Physical modelling in 2017

VST, AU, AAX, etc. plug-in Virtual Instruments discussion
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CrystalWizard
KVRian
665 posts since 10 Jul, 2008 from Orbiti sw usa

Post Wed Feb 21, 2018 7:39 am

pdxindy wrote:
aMUSEd wrote:I'm finding Chromaphone to be much more capable than first appears, got a really lovely woody upright bass with it last night, plus a sort of koto/banjo ish sound with a scraped release. It's far more than just a percussion synth.
Chromaphone is lovely sounding and pretty flexible. I do wish it had more modulation options... but that's the I want to push things to the limits part of me :)
Chromophone is one of my very favorites, amazing sounds. I also wish it had better modulation capabilities and that is just the "i want to embellish the sound a little bit" part of me (although, if it could i would also push it to the limits.) Even so, Chromo sits about the top of what i have (with the rest of the PM stuff, SS, Kaivo, LL, and some xoxos.) Oh, and dare i mention it? Tassman!
Last edited by CrystalWizard on Wed Feb 21, 2018 7:26 pm, edited 1 time in total.
gadgets an gizmos...make noise
https://soundcloud.com/crystalawareness

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CrystalWizard
KVRian
665 posts since 10 Jul, 2008 from Orbiti sw usa

Re: Physical modelling in 2017

Post Wed Feb 21, 2018 7:43 am

plexuss wrote:Looks promising. Oh, I see this was posted earlier. Sorry...

"Derailer is a physical modelling system with two basic elements. One is a metal bar that you can strike or bow. The other is a nonlinear mass/spring connection. This allows you to join two bars together so that vibrations from one create sympathetic resonance in the other. By connecting multiple bars you can create new instruments that have their own unique sound.

"There are 37 strike bars, 5 resonators, and up to 81 connections to play with. The adjustable physical parameters and nonlinearity of the connections produce a wide range of tonal variation that reacts to striking velocity or bowing pressure. Derailer uses finite-difference time-domain numerical modelling."

https://physicalaudio.co.uk/PA3.html
Patiently waiting.....
gadgets an gizmos...make noise
https://soundcloud.com/crystalawareness

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martinjuenke
KVRAF
2559 posts since 28 Dec, 2015 from Germany

Re: Physical modelling in 2017

Post Wed Feb 21, 2018 9:02 am

+1 Chromaphone
+1 Kaivo
+1 Sculpture
+1 Pianoteq
Looking forward to playing with SUMU from MadronaLabs (whatever it‘ll be)...
Last edited by martinjuenke on Wed Feb 21, 2018 11:32 pm, edited 1 time in total.

Flowing atmospheric music
http://www.sonoryth.bandcamp.com/music

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CrystalWizard
KVRian
665 posts since 10 Jul, 2008 from Orbiti sw usa

Re: Physical modelling in 2017

Post Wed Feb 21, 2018 7:27 pm

Wish i had Logic (and a Mac to run it on) so i could use Sculpture (and of course Alchemy 2).
gadgets an gizmos...make noise
https://soundcloud.com/crystalawareness

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pdxindy
KVRAF
14275 posts since 3 Feb, 2005 from in the wilds

Re: Physical modelling in 2017

Post Wed Feb 21, 2018 7:32 pm

CrystalWizard wrote:Wish i had Logic (and a Mac to run it on) so i could use Sculpture (and of course Alchemy 2).
I initially bought Logic just for Sculpture...

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Ed A.
KVRist
232 posts since 27 Jul, 2004 from Outer Bongolia

Re: Physical modelling in 2017

Post Wed Feb 21, 2018 7:47 pm

pdxindy wrote:
CrystalWizard wrote:Wish i had Logic (and a Mac to run it on) so i could use Sculpture (and of course Alchemy 2).
I initially bought Logic just for Sculpture...
So did I.

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Ed A.
KVRist
232 posts since 27 Jul, 2004 from Outer Bongolia

Re: Physical modelling in 2017

Post Wed Feb 21, 2018 7:50 pm

martinjuenke wrote:+1 Chromaphone
+1 Kaivo
+1 Scupture
+1 Pianoteq
Looking forward to playing with SUMU from MadronaLabs (whatever it‘ll be)...
I absolutely agree with all of those. I might also add Physical Audio's PA3 Derailer (I'm still using their beta).
Last edited by Ed A. on Wed Feb 21, 2018 7:52 pm, edited 1 time in total.

