Because some algorithms are better than others?mungbeans wrote: ↑Wed Jan 09, 2019 8:39 pm If all filters in soft synths are just code, i.e. just algorithms. It's just software so there's no intrinsic physical component limiting or shaping the sound of the filter. Change or tweak the algorithm and the dev can change the sound of the filter.
So why do some soft synths have much much better sounding filters than others?
I guess it's also always a performance/sound consideration. I think Dune 3 just set the threshold for analog modelling in the filters and comparatively low CPU consumption. I really hope that other developers will get to that level of quality in similarly featured synths.