Plogue Chipsynth - Any details?

VST, AU, AAX, etc. plug-in Virtual Instruments discussion
humdingergravy
KVRist
39 posts since 19 Mar, 2015

Post Sat Apr 14, 2018 12:12 pm

Went to download the latest version of Chipsounds and saw an advert for Chipsynth. Looks AMAZING but details seem to be thin on the ground, even on the official Plogue social media pages.

Anyone got any details?

mcbpete
KVRian
1207 posts since 24 Jun, 2006 from London, England

Re: Plogue Chipsynth - Any details?

Post Sat Apr 14, 2018 12:28 pm

These are supposedly due out this year but I don't think we've currently got a concrete release date or price. It looks like each release will concentrate on an individual sound chip rather than the full collection that Chipsounds does:

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humdingergravy
KVRist
39 posts since 19 Mar, 2015

Re: Plogue Chipsynth - Any details?

Post Sat Apr 14, 2018 12:50 pm

Ah, cool. So individual VSTs for the C64, SNES, Yamaha thingy, a Megadrive/Genesis, and FC (Famicon/NES?). Sounds dope, but I'm not entirely convinced off the bat that separates are worthwhile... Hope I'm wrong.

Plogue make great plugins, I'm sure these won't be any different.

generaldiomedes
KVRian
502 posts since 15 Apr, 2017 from Canada

Re: Plogue Chipsynth - Any details?

Post Sat Apr 14, 2018 3:03 pm

Not trolling, what would anyone be able to add that differentiates a chip emulation in 2018? Just curious .. do we still have a ways to go in terms of emulation accuracy?

yellowmix
KVRian
694 posts since 11 Aug, 2012

Re: Plogue Chipsynth - Any details?

Post Sat Apr 14, 2018 6:45 pm

Some of the stuff in Chipsounds is sampled (e.g., SID). Fully (algorithmically) emulated would be nicer.

This isn't a limitation of Chipsounds, it's a limitation of DSP technology on commodity computers. Some audio-rate modulations take too much CPU to calculate for realtime playback. So yes, we have a ways to go.

DSmolken
KVRian
1365 posts since 20 Sep, 2013 from Poland

Re: Plogue Chipsynth - Any details?

Post Mon Apr 16, 2018 1:20 am

humdingergravy wrote:Ah, cool. So individual VSTs for the C64, SNES, Yamaha thingy, a Megadrive/Genesis, and FC (Famicon/NES?).
Yup, Famicon (not Football Club, heh). That's supposed to be the first one. The Yamaha thingy is a DX7 emulation.

User avatar
Nielzie
KVRAF
8974 posts since 28 May, 2005 from Netherlands

Re: Plogue Chipsynth - Any details?

Post Mon Apr 16, 2018 1:36 am

DSmolken wrote:
humdingergravy wrote:Ah, cool. So individual VSTs for the C64, SNES, Yamaha thingy, a Megadrive/Genesis, and FC (Famicon/NES?).
Yup, Famicon (not Football Club, heh). That's supposed to be the first one. The Yamaha thingy is a DX7 emulation.
Famicom :wink:

Very interested in these. Right now I'm using these babies from SocaLabs , which are pretty nice (VST/AU 32/64bit, pure synthesis/no samples) and free :D
Last edited by Nielzie on Mon Apr 16, 2018 1:45 am, edited 2 times in total.
None are so hopeless enslaved as KVRians with GAS.

CinningBao
KVRAF
1765 posts since 15 Apr, 2004 from Capital City, UK

Re: Plogue Chipsynth - Any details?

Post Mon Apr 16, 2018 1:39 am

I'm not sure the Yamaha thing is dx7; the font looks suspiciously close to the branding of the pss680-style range, so I think it's an emulation of an old Yamaha chip with a 2 operator fm synth.

DSmolken
KVRian
1365 posts since 20 Sep, 2013 from Poland

Re: Plogue Chipsynth - Any details?

Post Mon Apr 16, 2018 1:59 am

Hmm... I know they've mentioned something on Twitter about a bit-accurate DX7 emulation, back in 2016, but there's also a picture of a Yamaha YM2612 chip. So, it seems those would be two separate products.

Romantique Tp
KVRist
266 posts since 2 Nov, 2015

Re: Plogue Chipsynth - Any details?

Post Mon Apr 16, 2018 4:56 am

PortaFM is based on the YM2413, a very low end 2 operator chip.

The chipsynth line are standalone VST/AU/AAX plugins far more accurate than chipsounds.

DSmolken
KVRian
1365 posts since 20 Sep, 2013 from Poland

Re: Plogue Chipsynth - Any details?

Post Mon Apr 16, 2018 5:29 am

And according to this, PortaFM is scheduled for Q2, or at least it was back in January: https://twitter.com/chipsounds/status/9 ... 4250584064

davidv@plogue
KVRian
605 posts since 3 Aug, 2001 from Montreal

Re: Plogue Chipsynth - Any details?

Post Wed Apr 18, 2018 7:07 am

Putting final touches on PortaFM. (YM2413/OPLL lofi 2OP FM synth, think PSS270/PSS140/SHS10)

We hope to release it in early May!(Mainly bug fixes and presets now).
The installer is 5MB on Windows. No sample in sight :D
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David Viens, Plogue Art et Technologie Inc. Montreal.
https://twitter.com/plgDavid

mcbpete
KVRian
1207 posts since 24 Jun, 2006 from London, England

Re: Plogue Chipsynth - Any details?

Post Wed Apr 18, 2018 7:26 am

Holy crap, haven't seen a pss270 since school - That's taken me right back !
So is PortaFM going to be released first, had always thought the FC one was going to be the debut as was the initial one advertised on the site

davidv@plogue
KVRian
605 posts since 3 Aug, 2001 from Montreal

Re: Plogue Chipsynth - Any details?

Post Wed Apr 18, 2018 7:35 am

mcbpete wrote:Holy crap, haven't seen a pss270 since school - That's taken me right back !
So is PortaFM going to be released first, had always thought the FC one was going to be the debut as was the initial one advertised on the site
Yeah plans are what they are, meant to be shattered. Realized FC was a "bigger one" and some of the mappers took longer to reverse engineer exactly than others... that and well I created a hardware synth on the idea too.
David Viens, Plogue Art et Technologie Inc. Montreal.
https://twitter.com/plgDavid

epiphaneia
KVRist
485 posts since 29 May, 2011 from Germany

Re: Plogue Chipsynth - Any details?

Post Wed Apr 18, 2018 1:21 pm

davidv@plogue wrote:Putting final touches on PortaFM. (YM2413/OPLL lofi 2OP FM synth, think PSS270/PSS140/SHS10) We hope to release it in early May!
... and the other 4 (?) ? :hihi:

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