One Synth Challenge #117: ModulAir by Full Bucket (Voting Time!)

VST, AU, AAX, etc. plug-in Virtual Instruments discussion
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] Peter:H [
KVRian
617 posts since 22 Sep, 2016

Post Sun Nov 25, 2018 2:53 am

schiing wrote:
Sat Nov 24, 2018 4:56 pm
Yeah, the choir (more like soprano, I guess) patch I sent you is lifted from my "experimental folder", and that combination of modules have given me all kinds of woodwinds and brass. Also, very nice strings there, Taron!
I chose two formant osc and checked out the Wikipedia Formant Freq Table, i.e. Formant "a" is f1 = 700 and f2 = 1150 with spread 0,32...

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Taron
KVRAF
2252 posts since 17 Apr, 2010 from Croatia

Re: One Synth Challenge #117: ModulAir by Full Bucket (Windows / Mac) (new Synthmaster bundle!)

Post Sun Nov 25, 2018 3:31 am

Here's a really easy way to make a Sax, using the formant and one FM osc. Doesn't get much purer than that... 8)
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Taron
KVRAF
2252 posts since 17 Apr, 2010 from Croatia

Re: One Synth Challenge #117: ModulAir by Full Bucket (Windows / Mac) (new Synthmaster bundle!)

Post Sun Nov 25, 2018 5:47 am

Still not annoyed? Well, here's a pretty wicked sax patch. ModWheel growls, Aftertouch diminishes airflow (quieter and slightly down pitch). Loads of pretty lag and well...it can be very expressive!
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ontrackp
KVRian
621 posts since 13 Jan, 2013 from United States

Re: One Synth Challenge #117: ModulAir by Full Bucket (Windows / Mac) (new Synthmaster bundle!)

Post Sun Nov 25, 2018 7:30 am

This month has been great fun -- what a terrific synth. I have a couple of feature requests (sorry Björn, I'm not a programmer so have no idea how hard any of this is!):

- make the modules moveable. It would be great to be able to re-arrange the modules to better represent signal flow. As my patches get more complicated it starts getting visually disorganized, even with several starting templates that have different configurations.
- ability to modulate envelope components. This can be done with midi controllers, but it would be great to be able to modulate the envelopes more.
- mute buttons on the amplifier modules. This would be useful when building complex sounds.

I've really enjoyed this synth -- almost endless possibilities and easy to convert thoughts to sounds, which is what a good UI is supposed to do!

Thanks!

User avatar
] Peter:H [
KVRian
617 posts since 22 Sep, 2016

Re: One Synth Challenge #117: ModulAir by Full Bucket (Windows / Mac) (new Synthmaster bundle!)

Post Sun Nov 25, 2018 7:47 am

ontrackp wrote:
Sun Nov 25, 2018 7:30 am
This month has been great fun -- what a terrific synth. I have a couple of feature requests (sorry Björn, I'm not a programmer so have no idea how hard any of this is!):

- make the modules moveable. It would be great to be able to re-arrange the modules to better represent signal flow. As my patches get more complicated it starts getting visually disorganized, even with several starting templates that have different configurations.
- ability to modulate envelope components. This can be done with midi controllers, but it would be great to be able to modulate the envelopes more.
- mute buttons on the amplifier modules. This would be useful when building complex sounds.

I've really enjoyed this synth -- almost endless possibilities and easy to convert thoughts to sounds, which is what a good UI is supposed to do!

Thanks!
+1 to all your suggestions and I would add a feature request for stable OSCs. I Did some experiments on my track today, but I wasn't able to get the OSC more stable. Actually this renders my bdr a horrible piece of unstable noize.
Additionaly I would love to have "stable" patches. I have one with a Delay module in it and it sounds different each time I load the patch...hm?
And last but not least I would love to see the worlds of control signals and audio signals merged together and become one. That would allow for Filter FM with a "real" OSC.

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] Peter:H [
KVRian
617 posts since 22 Sep, 2016

Re: One Synth Challenge #117: ModulAir by Full Bucket (Windows / Mac) (new Synthmaster bundle!)

Post Sun Nov 25, 2018 8:02 am

Updated my track with subtle additions and tried to "optimize" my BDR, but as reported earlier the lack of stable oscillators makes my BDR suck: viewtopic.php?p=7222405#p7222405
Updated the stats with estimated numbers of FX..."estimated" only because it's so easy to place FX anywhere in Bitwig. Standard Delay for instance has a FX slot in the FB-loop, then there are "Containers" like Mid/Side and Multiband which digest any number of FX in each of the Container slots/bands. It's quite hard to keep track of everything and on top of that, I'm too lazy to do my accountants chores. I rather want to work on my patches and sounds ;-)

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Taron
KVRAF
2252 posts since 17 Apr, 2010 from Croatia

Re: One Synth Challenge #117: ModulAir by Full Bucket (Windows / Mac) (new Synthmaster bundle!)

