Vengeance Producer Suite - AVENGER - 1.8.5 the main thread
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- KVRAF
- 8489 posts since 5 Aug, 2009
Is this timedtretching working for all samples you load in? Or only the guitar Module?
DAW FL Studio Audio Interface Focusrite Scarlett 1st Gen 2i2 CPU Intel i7-7700K 4.20 GHz, RAM 32 GB Dual-Channel DDR4 @2400MHz Corsair Vengeance. MB Asus Prime Z270-K, GPU Gainward 1070 GTX GS 8GB NT Be Quiet DP 550W OS Win10 64Bit
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- KVRAF
- 1579 posts since 8 Jan, 2003 from Edinburgh
This is wild!
John Braner
http://johnbraner.bandcamp.com
http://www.soundclick.com/johnbraner
and all the major streaming/download sites.
http://johnbraner.bandcamp.com
http://www.soundclick.com/johnbraner
and all the major streaming/download sites.
- KVRAF
- Topic Starter
- 2467 posts since 18 Apr, 2011
yes indeed, usually there are 24 wavs per kit... 12min, 12majnoiseboyuk wrote: ↑Sun Apr 07, 2019 12:39 pm Looks very slick, thanks Manuel.
Can you talk a little about how the multi loops are put together? Do you record (in these cases) major and minor in a variety of keys, and then the software figures out what goes where as you play? I may have missed it in the video, but I'm guessing you have options to retrigger from the start or switch mid-loop? And bonus question - will some of these have more chord variations such as sus, 7th etc?
sometimes there is an 7th, 5th oder sus2/4 also involved, which sums up pretty quickly to 48 or more samples. The loops are usually 4 or 8 bars long, so you have a variation in the end.
they are changed on the fly, as soon as the internal chord detection detects the chord.
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- KVRAF
- 5449 posts since 25 Jan, 2007
Good stuff, looks very nicely done. Thanks Manuel.
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http://www.sound-on-screen.com
W10, i7 7820X, 64gb RAM, RME Babyface, 1050ti, PT 2023 Ultimate, Cubase Pro 13
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- KVRian
- 1371 posts since 11 Nov, 2013
thats great, and with loop start, loop end and offset seem many loops possible. when it is possible to map loop start loop end and offset at a macro button there can diffrent sequences create too and change with a macro button press
there are 3 macro knobs but only 2 macro buttons. when have 3 macro buttons fit better in GUI Layout and offer more features
there are 3 macro knobs but only 2 macro buttons. when have 3 macro buttons fit better in GUI Layout and offer more features
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- Banned
- 310 posts since 29 Apr, 2014
Hi how can I do that OSC Pitch KTRK ?
Sorry a new user that didn't read the manual yet or saw all videos but wanted to make this
Also for Keytrack, is there a mapping control that you could control more options like the curve of" keytracking"?
Thanks!
- KVRAF
- Topic Starter
- 2467 posts since 18 Apr, 2011
its in the modmatrix on the "+" / OSC / there it is
the keytracking ranges can be edited in the "zones" page
the keytracking ranges can be edited in the "zones" page
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join our VPS AVENGER usergroup on FB: https://tinyurl.com/y99jurk9
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- KVRist
- 336 posts since 28 Jun, 2017
I can't wait for this I can see some reggae and reggaeton expansion in the future with this awsome pure genius thanks for your hard workmsvs wrote: ↑Sun Apr 07, 2019 11:26 am I just made a quick video of the new Guitar module. Not going into detail, but you can get an impression
https://youtu.be/rJqM4r9R0oI
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- KVRian
- 1371 posts since 11 Nov, 2013
I can only test the demo 1.4.2 . i find 1 sequence that make strange problems. crackle lots and changeing CPU load.It is the sequence SQ Hardrocker. to hear better can solo that only the Mute 1 sound is play. it crackle around 2 times/sec on diffrent places with 128 samples asio buffer. with 256 samples asio buffer it crackle every 5-6 sec sometimes. But when i use other sequences for example SQ Chill D´n´d never come crackle. I use reaper 64 bit and 128 sample asio buffer in other sequences. happen on diffrent sound cards.ansolas wrote: ↑Fri Apr 05, 2019 11:14 am Anyone else getting CPU spikes since the last update ?
