Re: One Synth Challenge #122: Surge (Win/Mac/Linux) (New Prize: SoundGym, 6 month subscription)

VST, AU, AAX, etc. plug-in Virtual Instruments discussion
TheNeverScene
KVRian
625 posts since 1 Dec, 2016

Post Tue Apr 02, 2019 10:24 am

LOLOL That is crazy. Gettin' down in town square! I hope all of those unruly hooligans don't get out of hand... Oh wait, maybe I do want that!
Just a touch of EQ and a tickle of compression

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Guenon
KVRAF
1600 posts since 17 Jun, 2005

Re: Re: One Synth Challenge #122: Surge (Win/Mac/Linux friendly!)

Post Tue Apr 02, 2019 11:23 am

:party:

But yeah no, I think I need to warp somewhere else from there if I wish to salvage a whole tune this month...

baconpaul
KVRist
65 posts since 25 Dec, 2018

Re: Re: One Synth Challenge #122: Surge (Win/Mac/Linux friendly!)

Post Tue Apr 02, 2019 12:06 pm

Hi! We’ve just released 1.6.0-beta-8. KVR made me change the text to post it here as well as in the other Surge thread, so you also get this sentence. It is available (as always) at

https://surge-synthesizer.github.io

and the changelog detailing the differences are

https://surge-synthesizer.github.io/man ... eslog.html

1.6.0-beta-8 fixes two bugs which had been reported frequently. The “Click and Pop” bug where sometimes Surge would just go unstable and make a massive one channel blast is fixed, and a memory leak, which we suspect was causing problems when you played “lots of notes” or “for a long time” are fixed.

Recommend everyone updates to 1.6.0-beta-8.

Enjoy!

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schiing
KVRist
280 posts since 27 Oct, 2015

Re: Re: One Synth Challenge #122: Surge (Win/Mac/Linux friendly!)

Post Tue Apr 02, 2019 12:36 pm

Your WiP's are so amazing and interesting to me, Michael. I think it's because we have a 100% different approach to where we start. I usually start with some block chords and melodic improvisation, but I'm never anywhere close to the rhythmic drive you can muster in what seems like a matter of minutes!

Guenon, I was in Berlin twenty years later, and I didn't hear anything like that! Then again, I was going through my Hildegard von Bingen phase at the time.

In regards to wavetables, I think it's safe to assume that we can use anything that comes bundled with the synth itself. I'm pretty sure the guys in charge would've stated it explicitly if certain parts of the synth were off limits. The problems seem to arise with import functionality, at least as I understand it.

That being said, one of my favorite challenges in OSC is to make percs with pure synthesis, so I take this opportunity to say that all my kicks and snares will be made with generator oscillators - God forbid, I don't want anyone thinking I'm using custom-made attacks! Hey, cool - I'm a purist!

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Guenon
KVRAF
1600 posts since 17 Jun, 2005

Re: Re: One Synth Challenge #122: Surge (Win/Mac/Linux friendly!)

Post Tue Apr 02, 2019 12:52 pm

schiing wrote:
Tue Apr 02, 2019 12:36 pm
In regards to wavetables, I think it's safe to assume that we can use anything that comes bundled with the synth itself. I'm pretty sure the guys in charge would've stated it explicitly if certain parts of the synth were off limits.
:tu:

I think that's the best possible way to go about it.
schiing wrote:
Tue Apr 02, 2019 12:36 pm
Guenon, I was in Berlin twenty years later, and I didn't hear anything like that! Then again, I was going through my Hildegard von Bingen phase at the time.
Haha! :D ... (*Cough* elitist *cough*) .. Nooo, just kidding! But yeah, in all seriousness, I honestly tried to get an authentic sounding 90s street rave type of thing going there, but it turned out too much of a parody of itself. Also in a serious vein, I have nothing against the stuff from "the rave years", used to party to it myself :P

TheNeverScene
KVRian
625 posts since 1 Dec, 2016

Re: Re: One Synth Challenge #122: Surge (Win/Mac/Linux friendly!)

Post Tue Apr 02, 2019 1:06 pm

Hey, Terje, right back at ya my man. :hug:

I'm really liking Surge's FM2 module for drums and it also worked well for me on my ride, so curious how crashes might turn out. Once you dial in a sort of atonal hand drum bonk, it's "quick" work using that as a template for the rest of the kit, and it's always nice to be able to assign the noise it's own envelope.
Just a touch of EQ and a tickle of compression

TheNeverScene
KVRian
625 posts since 1 Dec, 2016

Re: Re: One Synth Challenge #122: Surge (Win/Mac/Linux friendly!)

Post Tue Apr 02, 2019 1:11 pm

Guenon, those guys getting rowdy were a trip.
Just a touch of EQ and a tickle of compression

functionform
KVRist
318 posts since 13 May, 2017 from Virginia

Re: Re: One Synth Challenge #122: Surge (Win/Mac/Linux) (New Prize: SoundGym, 6 month subscription)

Post Tue Apr 02, 2019 10:24 pm

Thanks in advance for all my annoying questions. I feel like I ask this of every synth I start using - is there someway to increase the depth of the pitch modulation? I set LFO1 to Pitch at 14, with max Magnitude and its pretty small (14 semitone max?) I feel like.

mclstr
KVRist
135 posts since 13 Dec, 2016 from Tucson, AZ, USA

Re: Re: One Synth Challenge #122: Surge (Win/Mac/Linux) (New Prize: SoundGym, 6 month subscription)

