Kawai K1 as VSTi - Nils' K1v is here

VST, AU, AAX, etc. plug-in Virtual Instruments discussion
KVRist

Topic Starter

274 posts since 22 Oct, 2004 from Neuss, Germany

Post Wed Jul 21, 2021 9:04 am

kneelherring wrote:
Tue Jul 20, 2021 8:05 am
dependency walker states the following required dll files are not present.

DWMAPI.DLL
D2D1.DLL
DWRITE.DLL

seems they are all related to graphical elements?
would you consider a gui-less build (even as a one off), permitting use on xp with an external midi editor? (simple fix?)

cheers
Yes that is correct, the only reason why I am unable to support Windows XP is the GUI. I use VSTGUI and they dropped support for XP, or, GDI (non-plus) to be precise, quite a while ago.

This is also the case for the Juce framework, so anyone that wants to support XP can't use either of the two main frameworks for GUI.

I never thought that a headless version might be useful, doing that is pretty much straightforward as I already have a headless build locally to test on environments that do not necessarily have any desktop, such as Raspberry Pi, Servers & such.
bwwd wrote:
Wed Jul 21, 2021 6:40 am
IMO dev should separate the sourcecode and open it up for samples then charge $$$ for it.
I am unable to charge any money for it as I have permission by Kawai to distribute these plugins under the condition that they are free.

I've got plenty of reports that the VST3 is making problems, I'm gonna look into that. At the same time, some people do not seem have problems, Cubase owners of example. This is a bit weird.
https://k1v.nilsschneider.de - Kawai K1 emulated as VSTi/AU
https://heatvst.com - Android Synthesizer with full VST integration
https://gpuimpulsereverb.de - Use your GPU as reverberation DSP

KVRist
482 posts since 27 Feb, 2007

Post Wed Jul 21, 2021 10:49 am

Change the skin, change rom samples - you have your own synth.Only rom samples were from original synth, the rest was done by You, your code, you can do derivatives of it with your own added
features.
+ Slap unison on it , maybe filter , sample some synths, id definitely take advantage of this engine.

----
Oh man... i spent like 2 evenings, about 10 hours total to make my presets in KV1, saved them using bank export to syx... i load it up today and its all gone, it saved just first preset :cry:
This is quite horrible, how could this happen? This part of this synth definitely needs some work, and some different format to export all settings you make to banks and individual sounds as one package.
It just reset all my custom patches to default ones... very uncool.I lost everything.
Theres just no way that it exports any bank at all, just look at the size of the syx file, just one kilobyte.IT only exported singles bank, multis werent exported and arent exported at all... i wish i knew that.Or export should be grayed out when youre on multi panel.
I also still dont know if bank export of multis would contain singles as well, because i did edit the singles to create new multis sounds.So IMO it should export both anyway.There shouldnt be option to export just singles or just banks, maybe to import singles only or banks only, but never to export just one of these adn they depend on each other heavily currently.
But its a life lesson i guess, never trust any save feature and check the file in txt editor at least to see the content and filesize.

User avatar
KVRAF
7681 posts since 11 Jun, 2006

Post Wed Jul 21, 2021 2:23 pm

kneelherring wrote:
Tue Jul 20, 2021 8:05 am
layzer wrote:
Fri Jul 03, 2020 6:01 pm
Nils Schneider wrote:
Fri Jul 03, 2020 1:57 am
layzer wrote:
Thu Jul 02, 2020 11:30 pm
crashes with dll errors.
Could you copy the error message? I didn't test on XP but I didn't implement anything Vista+ specific so it should work, in theory at least :) I'm going to try it in a virtual machine.
hi and thanks for your support of us rare vintage OS affectionados. :D

well, the error says it cant find dwmapi.dll am i missing some kind of runtime?
im using winxp sp3 x32.
dependency walker states the following required dll files are not present.

DWMAPI.DLL
D2D1.DLL
DWRITE.DLL

seems they are all related to graphical elements?
would you consider a gui-less build (even as a one off), permitting use on xp with an external midi editor? (simple fix?)

cheers
nahhh, i got M1, ravity and purity that satisfy my rompler needs
in winxp with no hassles.
HW SYNTHS [KORG T2EX - AKAI AX80 - YAMAHA SY77 - ENSONIQ VFX]
HW MODULES [OBi M1000 - ROLAND MKS-50 - ROLAND JV880 - KURZ 1000PX]
SW [CHARLATAN - OBXD - OXE - ELEKTRO - MICROTERA - M1 - SURGE - RMiV]
DAW [ENERGY XT2/1U RACK WINXP / MAUDIO 1010LT PCI]

KVRer
7 posts since 13 May, 2006

Post Wed Jul 21, 2021 5:07 pm

Nils Schneider wrote:
Wed Jul 21, 2021 9:04 am

I never thought that a headless version might be useful, doing that is pretty much straightforward as I already have a headless build locally to test on environments that do not necessarily have any desktop, such as Raspberry Pi, Servers & such.

i would find that useful. i was actually planning on dedicating a separate laptop to k1v in order to use it in an xp based studio, controlled via an editor from xp, but a headless version would be much more versatile and simple.

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