Fathom Development Thread

VST, AU, AAX, etc. plug-in Virtual Instruments discussion
KVRAF
1863 posts since 5 Oct, 2003

Post Wed Mar 31, 2021 2:54 pm

FathomSynth wrote:
Wed Mar 31, 2021 2:00 pm
What parts of mpe do you need?

Would it not be mostly just after pressure?
I would like to have all the Roli axes implemented as MPE, strike (velocity), slide (timbre as CC#74), glide (pitch bend), press (channel pressure sent per note) and release velocity (I actually have been using this a little and I find it useful.)

KVRAF
2006 posts since 8 Jun, 2018

Post Wed Mar 31, 2021 9:15 pm

killmaster wrote:
Wed Mar 31, 2021 2:54 pm
FathomSynth wrote:
Wed Mar 31, 2021 2:00 pm
What parts of mpe do you need?

Would it not be mostly just after pressure?
I would like to have all the Roli axes implemented as MPE, strike (velocity), slide (timbre as CC#74), glide (pitch bend), press (channel pressure sent per note) and release velocity (I actually have been using this a little and I find it useful.)
and also sensel morph and linnstrument can all do this (and joué, etc...). MPE is mostly defined as X Y Z, pitchbend per key, slide by key, pressure by key (killmaster says it in the better terms). but of course also velocity ánd release velocity (release velocity is a great thing for sounddesign. underrated, and also some 'normal' keyboard send this value..).

simple page:

https://support.roli.com/support/soluti ... at-is-mpe-

also info can be found at the midi org page for MPE

https://www.midi.org/midi-articles/midi ... ession-mpe

if you use JUCE, it is easy, it seems. it is 'build in'. not strange..

MPE is not always implemented in the 'correct' way; 1 global channel, 15 channels for the per note values (the 5 expression values..).
take me as apple as reed-son as flesh-icon, immediately
shits the wise man. hero and blind. take me as
stick as tongue as dog... Music & Soundscraping

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KVRAF
6048 posts since 6 Jan, 2017 from Outer Space

Post Fri Apr 02, 2021 12:07 am

FathomSynth wrote:
Wed Mar 31, 2021 2:00 pm
What parts of mpe do you need?

Would it not be mostly just after pressure?
Obviously you never had an expressive controller under your hands. Playing a real vibrato for example, controlling the filter of each voice independently with ten fingers. Doing the Vangelis is only one fifth of it... Just playing blue notes naturally while holding a chord with the left hand...
Literally every chord you play comes to life as you apply small variations on each note...

KVRAF
2006 posts since 8 Jun, 2018

Post Fri Apr 02, 2021 12:50 am

Tj Shredder wrote:
Fri Apr 02, 2021 12:07 am
FathomSynth wrote:
Wed Mar 31, 2021 2:00 pm
What parts of mpe do you need?

Would it not be mostly just after pressure?
Obviously you never had an expressive controller under your hands. Playing a real vibrato for example, controlling the filter of each voice independently with ten fingers. Doing the Vangelis is only one fifth of it... Just playing blue notes naturally while holding a chord with the left hand...
Literally every chord you play comes to life as you apply small variations on each note...
so true. even if my playing style different, i can get out of synth, a complex and rich, dynamic sound, with a bandwidth.. one synth, one preset/patch can sound like an orchestra, for example (generate.. i can make with one preset, patch from scratch, make a complete soundtrack.. was made for fun.. to see what you can do... also playing style is important, 2 lightpad M blocks play differently than a seabord block).

it will make a synth, 5 times bigger? in possibilities? overstatement, perhaps, but still...
take me as apple as reed-son as flesh-icon, immediately
shits the wise man. hero and blind. take me as
stick as tongue as dog... Music & Soundscraping

KVRAF
8228 posts since 6 Oct, 2004

Post Mon Apr 26, 2021 3:32 pm

Here's a pairing of sounds from the Purple Mist and Trance Warehouse banks, from which many fun combinations are available. Even 'west coast fun', in my case. Just fathom sound, no extra effects. Fathom inspires the purchase of diskspace, among other things :hyper:
Cheers

DancingBamboo.mp3.zip
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KVRian
1209 posts since 21 Apr, 2017 from Bahia, Brazil

Post Tue Apr 27, 2021 2:06 am

That's pretty cool. It really shows how clean an pure Fathom can be.
We jumped the fence because it was a fence not be cause the grass was greener.
https://scrubbingmonkeys.bandcamp.com/
https://www.scrubbingmonkeys.com/

