Vengeance Producer Suite - AVENGER - free 1.4.0 update with new features

VST, AU, AAX, etc. plug-in Virtual Instruments discussion
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Orbit-50
KVRAF
2160 posts since 29 Jun, 2005 from La La Land

Post Tue Dec 04, 2018 7:00 am

msvs wrote:
Tue Dec 04, 2018 2:52 am
afaik it really was the server maintainance... the vman tried to connect, which was not possible
Ah ok. At least I now know what to do in the event that it happens again. Thanks again!
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Alienware i7 R3 loaded with billions of DAWS and plugins.

100tifiko
KVRist
152 posts since 28 Jun, 2017

Re: Vengeance Producer Suite - AVENGER - free 1.4.0 update with new features

Post Tue Dec 04, 2018 9:07 am

Hey Manuel great work on cinematic 2 I bet cinematic 3 is going to be awsome with all this new updates coming soon

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msvs
KVRian
1253 posts since 18 Apr, 2011

Re: Vengeance Producer Suite - AVENGER - free 1.4.0 update with new features

Post Tue Dec 04, 2018 10:12 am

thank you :)

NeoKortex88
KVRer
11 posts since 3 Dec, 2018

Re: Vengeance Producer Suite - AVENGER - free 1.4.0 update with new features

Post Wed Dec 05, 2018 4:50 am

Now i really love
the existence of a tooltip in Avenger. Had no clue what i was doing in Alchemy :D

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msvs
KVRian
1253 posts since 18 Apr, 2011

Re: Vengeance Producer Suite - AVENGER - free 1.4.0 update with new features

Post Wed Dec 05, 2018 7:13 am

ahhh finally someone who reads them :ud:

NeoKortex88
KVRer
11 posts since 3 Dec, 2018

Re: Vengeance Producer Suite - AVENGER - free 1.4.0 update with new features

Post Wed Dec 05, 2018 11:54 am

I bought the Cinematic 2 Package today and I really like it. :tu: I twisted one of the presets to build a beat with it. I have two question

1) say this beat ever gets commercial. Do I have the right for the beat? Do I have to ask for permission?

2) I did watch some beat building tutorial on youtube/creator arcade and I saw that all those producers took Audio Kick files. Now I wonder what it is the advantage over a kick sample from say Avenger?

3) Can I take the .wav file of the kick from the Avenger folder, import it in logic and flex time it to my session tempo to get a Audio Kick? Or is there a better way.

Thank you from Regensburg ;)

MrBauer
KVRist
31 posts since 5 Apr, 2018

Re: Vengeance Producer Suite - AVENGER - free 1.4.0 update with new features

Post Wed Dec 05, 2018 11:59 am

1) No need to ask for permission. This would make any sample pack or extension useless :lol:
2) None besides that you can save it within a preset and have the fx from within the plugin available.

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msvs
KVRian
1253 posts since 18 Apr, 2011

Re: Vengeance Producer Suite - AVENGER - free 1.4.0 update with new features

Post Wed Dec 05, 2018 2:56 pm

1 you can use all avenger drums / arps as you wish, except for creating content for VSTs / Samplepacks etc.
2 I also wonder often, why certain people do this. There are only disadvantages when using the kick sample plain in your DAW. I would never do this. Use a sampler, or something like Avenger, this is always superior. You have ADSR, Effeckts, pitch control, swap the sample, layer it etc...
3 no, Avenger does not contain .wav files. We have our own format.

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AJYoung
KVRist
224 posts since 19 Aug, 2014

Re: Vengeance Producer Suite - AVENGER - free 1.4.0 update with new features

Post Wed Dec 05, 2018 6:36 pm

msvs wrote:
Wed Dec 05, 2018 2:56 pm
2 I also wonder often, why certain people do this. There are only disadvantages when using the kick sample plain in your DAW. I would never do this. Use a sampler, or something like Avenger, this is always superior. You have ADSR, Effeckts, pitch control, swap the sample, layer it etc...
Mainly, it's a workflow thing. I do use a sampler mainly for my drum work, but there are definitely some advantages to using certain drums in-line rather than through a sampler.

One is for reverses. You ever try to do a proper reverse Kick/Snare/Crash using a sampler? I have, and I hope to never have to do it again. Whereas in my DAW, I can reverse the sample, place it in the exact position I need it, and trim the excess. Three steps, done. Maybe add a volume fade if necessary.

