2007 from the back room, away from his wife's sight (or so he thinks)
Sorry, Lagrange, but what you want to do doesn't work (or really make sense ).
The oversampler only works on what's caused by the actual plugin it's oversampling. If the aliasing and artifacts etc. are already there when the oversampler gets to it, then there's nothing it can do about it. This isn't a limitation of the oversampler per se, but rather a limitation of the digital signal processing theory behind it (once the aliasing is there, you can't remove it).
The oversampler only works on what's caused by the actual plugin it's oversampling. If the aliasing and artifacts etc. are already there when the oversampler gets to it, then there's nothing it can do about it. This isn't a limitation of the oversampler per se, but rather a limitation of the digital signal processing theory behind it (once the aliasing is there, you can't remove it).
This is really odd, as I tested in Reaper before I released it. Can you give me the names of a few freebie plugs you're trying it with that work with 1.4b1 but not with 1.4?RunBeerRun wrote:I downloaded the 1.4 version yesterday, Feb 6. Works in Savihost but crashes Reaper. I've tried it on a few plugs, crashes Reaper every time.
I still have 1.4 beta, and I'm using that successfully in Reaper.
Cakewalk by Bandlab / FL Studio
Squire Stratocaster / Chapman ML3 Modern V2 / Fender Precision Bass
Formerly known as arke, VladimirDimitrievich, bslf, and ctmg. Yep, those bans were deserved.
Squire Stratocaster / Chapman ML3 Modern V2 / Fender Precision Bass
Formerly known as arke, VladimirDimitrievich, bslf, and ctmg. Yep, those bans were deserved.
- KVRAF
- 8406 posts since 2 Aug, 2005 from Guitar Land, USA
Yeah-give me 5 minutes, I'll test 4 or so common plugs, get back to you.
I already tried (unsuccessfully)with CeTone2 synth, the latest beta version of it, and Retro Sampling Digital Tube plug.
I'll try a couple more, it's the most recent version of Reaper.
I already tried (unsuccessfully)with CeTone2 synth, the latest beta version of it, and Retro Sampling Digital Tube plug.
I'll try a couple more, it's the most recent version of Reaper.
The only site for experimental amp sim freeware & MIDI FX: http://runbeerrun.blogspot.com
https://m.youtube.com/channel/UCprNcvVH6aPTehLv8J5xokA -Youtube jams
https://m.youtube.com/channel/UCprNcvVH6aPTehLv8J5xokA -Youtube jams
-
- KVRAF
- 5629 posts since 22 Sep, 2005
So help me understand herem, would it then work in theory on a sampler that uses synthesis as a part of its engine (with minimal aliasing)? Vice versa would it work on a synth that uses samples as the audio source (ie certain wavetable synths)?Chris Walton wrote:Sorry, Lagrange, but what you want to do doesn't work (or really make sense ).
The oversampler only works on what's caused by the actual plugin it's oversampling. If the aliasing and artifacts etc. are already there when the oversampler gets to it, then there's nothing it can do about it. This isn't a limitation of the oversampler per se, but rather a limitation of the digital signal processing theory behind it (once the aliasing is there, you can't remove it).
L
- KVRAF
- 8406 posts since 2 Aug, 2005 from Guitar Land, USA
Good news, they all work now.
I just tried CeTonesynth2, AlphaCm, Atlantis, basic64, and you wa shock maximizer. They all worked fine in Reaper.
I just tried CeTonesynth2, AlphaCm, Atlantis, basic64, and you wa shock maximizer. They all worked fine in Reaper.
The only site for experimental amp sim freeware & MIDI FX: http://runbeerrun.blogspot.com
https://m.youtube.com/channel/UCprNcvVH6aPTehLv8J5xokA -Youtube jams
https://m.youtube.com/channel/UCprNcvVH6aPTehLv8J5xokA -Youtube jams
- KVRAF
- 8406 posts since 2 Aug, 2005 from Guitar Land, USA
Bad news now-the ones I just listed above, now all crash Reaper and don't load. Back to the beta version.
Edit: I restarted my computer, tried the ones with the new oversamp hosting it, and they crashed Reaper again.
Edit: I restarted my computer, tried the ones with the new oversamp hosting it, and they crashed Reaper again.
Last edited by RunBeerRun on Fri Feb 08, 2008 1:25 am, edited 1 time in total.
The only site for experimental amp sim freeware & MIDI FX: http://runbeerrun.blogspot.com
https://m.youtube.com/channel/UCprNcvVH6aPTehLv8J5xokA -Youtube jams
https://m.youtube.com/channel/UCprNcvVH6aPTehLv8J5xokA -Youtube jams
-
- KVRAF
- 5629 posts since 22 Sep, 2005
Ha!
