househoppin09 wrote:...I wonder why more VI devs don't do that sort of thing.
Bringing it back a bit more to 2018, I'd be interested to know if you've discovered any performance or programming tricks that help with realism and humanization when using the current generation of VIs. Technical death metal and ultra-surgical prog is one thing, but with slower/looser styles it's easy to start falling into the uncanny valley of "that sounds a bit too fake and plastic-y but I'm not really sure why", even with the best plugins. Do you have any preferred approach for minimizing that with the current crop of VSTs?
I know all the Orange Tree libraries work that way...:
...you can literally pick any articulation, assign how you want to trigger it.. and set your own velocity preferences, with a totally user friendly (stretchy bar) interface. Very slick.
Regarding modern methods of achieving a realistic, loose electric (or acoustic) strumming style.. I just set up every filthy, humanizing aspect of the patch to FULL. Fret noises, timing, release noises, etc..
I don't really produce any music in a style that would do that sort of jangly kind of rhythm.. but I came close with Vir2's Acou6tics library this remix
(at the 2:50 mark). Still way more mechanical (on purpose) than you want to hear though.. but, that's all I got.
I totally think it's possible. Just need to tweak and experiment, with any capable library.. 'til you find something that works.