They are most times not visible on a CPU monitor, but the manifest themself as a tiny audio click.
It took some time to find out that Avenger was the source of those clicks.
I get them on my Mac and PC.
To make them more obvious for testing purpose, the easiest way is to lower the buffer rate to the minumum possible value. (my mac 32-, PC 64 Samples, )
At this state I hear clicks at most keypress, even with an init patch playing one osc.
Before the last update I could even play heavy patches without those clicks and that at 32 Samples !
maybe developer can hear crackle in this sound/effect setting too. I try on this sequence other samples and disable all effects, crackle come too. very strange. this is only preset currently i hear the problem
win 10 64 22H2 intel i5 8600K (6*3.6 GHZ) 32 GB Ram
- KVRAF
- Topic Starter
- 2467 posts since 18 Apr, 2011
why so little buffersizes? I use at least 512, sometimes even 1024, and still can play live very well (see my videos)#
You get a LOT more CPU power, when using bigger sizes
You get a LOT more CPU power, when using bigger sizes
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join our VPS AVENGER usergroup on FB: https://tinyurl.com/y99jurk9
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- KVRian
- 1371 posts since 11 Nov, 2013
when i use buffer 512 then SQ hardrcocker do very selden crackle. but every 30 -40 sec. so low buffer are to test and notice that sooner. The strange is, other sequences work ok with 32 sample buffer. what happen on your system when you solo the mute 1 OSC (left) and use 128 sample buffer on SQ HardRocker. does it crackle too, but other sequences not ?.
win 10 64 22H2 intel i5 8600K (6*3.6 GHZ) 32 GB Ram
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- KVRAF
- 1579 posts since 8 Jan, 2003 from Edinburgh
Hey magicmusic - I was just using Avenger and realised it was crackling a little bit too, just on one patch (it's one I made myself).
My CPU was only around 15% but when I raised my buffers up to 512 it stopped crackling.
But something's not right since CPU was very low.
Then I copied my Avenger content from a "normal" disk to a SSD. Now I can play the part with buffers = 64 and it plays fine.
So maybe your crackles are coming from disk access and not because of buffer size.
My CPU was only around 15% but when I raised my buffers up to 512 it stopped crackling.
But something's not right since CPU was very low.
Then I copied my Avenger content from a "normal" disk to a SSD. Now I can play the part with buffers = 64 and it plays fine.
So maybe your crackles are coming from disk access and not because of buffer size.
John Braner
http://johnbraner.bandcamp.com
http://www.soundclick.com/johnbraner
and all the major streaming/download sites.
http://johnbraner.bandcamp.com
http://www.soundclick.com/johnbraner
and all the major streaming/download sites.
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- KVRian
- 855 posts since 15 Jul, 2016
Just tested 20-ish sequences at 32samples buffer and they load my i9 up to 30% bu no crackles. And yes, my content resides on SSD.
However, I keep my buffer at 1024 (or 2048 for busy projects), can't see any reason to keep it on the small side.
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- KVRAF
- 1579 posts since 8 Jan, 2003 from Edinburgh
I keep it small (64) when recording parts - to keep latency down.
It doesn't matter when using arps/sequencers etc - just for playing "keyboard" parts.
also - I have to keep latency down for playing guitar parts - as I always use amp/speaker sims and you really want to keep latency down.
Then I put the buffer sizes back up for mixing.
It doesn't matter when using arps/sequencers etc - just for playing "keyboard" parts.
also - I have to keep latency down for playing guitar parts - as I always use amp/speaker sims and you really want to keep latency down.
Then I put the buffer sizes back up for mixing.
John Braner
http://johnbraner.bandcamp.com
http://www.soundclick.com/johnbraner
and all the major streaming/download sites.
http://johnbraner.bandcamp.com
http://www.soundclick.com/johnbraner
and all the major streaming/download sites.