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pdxindy
KVRAF
14275 posts since 3 Feb, 2005 from in the wilds

Re: Physical modelling in 2017

Post Wed Feb 21, 2018 7:52 pm

Ed A. wrote:
I absolutely agree with all of those. I might also add Physical Audio's PA3 Derailer.[/quote]

Do you have/use Derailer? If so, what do you think of it?

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Ed A.
KVRist
232 posts since 27 Jul, 2004 from Outer Bongolia

Re: Physical modelling in 2017

Post Wed Feb 21, 2018 8:06 pm

I'm using the beta version, which is not available for download any longer.
It has only two models (bow and strike) but it's got a lot of control parameters for the strike bars and resonators, it's great for abstract sounds. Turn up the nonlinearity for connections to each bar and you get an interactive cascade of strangeness.
The interface is very clean and intuitive once you get used to it.

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pdxindy
KVRAF
14275 posts since 3 Feb, 2005 from in the wilds

Re: Physical modelling in 2017

Post Wed Feb 21, 2018 8:09 pm

Ed A. wrote:I'm using the beta version, which is not available for download any longer.
It has only two models (bow and strike) but it's got a lot of control parameters for the strike bars and resonators, it's great for abstract sounds. Turn up the nonlinearity for each bar and you get an interactive cascade of strangeness.
The interface is very clean and intuitive once you get used to it.
Do you think it will ever see the light of day?

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Ed A.
KVRist
232 posts since 27 Jul, 2004 from Outer Bongolia

Re: Physical modelling in 2017

Post Wed Feb 21, 2018 8:10 pm

It's supposed to be released in March 2018.

https://physicalaudio.co.uk/PA3

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CrystalWizard
KVRian
665 posts since 10 Jul, 2008 from Orbiti sw usa

Re: Physical modelling in 2017

Post Wed Feb 21, 2018 8:15 pm

Ed A. wrote:I'm using the beta version, which is not available for download any longer.
It has only two models (bow and strike) but it's got a lot of control parameters for the strike bars and resonators, it's great for abstract sounds. Turn up the nonlinearity for connections to each bar and you get an interactive cascade of strangeness.
The interface is very clean and intuitive once you get used to it.
Now i'm less patiently awaiting. :)
Seems awesome from that description.
gadgets an gizmos...make noise
https://soundcloud.com/crystalawareness

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CrystalWizard
KVRian
665 posts since 10 Jul, 2008 from Orbiti sw usa

Re: Physical modelling in 2017

Post Wed Feb 21, 2018 8:17 pm

Ed A. wrote:
pdxindy wrote:
CrystalWizard wrote:Wish i had Logic (and a Mac to run it on) so i could use Sculpture (and of course Alchemy 2).
I initially bought Logic just for Sculpture...
So did I.
Yeah but did you already have a Mac? If i did i would definitely do the same. Shame (but no surprise) apple doesn't want to share.
gadgets an gizmos...make noise
https://soundcloud.com/crystalawareness

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pdxindy
KVRAF
14275 posts since 3 Feb, 2005 from in the wilds

Re: Physical modelling in 2017

Post Wed Feb 21, 2018 8:26 pm

Ed A. wrote:It's supposed to be released in March 2018.

https://physicalaudio.co.uk/PA3
cool... look forward to trying it... the audio examples are interesting though it seems like they could use a damper module... everything is so ringy..y..y..y..y

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Tj Shredder
KVRAF
1627 posts since 6 Jan, 2017 from Outer Space

Re: Physical modelling in 2017

Post Thu Feb 22, 2018 1:22 am

CrystalWizard wrote:
Ed A. wrote:
pdxindy wrote:
CrystalWizard wrote:Wish i had Logic (and a Mac to run it on) so i could use Sculpture (and of course Alchemy 2).
I initially bought Logic just for Sculpture...
So did I.
Yeah but did you already have a Mac? If i did i would definitely do the same. Shame (but no surprise) apple doesn't want to share.
Mainstage has also Sculpture and all the other MPE compatible instruments. It is so cheap, that, if you add a used Mac to the bill, it is still worth its money...;-)

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