One Synth Challenge #150: TAL-NoiseMaker (Aiynzahev wins!)
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- KVRAF
- 1574 posts since 28 Jul, 2006
How are mseg points being manipulated? Through the preset files?
Also, why did ELEX get so angry??
Also, why did ELEX get so angry??
- KVRAF
- 2133 posts since 29 Sep, 2011
- KVRian
- 570 posts since 29 Nov, 2019
I didn't. Get angry, that is. Merely annoyed. By the clear suggestion that the finding of hacks like these would be indicative of a deep level of "skill and understanding" and as such should be considered when voting. Not the application of the hack, just the finding of it.
AFAIK know the challenge is not even about that, it's about showing one can get a given instrument to work in the context of a track with restrained use of effects.
- KVRian
- 570 posts since 29 Nov, 2019
- KVRAF
- 4014 posts since 29 Jun, 2011 from USA
Are we allowed to force a track to mono using the DAW? For example I want to use the onboard reverb but it's too wide or I want the resulting track to be mono. Thanks
Aiynzahev-sounds
Sound Designer - Soundsets for Pigments, Repro, Diva, Virus TI, Nord Lead 4, Serum, DUNE2, Spire, and others
Sound Designer - Soundsets for Pigments, Repro, Diva, Virus TI, Nord Lead 4, Serum, DUNE2, Spire, and others
- KVRAF
- 2133 posts since 29 Sep, 2011
- KVRAF
- 4014 posts since 29 Jun, 2011 from USA
I also really like the onboard chorus but it's too wide for a lot of what I want, it sounds great in mono though.
Aiynzahev-sounds
Sound Designer - Soundsets for Pigments, Repro, Diva, Virus TI, Nord Lead 4, Serum, DUNE2, Spire, and others
Sound Designer - Soundsets for Pigments, Repro, Diva, Virus TI, Nord Lead 4, Serum, DUNE2, Spire, and others
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- KVRist
- 195 posts since 16 Mar, 2018 from Canada
Thanks Elex. I tried to cut off the extremely high frequencies, but still didn't seem to make a difference. Still tackling the problem. Hopefully it doesn't discourage me from entering this month.
- KVRist
- 383 posts since 3 Oct, 2019
Bass frequencies carry way more energy, so I'd rather suggest a lowcut at, say, 25 or 30 Hz. See if that makes a difference....Aro wrote: ↑Sat Aug 07, 2021 11:33 pmThanks Elex. I tried to cut off the extremely high frequencies, but still didn't seem to make a difference. Still tackling the problem. Hopefully it doesn't discourage me from entering this month.
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- KVRAF
- 1574 posts since 28 Jul, 2006
Yeah I dunno. First they asked if it was even allowed in the first place. Then they made a comment about how it would be interesting to see how technical achievement would be valued vs composition, (which is really up to the individual voter). I don't see anything to get upset or annoyed by in their post, I think you've overreacted.ELEX wrote: ↑Sat Aug 07, 2021 4:26 pmI didn't. Get angry, that is. Merely annoyed. By the clear suggestion that the finding of hacks like these would be indicative of a deep level of "skill and understanding" and as such should be considered when voting. Not the application of the hack, just the finding of it.
AFAIK know the challenge is not even about that, it's about showing one can get a given instrument to work in the context of a track with restrained use of effects.
- KVRAF
- 2094 posts since 22 Sep, 2016
Here's a drum patch in the attached zip. Unzip the ".noisemakerpreset" to the patch directory.
It uses amplitude modulation by the splinepoint hack ...
It consists of two main parts:
a.) programmatically generated spline points of a "noise burst" (Random generator)
b.) programmatically generated "sine" with constantely decreasing frequency towards the end.
a.) and b.) are blended over with a blendFactor (inverted exp function) like: a*blendfactor+b*(1-blendfactor). Meaning in the begining theres a short noise burst folowed by the "sine" body. It's 4000 spline points.
You can play with the "factor", i.e. set it to "x32"... probably this will give you a nice etom... but who I am... to tell you stuff...
Anyway... Nobody used the zombie patch I have posted before, right ... a patch that can "nearly say" zombie if you listen carefully. It's not a sample. It's just a excel sheet of numbers (okay - on that I have extracted from wavosaur, but actually only a textfile with numbers between -1 and 1 , that I have loaded into my java programm and emittted splinepoints. Just making fun of you guys...
It uses amplitude modulation by the splinepoint hack ...
It consists of two main parts:
a.) programmatically generated spline points of a "noise burst" (Random generator)
b.) programmatically generated "sine" with constantely decreasing frequency towards the end.
a.) and b.) are blended over with a blendFactor (inverted exp function) like: a*blendfactor+b*(1-blendfactor). Meaning in the begining theres a short noise burst folowed by the "sine" body. It's 4000 spline points.
You can play with the "factor", i.e. set it to "x32"... probably this will give you a nice etom... but who I am... to tell you stuff...
Anyway... Nobody used the zombie patch I have posted before, right ... a patch that can "nearly say" zombie if you listen carefully. It's not a sample. It's just a excel sheet of numbers (okay - on that I have extracted from wavosaur, but actually only a textfile with numbers between -1 and 1 , that I have loaded into my java programm and emittted splinepoints. Just making fun of you guys...
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Last edited by ] Peter:H [ on Sun Aug 08, 2021 7:09 pm, edited 1 time in total.
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- KVRist
- 195 posts since 16 Mar, 2018 from Canada
@ Elex, thanks for the encouragement to look past what one person thinks, and keep participating even if my technical abilities aren't as advanced as most of everyone here. I'm here to learn. And I'm glad there is a diversity of opinions as to how everyone judges entries.
@PeterH, a patch that nearly says "zombie" is pretty impressive
@PeterH, a patch that nearly says "zombie" is pretty impressive
- KVRAF
- 2133 posts since 29 Sep, 2011
I will reiterate: attempting to emulate waveform playback using sample playback and wavetable oscillators is definitely against the spirit of the rules. I would proffer that an extrapolation of this is: attempting to emulate waveform playback by any means including populating an LFO with points effectively from a sample (or a synthesized sample) is against the spirit of the rules. Sadly, Vital with its voice synthesis contradicts this and I would say should be allowed. Oh, the Ostensibly Sorely Confused rules.