Post Wed Apr 03, 2019 3:06 am

I'm experiencing some random bugs using Surge in Bitwig Linux. I've tried the latest nightly, the recent beta and the official release.
The official release seems the most stable for me at this time, but I'll keep trying the nightlies.
Working around bugs and still learning a new synth makes for slow going, but I think I am really liking Surge.

baconpaul
KVRist
65 posts since 25 Dec, 2018

Re: Re: One Synth Challenge #122: Surge (Win/Mac/Linux) (New Prize: SoundGym, 6 month subscription)

Post Wed Apr 03, 2019 3:41 am

mclstr wrote:
Wed Apr 03, 2019 3:06 am
I'm experiencing some random bugs using Surge in Bitwig Linux. I've tried the latest nightly, the recent beta and the official release.
The official release seems the most stable for me at this time, but I'll keep trying the nightlies.
Working around bugs and still learning a new synth makes for slow going, but I think I am really liking Surge.
Linux works fairly well but is definitely the least mature platform. Any bugs you find would be appreciated. If you can raise them as issues in https://github.com/surge-synthesizer/surge that would be great. If you put them here @z.prime or I will see em too most likely.

What sort of bugs are you seeing? Curious what their nature is!

Thanks

baconpaul
KVRist
65 posts since 25 Dec, 2018

Re: Re: One Synth Challenge #122: Surge (Win/Mac/Linux) (New Prize: SoundGym, 6 month subscription)

Post Wed Apr 03, 2019 3:50 am

functionform wrote:
Tue Apr 02, 2019 10:24 pm
Thanks in advance for all my annoying questions. I feel like I ask this of every synth I start using - is there someway to increase the depth of the pitch modulation? I set LFO1 to Pitch at 14, with max Magnitude and its pretty small (14 semitone max?) I feel like.
So you found the 14 semitones (set pitch to min and modulate to max with single LFO). With one LFO and one OSC that's the best you can do.

The LFO's stack though. So if you have another LFO you can also use it to also modulate the pitch by 14 and then your total range is 28. If the LFOs have different rates you can even get beating and so on. You get the idea.

I know this isn't a great solution. But best I can figure out to do with surge now.

baconpaul
KVRist
65 posts since 25 Dec, 2018

Re: Re: One Synth Challenge #122: Surge (Win/Mac/Linux) (New Prize: SoundGym, 6 month subscription)

Post Wed Apr 03, 2019 3:52 am

baconpaul wrote:
Wed Apr 03, 2019 3:50 am
functionform wrote:
Tue Apr 02, 2019 10:24 pm
Thanks in advance for all my annoying questions. I feel like I ask this of every synth I start using - is there someway to increase the depth of the pitch modulation? I set LFO1 to Pitch at 14, with max Magnitude and its pretty small (14 semitone max?) I feel like.
So you found the 14 semitones (set pitch to min and modulate to max with single LFO). With one LFO and one OSC that's the best you can do.

The LFO's stack though. So if you have another LFO you can also use it to also modulate the pitch by 14 and then your total range is 28. If the LFOs have different rates you can even get beating and so on. You get the idea.

I know this isn't a great solution. But best I can figure out to do with surge now.
Ha I just learned something new about surge.

On the pitch slider do "Right Mouse / Extend Range". This makes the pitch slider have range -84 to +84 rather than -7 to +7

Then you can modulate as far as you want. So do that instead of my original answer.

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schiing
KVRist
280 posts since 27 Oct, 2015

Re: Re: One Synth Challenge #122: Surge (Win/Mac/Linux) (New Prize: SoundGym, 6 month subscription)

Post Wed Apr 03, 2019 4:27 am

Hey, that snappy popup menu for waveforms wasn't there before, right?? I've been clicking through them one by one for a couple of months now - how sad it would be if that was only a random bug when I installed it back in January!

Anyway, thanks for adding it if you did - a million times easier to work with waveforms now.

baconpaul
KVRist
65 posts since 25 Dec, 2018

Re: Re: One Synth Challenge #122: Surge (Win/Mac/Linux) (New Prize: SoundGym, 6 month subscription)

Post Wed Apr 03, 2019 4:37 am

schiing wrote:
Wed Apr 03, 2019 4:27 am
Hey, that snappy popup menu for waveforms wasn't there before, right?? I've been clicking through them one by one for a couple of months now - how sad it would be if that was only a random bug when I installed it back in January!

Anyway, thanks for adding it if you did - a million times easier to work with waveforms now.
Yeah we fixed that in mid january. We've fixed - literally - a few hundred other things since. Full change log is at

https://surge-synthesizer.github.io/man ... eslog.html

TheNeverScene
KVRian
625 posts since 1 Dec, 2016

Re: Re: One Synth Challenge #122: Surge (Win/Mac/Linux) (New Prize: SoundGym, 6 month subscription)

Post Wed Apr 03, 2019 4:38 am

functionform wrote:
Tue Apr 02, 2019 10:24 pm
Thanks in advance for all my annoying questions. I feel like I ask this of every synth I start using - is there someway to increase the depth of the pitch modulation? I set LFO1 to Pitch at 14, with max Magnitude and its pretty small (14 semitone max?) I feel like.
If you right click on most of the sliders, there's an "extend range" option that really opens things up.
Last edited by TheNeverScene on Wed Apr 03, 2019 8:35 am, edited 1 time in total.
Just a touch of EQ and a tickle of compression

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