Another: for long, extended Cymbals I like to place them directly in the DAW. This is because I can control exactly where it ends, and can make cuts and fades quickly. I could theoretically do this with automation or envelopes, but not every case is he exact same. I frequently use different lengths for the same Cymbal samples depending on the context of the song, and it's much faster to do just a quick cut than try to mess with the volume envelopes of a sampler.
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User avatar
msvs
KVRian
1253 posts since 18 Apr, 2011

Re: Vengeance Producer Suite - AVENGER - free 1.4.0 update with new features

Post Wed Dec 05, 2018 10:16 pm

One is for reverses.
Avenger can do reverses perfectly in its drumsq, per note, and with synced position. Even when you swap the kick sample, change the pitch etc, it stays in position.
Another: for long, extended Cymbals I like to place them directly in the DAW.
me too, long sounds (cymals, sweep fx etc) are best used as audio, since you can play back in the middle etc...
Last edited by msvs on Wed Dec 05, 2018 10:19 pm, edited 1 time in total.

NeoKortex88
KVRer
11 posts since 3 Dec, 2018

Re: Vengeance Producer Suite - AVENGER - free 1.4.0 update with new features

Post Wed Dec 05, 2018 10:17 pm

Ah I see. Valid points. Another thing is if I want to side chain the leads to my kick for example.

1) Is there a way to side chain within the Avenger from all elements to one drum element? I guess if I make two Instances of Avenger and then send one drum instance from the mix to an aux channel in logic and use an external compressor on the other instance which uses the aux channel for sidechain? Problem is I can't even properly send to aux channels in logic from Avenger. Would be nice if there would be a
tutorial video like there is for cubase Tutorial Video #16: ROUTING / Sub Outs.
2) More importantly: I tried to make an extra instance of only the kick with Avenger and to my surprise I didnt find a Kick in all those Drum Sequences. I guess I don't understand enough of music yet. In all those videos I watched the Kick was used for sidechaining. I can't find one "Kick" element in the drum sequences. I also got the EDM expansions. What replaces it?

User avatar
msvs
KVRian
1253 posts since 18 Apr, 2011

Re: Vengeance Producer Suite - AVENGER - free 1.4.0 update with new features

Post Wed Dec 05, 2018 10:22 pm

1 Avenger can sidechain internally with the "minichain" plugin. It can sync to played notes, DAW song start or the kick sample. Of course you can also do external sidechaining, as you described, route Avengers Kick output on a seperate mixing channel, then this can be used as a trigger for an external sidechain plugin (like our VPS Multiband Sidechain)

2 The Kick sample is always on the lowest C when you load a drumkit. Or what was the question? :D

tapiodmitriyevich
KVRist
331 posts since 15 Jan, 2017 from 127.0.0.1

Re: Vengeance Producer Suite - AVENGER - free 1.4.0 update with new features

Post Thu Dec 06, 2018 4:22 am

msvs wrote:
Wed Dec 05, 2018 2:56 pm
2 I also wonder often, why certain people do this. There are only disadvantages when using the kick sample plain in your DAW. I would never do this. Use a sampler, or something like Avenger, this is always superior. You have ADSR, Effeckts, pitch control, swap the sample, layer it etc...
E.g. for being as light as possible. I'd not use a beast from the size of Avenger just to hold a kick sample. In Studio One, I either use its own sampler, or TAL, or also place them directly into the DAW. Mostly followed by some "d" presses for duplication. Because I can :-D Because why not. Because it works. :D

NeoKortex88
KVRer
11 posts since 3 Dec, 2018

Re: Vengeance Producer Suite - AVENGER - free 1.4.0 update with new features

Post Thu Dec 06, 2018 4:49 am

I think about isolating the kick, puting it on midi, converting it to audio and boom i got an audio file of the avenger kick. Should work i guess?!

sircuit
KVRian
540 posts since 15 Jul, 2016

Re: Vengeance Producer Suite - AVENGER - free 1.4.0 update with new features

Post Thu Dec 06, 2018 5:03 am

NeoKortex88 wrote:
Thu Dec 06, 2018 4:49 am
I think about isolating the kick, puting it on midi, converting it to audio and boom i got an audio file of the avenger kick. Should work i guess?!
Yep, it’s called “sampling” and eveyone should be familiar with it :)
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