One Synth Challenge #119: Waverazor 2 by Tracktion (Jasinski Wins!)
- KVRAF
- 2094 posts since 22 Sep, 2016
@ ALL - Question:
Using Waverazor as FX Unit, i.e. use the Oscillator Audio-In Feature is allowed?
Yes or No?
Using Waverazor as FX Unit, i.e. use the Oscillator Audio-In Feature is allowed?
Yes or No?
- KVRist
- 429 posts since 4 Jun, 2018 from The UK
I'd say it's ok if the audio coming in is from Waverazor. I think that's the technique Leonard was using before with his 1bit style piece.
- KVRian
- 575 posts since 27 Oct, 2015
I agree.
All Ted Mountainé's Songs on Spotify | Soundcloud | Twitter | His Latest Videos
The Byte Hop, the virtual home of Ted Mountainé – news as they might have happened.
The Byte Hop, the virtual home of Ted Mountainé – news as they might have happened.
- KVRian
- 575 posts since 27 Oct, 2015
[deleted]
Last edited by schiing on Sat Jan 26, 2019 6:10 pm, edited 1 time in total.
All Ted Mountainé's Songs on Spotify | Soundcloud | Twitter | His Latest Videos
The Byte Hop, the virtual home of Ted Mountainé – news as they might have happened.
The Byte Hop, the virtual home of Ted Mountainé – news as they might have happened.
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Leonard Bowman Leonard Bowman https://www.kvraudio.com/forum/memberlist.php?mode=viewprofile&u=422028
- KVRist
- 193 posts since 4 Jul, 2018 from the nest
I personally see no issue with using the Synth for its effects.
And while the snippet i posted here doesn't use the effect, i did set up a patch to crush the sound to a single bit (sort of). If i didn't do this within the synth, it would most definitely be against OSC rules.
Might stick that on my current project just to see what it would sound like. I'm attaching it. feel free to try it yourself.
There might also be a better (more accurate) way to make the effect in WaveRazor, if you actually read the manual and take time to comprehend the Bit Offen.
That's all you are doing, just with a little more freedom of routing.ANY Built-in effects native to the plug-in itself may be used. (So built in chorus / modulation / heavy overdrive / etc is allowed)
And while the snippet i posted here doesn't use the effect, i did set up a patch to crush the sound to a single bit (sort of). If i didn't do this within the synth, it would most definitely be against OSC rules.
Might stick that on my current project just to see what it would sound like. I'm attaching it. feel free to try it yourself.
There might also be a better (more accurate) way to make the effect in WaveRazor, if you actually read the manual and take time to comprehend the Bit Offen.
You do not have the required permissions to view the files attached to this post.
mostly here for the One Synth Challenge
you can hear some of my newest music at: https://wrenharmonic.bandcamp.com/ or https://www.youtube.com/@wrenharmonic
you can hear some of my newest music at: https://wrenharmonic.bandcamp.com/ or https://www.youtube.com/@wrenharmonic
- KVRian
- 575 posts since 27 Oct, 2015
I'd say use a phace/Auplant tag this time, so everyone can connect the dots if the name change is still pending by voting time. You can always change it on Soundcloud later on (unless that's a pro only option? I don't think it is).
My KVR user name and my "artist" name are not the same, so I always start by uploading my tracks to Soundcloud with the song title only, so I don't get my KVR name in the url. Then I edit my title and include the "schiing" tag, at least for the duration of the contest - I can always remove it later.
All Ted Mountainé's Songs on Spotify | Soundcloud | Twitter | His Latest Videos
The Byte Hop, the virtual home of Ted Mountainé – news as they might have happened.
The Byte Hop, the virtual home of Ted Mountainé – news as they might have happened.
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- KVRian
- 653 posts since 13 May, 2017 from Virginia
tbh I don't have the time to learn this synth just due to ui. I have limited time a month (as do I expect everyone does) and I just feel like the ui hampers rather than enables me. fwiw, I really liked the sound from the synth, and I appreciate the concept. I suppose there are others out there, but this reminds me of Quilcoms WC Version 2 in terms of concept, with a much worse UI execution. For those not aware of Quilcom: http://flowstoners.com/quilcom
WC 2 gives you enveloped wave segments with level controls and a modulator matrix. Quilcom has incredible concepts, but sadly they are windows only. Also (probably due to Flowstone) they have occasionally crashed on me. Regardless, nearly all his synths are out of the box musical with really well thought out sound design workflows. https://www.youtube.com/watch?v=SDAnca_9oXc
I really think a complete revamp of the this months synth is in order. Thanks for developing it, but please consider it!
My favorite part of this synth was the Filter collection. It's really obvious some great engineering was put into this. I just think it needs some better UI to bring that talent to the forefront. I hope this doesn't come across as being condescending or rude, just a guy who's frustrated he doesn't have more time to commit and wishing he did.
WC 2 gives you enveloped wave segments with level controls and a modulator matrix. Quilcom has incredible concepts, but sadly they are windows only. Also (probably due to Flowstone) they have occasionally crashed on me. Regardless, nearly all his synths are out of the box musical with really well thought out sound design workflows. https://www.youtube.com/watch?v=SDAnca_9oXc
I really think a complete revamp of the this months synth is in order. Thanks for developing it, but please consider it!