I got it to work by wrapping eXTE 1.41 in Oversampler and then opening my synth/sampler/audio of choice into it. So back at you.. YES!!
EDIT:
This is great! I Oversampled several synths together in eXTE and recorded them down with no crashes or CPU problems.. Still have to try out audio etc.. Cant wait..
L
I got it to work by wrapping eXTE 1.41 in Oversampler and then opening my synth/sampler/audio of choice into it. So back at you.. YES!!
EDIT:
This is great! I Oversampled several synths together in eXTE and recorded them down with no crashes or CPU problems.. Still have to try out audio etc.. Cant wait..
L
- KVRian
- 736 posts since 5 Jul, 2005 from Southern California
Maybe I'm missing something, but I think you're wasting your time.Lagrange wrote:Ha!
I got it to work by wrapping eXTE 1.41 in Oversampler
As Chris said
So, to borrow a phrase from my neighbor, you're try to sift the flour after the bread has been baked. In other words eXTE 1.41 is handling sounds the VSTi's have already made not generating them itself. The aliasing is already 'in' before eXTE 1.41 gets it.The oversampler only works on what's caused by the actual plugin it's oversampling.
edited: for typos
-
- KVRAF
- 5629 posts since 22 Sep, 2005
You understand that in the last example I've NOT wrapped the VSTi in Oversampler right? But eXTE itself? Again I'm new to this plugin and just trying to see what else I can do with it. I could be wrong, thats why I asked in the 1st place..
Heres the setup that worked for me. I tried several synths at the 'synth.dll' level.
Heres what I'm going to try next. If this works then what I was saying is correct cause I can essentially plug anything in at the 'host' level. Am I right?
Just trying to wrap my head around it tis all.. Any help is appreciated..
Tnx guys.
L
Heres the setup that worked for me. I tried several synths at the 'synth.dll' level.
Heres what I'm going to try next. If this works then what I was saying is correct cause I can essentially plug anything in at the 'host' level. Am I right?
Just trying to wrap my head around it tis all.. Any help is appreciated..
Tnx guys.
L
- KVRian
- 736 posts since 5 Jul, 2005 from Southern California
You're overthinking things...
You have to minimize the aliasing at the source, at the time the audio is generated. I.E. at the plug-in creating the sound.
Once the audio is generated and the aliasing is in the audio, oversampling cannot remove it.
Just because you can find a way to insert the oversampler into the signal chain doesn't mean that you've actually accomplished anything but complicating the signal flow. You may even defeat your host's ability to control the automation of the synth plug-in. Anyway my last 2 cents on this, good luck.
You have to minimize the aliasing at the source, at the time the audio is generated. I.E. at the plug-in creating the sound.
Once the audio is generated and the aliasing is in the audio, oversampling cannot remove it.
Just because you can find a way to insert the oversampler into the signal chain doesn't mean that you've actually accomplished anything but complicating the signal flow. You may even defeat your host's ability to control the automation of the synth plug-in. Anyway my last 2 cents on this, good luck.
- KVRAF
- Topic Starter
- 2185 posts since 25 Jan, 2007 from the back room, away from his wife's sight (or so he thinks)
Lagrange, TheSteven pretty much stated as good as I could have. It works in the first diagram because the Synth is oversampled (through eXT), and it doesn't work in the second diagram because the Synth is outside of the oversampler box. That's pretty much the limitation there.
RunBeerRun, I have a sneaking suspicion. Post/PM me all the gory computer details, and also which Message Box the beta pops up, please.
RunBeerRun, I have a sneaking suspicion. Post/PM me all the gory computer details, and also which Message Box the beta pops up, please.
Cakewalk by Bandlab / FL Studio
Squire Stratocaster / Chapman ML3 Modern V2 / Fender Precision Bass
Formerly known as arke, VladimirDimitrievich, bslf, and ctmg. Yep, those bans were deserved.
Squire Stratocaster / Chapman ML3 Modern V2 / Fender Precision Bass
Formerly known as arke, VladimirDimitrievich, bslf, and ctmg. Yep, those bans were deserved.
- KVRAF
- 8406 posts since 2 Aug, 2005 from Guitar Land, USA
With 1.4 beta(older version), there is a popups saying SSE detected. With the new 1.4, never gets that far, just crashes Reaper, in Savihost there is no popup for the new version, it just loads normally.
My computer: Gateway E2100 desktop
-2.6ghz
-1536mb memory
-Win XP SP2
My computer: Gateway E2100 desktop
-2.6ghz
-1536mb memory
-Win XP SP2
The only site for experimental amp sim freeware & MIDI FX: http://runbeerrun.blogspot.com
https://m.youtube.com/channel/UCprNcvVH6aPTehLv8J5xokA -Youtube jams
https://m.youtube.com/channel/UCprNcvVH6aPTehLv8J5xokA -Youtube jams