KVRAF
8228 posts since 6 Oct, 2004

Post Tue Apr 27, 2021 2:47 am

The synth and sound designers have created a very special place to explore. There's always something new to discover. Like having loaded dice at a Casino, lots of winning at the table 8)

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KVRian
604 posts since 6 Nov, 2011 from The Netherlands

Post Wed May 26, 2021 11:13 pm

That's cool to read and hear glowkraw. Indeed, you can keep it simple or go really down the rabbit hole with this one :-)
Do you perhaps have any full tracks with Fathom in it to share?
Alpha Spheres - 64 Alpha Juno series and ReDominator presets for 80's/Synthwave & More
Summer of '64 - 64 TAL U-NO-LX v2 presets for Synthwave/Retrowave
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KVRAF
8228 posts since 6 Oct, 2004

Post Fri Jun 04, 2021 8:47 pm

@solidtrax: sent you a PM back in May...
Cheers

KVRer
24 posts since 9 Jan, 2013 from Oslo, Norway

Post Tue Jun 15, 2021 4:25 am

It is been a long time since anything "happened" with Fathom. The forum on their web site is closed. Has development stopped?
Mac Pro 3,2Ghz - 10TB - 20GB, Cubase 10 + 8 + 7 + 5 + 4, Logic X, Yamaha 01v96, Hammerfall RAYDAT.

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KVRian
1209 posts since 21 Apr, 2017 from Bahia, Brazil

Post Tue Jun 15, 2021 7:58 am

Rumdrum wrote:
Tue Jun 15, 2021 4:25 am
It is been a long time since anything "happened" with Fathom. The forum on their web site is closed. Has development stopped?

Good question. I am not certain myself. I had some brief contact with the Developer several months ago but haven't seen much activity since.
We jumped the fence because it was a fence not be cause the grass was greener.
https://scrubbingmonkeys.bandcamp.com/
https://www.scrubbingmonkeys.com/

KVRAF
2006 posts since 8 Jun, 2018

Post Tue Jun 15, 2021 8:05 am

i thought he put his mind to using the GPU for audio?

but indeed very quite. but still the Fathom Vector is a playground, but MPE would be nice...
which was the last conversation here, the developer asked something about it...

april 1....

the forum is closed for a long time i believe, this is thread the developer responses?
Last edited by WasteLand on Tue Jun 15, 2021 9:27 am, edited 1 time in total.
take me as apple as reed-son as flesh-icon, immediately
shits the wise man. hero and blind. take me as
stick as tongue as dog... Music & Soundscraping

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KVRian
604 posts since 6 Nov, 2011 from The Netherlands

Post Tue Jun 15, 2021 9:02 am

We believe the project is still alive and kicking, but the developer is working on things like GPU processing, even better audio quality and other features...

He will probably chime in soon...
Alpha Spheres - 64 Alpha Juno series and ReDominator presets for 80's/Synthwave & More
Summer of '64 - 64 TAL U-NO-LX v2 presets for Synthwave/Retrowave
Website | Soundcloud | Twitter

KVRAF
2006 posts since 8 Jun, 2018

Post Tue Jun 15, 2021 9:29 am

solidtrax wrote:
Tue Jun 15, 2021 9:02 am
We believe the project is still alive and kicking, but the developer is working on things like GPU processing, even better audio quality and other features...

He will probably chime in soon...
i am not a long time owner/or user, i started with Fathom Pro, some months ago?? now i have Vector...
but i believe, it is a one man show. the latest updates, were fast.

the project is far from abanded me thinks. it is not uncommon for silence? for Fathom?

you see it with other projects...
take me as apple as reed-son as flesh-icon, immediately
shits the wise man. hero and blind. take me as
stick as tongue as dog... Music & Soundscraping

KVRAF
2565 posts since 17 Sep, 2016

Post Tue Jun 15, 2021 10:16 am

Rumdrum wrote:
Tue Jun 15, 2021 4:25 am
It is been a long time since anything "happened" with Fathom. The forum on their web site is closed. Has development stopped?
I don't think that forum has ever been working since I got into Fathom about 3 years ago. It's normal for Everett to disappear into "developer mode" for a while...
Windows10; plugins from AAS, Ableton, AIR, Ample, Arturia, Cakewalk, Cherry, DiscoDSP, Fathom, IKM, Initial, iZotope, KV331, NI, PluginGuru, PreSonus, Surge, TAL, Tone2, Toontrack, Tracktion, u-he, UJAM, UVI, Vital, Waves, XLN ...

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