My favorite part of this synth was the Filter collection. It's really obvious some great engineering was put into this. I just think it needs some better UI to bring that talent to the forefront. I hope this doesn't come across as being condescending or rude, just a guy who's frustrated he doesn't have more time to commit and wishing he did.
- KVRist
- 127 posts since 24 Feb, 2012
I don't think I can do it. This synth is just irritating me so freaking much. Unremarkable capabilities hidden behind one of the most obtuse UIs I've ever seen. Hell, I've used command line interfaces that were more intuitive.
Disco flangus shenanigans
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- KVRian
- 800 posts since 20 Oct, 2003 from Seattle
- KVRAF
- 2094 posts since 22 Sep, 2016
Experiment with Chained Envelopes:
All Envelopes can output their envelope and trigger signals at the beginning of each stage as well.
How you can chain envelopes -step by step:
0. Load init patch
1. Add Envelope 1 - The gate emitter: Setup the envelope after your liking, set levels and times and all you like.
2. Add Envelope 2 - The gate receiver: set the (pre-)delay value to say 10 seconds, other stages at your liking. Also set the envelope to "freerun". Without (pre-)delay even a freerun Env seems to be triggerd by the key gate!? Seems like a "bug" to me...
3. OSC 2 and 3: Set their R level to zero, set all segements to "track mode" Main OSC. Reason is we can then control all levels by the R level parameter rather than by the level for each segement. It's easier to set up routing, it requires less destinations, i.e. one per OSC and not for all segements.
4. Matrix Route 1: Source is Envelope 1, select for instance "gate out dcy", Destination is Envelope 2 "reset trigger"
5. Matrix Route 2: Source is Envelope 2 output, Destinations are OSC 2 and 3 over all levels.
Result:
When you now press a key the OSC2 and 3 will only come in after a certain amount of time which depends on the settings of Envelope 1 and the stage that you have selected to send the gate signal.
Note:
The decay setting is a workaround - if you plan to have a chained envelope set in after more then 10 seconds this will not work...as I said, seems like a bug to me, that freerun envelopes are triggerd by key press gates
Please check out Attachment - Note: Just remofe the ".zip" postfix, it's only there to cheat kvr upload restrictions. then import.
Tipp from nerdistan:
Anybody willing to build endless intertwind chain...I mean what if Envelope 2 retriggers Envelope 1 after a while... who knows when you don't try it out.
] Peter:H [
All Envelopes can output their envelope and trigger signals at the beginning of each stage as well.
How you can chain envelopes -step by step:
0. Load init patch
1. Add Envelope 1 - The gate emitter: Setup the envelope after your liking, set levels and times and all you like.
2. Add Envelope 2 - The gate receiver: set the (pre-)delay value to say 10 seconds, other stages at your liking. Also set the envelope to "freerun". Without (pre-)delay even a freerun Env seems to be triggerd by the key gate!? Seems like a "bug" to me...
3. OSC 2 and 3: Set their R level to zero, set all segements to "track mode" Main OSC. Reason is we can then control all levels by the R level parameter rather than by the level for each segement. It's easier to set up routing, it requires less destinations, i.e. one per OSC and not for all segements.
4. Matrix Route 1: Source is Envelope 1, select for instance "gate out dcy", Destination is Envelope 2 "reset trigger"
5. Matrix Route 2: Source is Envelope 2 output, Destinations are OSC 2 and 3 over all levels.
Result:
When you now press a key the OSC2 and 3 will only come in after a certain amount of time which depends on the settings of Envelope 1 and the stage that you have selected to send the gate signal.
Note:
The decay setting is a workaround - if you plan to have a chained envelope set in after more then 10 seconds this will not work...as I said, seems like a bug to me, that freerun envelopes are triggerd by key press gates
Please check out Attachment - Note: Just remofe the ".zip" postfix, it's only there to cheat kvr upload restrictions. then import.
Tipp from nerdistan:
Anybody willing to build endless intertwind chain...I mean what if Envelope 2 retriggers Envelope 1 after a while... who knows when you don't try it out.
] Peter:H [
You do not have the required permissions to view the files attached to this post.
- KVRAF
- 2094 posts since 22 Sep, 2016
Okay, here's now something special:
Chained Envelope with modulated delay time madness patch ... don't use if you want reeze, violins or basoons ... it's an experiment that shows what is possible.
Note: Remove ".zip" postfix it's only there to cheat kvr upload restrictions. then import in waverazor.
Chained Envelope with modulated delay time madness patch ... don't use if you want reeze, violins or basoons ... it's an experiment that shows what is possible.
Note: Remove ".zip" postfix it's only there to cheat kvr upload restrictions. then import in waverazor.
You do not have the required permissions to view the files attached to this post.
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- KVRist
- 406 posts since 21 Mar, 2015
I had struggled with a track title name, I might use that as the track title now. what I got going on is truly questionable, I almost felt like abandoning it but I will try a few things.
@PeterH never knew about that, will try it some time again...
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- KVRian
- 711 posts since 11 Mar, 2014 from Netherlands
Phace-palm...
Ok, I'll leave now.
Ok, I'll leave now.
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- KVRist
- 406 posts since 21 Mar, 2015