Post Sun Nov 25, 2018 8:07 am

Right click on a module allows you to change it's slot position, by the way. Rearranging works well. What I noticed as a little exhausting is the naming of modules. Sounds weird, possibly, but I would enjoy being able to name a module myself.

I noticed a really weird bug, using MuLab, but I'm not sure, if it is DAW related. It can happen, that adding a new instance can screw up certain parameters in "possibly" the last instance before. I keep having this strange thing, where the comb filter frequency changes to 16 (0) then. It's not a consistent issue I'm aware of, but it indicates that new instances can affect previous instances or "last active" instances. :shrug:

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schiing
KVRist
224 posts since 27 Oct, 2015

Re: One Synth Challenge #117: ModulAir by Full Bucket (Windows / Mac) (new Synthmaster bundle!)

Post Sun Nov 25, 2018 8:16 am

] Peter:H [ wrote:
Sun Nov 25, 2018 2:53 am
schiing wrote:
Sat Nov 24, 2018 4:56 pm
Yeah, the choir (more like soprano, I guess) patch I sent you is lifted from my "experimental folder", and that combination of modules have given me all kinds of woodwinds and brass. Also, very nice strings there, Taron!
I chose two formant osc and checked out the Wikipedia Formant Freq Table, i.e. Formant "a" is f1 = 700 and f2 = 1150 with spread 0,32...
Thanks for the tip - yeah, Wikipedia is your friend. I could certainly be a bit more scientific about my programming. My default starting point when I start exploring a new synth is basically "mash a lot of stuff together and see what happens." But real knowledge is seeping through, too - I check out the theory behind it when I'm after specific sounds, and that always saves a lot of time!

ontrackp
KVRian
621 posts since 13 Jan, 2013 from United States

Re: One Synth Challenge #117: ModulAir by Full Bucket (Windows / Mac) (new Synthmaster bundle!)

Post Sun Nov 25, 2018 9:30 am

Taron wrote:
Sun Nov 25, 2018 8:07 am
Right click on a module allows you to change it's slot position, by the way. Rearranging works well. What I noticed as a little exhausting is the naming of modules. Sounds weird, possibly, but I would enjoy being able to name a module myself.

I noticed a really weird bug, using MuLab, but I'm not sure, if it is DAW related. It can happen, that adding a new instance can screw up certain parameters in "possibly" the last instance before. I keep having this strange thing, where the comb filter frequency changes to 16 (0) then. It's not a consistent issue I'm aware of, but it indicates that new instances can affect previous instances or "last active" instances. :shrug:
I will try that. Thanks! Strike it from the request list!

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z.prime
KVRAF
1679 posts since 29 Sep, 2011

Re: One Synth Challenge #117: ModulAir by Full Bucket (Windows / Mac) (new Synthmaster bundle!)

Post Sun Nov 25, 2018 9:46 am

I'd say keep it on the request list to drag modules between slots. I've wanted to do that a lot, it's just a lot slower to right click and think about which # is the right one...

User avatar
Taron
KVRAF
2252 posts since 17 Apr, 2010 from Croatia

Re: One Synth Challenge #117: ModulAir by Full Bucket (Windows / Mac) (new Synthmaster bundle!)

Post Sun Nov 25, 2018 10:21 am

Agreed, BUT if you start dragging stuff around already, I would completely LOVE to drag around input choices, including [ctrl]+drag to copy! You know what I mean? It's not about dragging modules into input slots, while that would be awesome already. Imagine dragging a module into an input slot, where it then recognizes the module and opens a requester for choices (dual something A or B, for example, you know). But you may also just drag chosen inputs around, including the option to copy, like I already said. This would make this brilliant for editing!

ontrackp
KVRian
621 posts since 13 Jan, 2013 from United States

Re: One Synth Challenge #117: ModulAir by Full Bucket (Windows / Mac) (new Synthmaster bundle!)

Post Sun Nov 25, 2018 10:25 am

Another thing that would be great, would be if you could switch the underlying module and not lose the modulations.

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z.prime
KVRAF
1679 posts since 29 Sep, 2011

Re: One Synth Challenge #117: ModulAir by Full Bucket (Windows / Mac) (new Synthmaster bundle!)

Post Sun Nov 25, 2018 10:46 am

Also, it would be great if it had an init song that somehow won me another OSC :-P

TheNeverScene
KVRian
526 posts since 1 Dec, 2016

Re: One Synth Challenge #117: ModulAir by Full Bucket (Windows / Mac) (new Synthmaster bundle!)

Post Sun Nov 25, 2018 4:27 pm

Hahahaha....man, this crowd is brutal! :D
Just a touch of EQ and a tickle of compression

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Taron
KVRAF
2252 posts since 17 Apr, 2010 from Croatia

Re: One Synth Challenge #117: ModulAir by Full Bucket (Windows / Mac) (new Synthmaster bundle!)

Post Mon Nov 26, 2018 2:24 pm

Wowsa, I'm playing around with my growly sax... well...only used carefully, but it's fascinating:
https://soundcloud.com/taronium/saxygrowl/s-aTgZ0
(Very daring harmony progression, I know... :oops: )

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