The evolution of Enzyme

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John [Humanoid Sound Sys]
KVRist
399 posts since 13 Mar, 2006 from Queensland, Australia

Post Mon May 30, 2011 9:42 am

Hi Everyone,

I just wanted to officially let you know that I am currently working on developing Scanned Synth Pro 3. Things have been very quiet recently, mainly due to the fact that I have been busy doing development work on Alchemy for Camel Audio but I just wanted to let you all know that I am still committed to maintaining and improving Scanned Synth. The next version will provide new features that will open up another whole new world of sonic possibilities.

I expect to have it completed within the next six months and I will post updates on this thread when I have more news.

Thanks for all your support :)

John.
Last edited by John [Humanoid Sound Sys] on Thu Dec 05, 2013 4:59 pm, edited 1 time in total.

Shabdahbriah
KVRAF
4813 posts since 19 Jun, 2008 from Seattle

Post Mon May 30, 2011 9:44 am

8)
Perception is the ultimate "reality" ~ but not, the ultimate Truth.

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Bronto Scorpio
KVRAF
5555 posts since 13 Feb, 2006 from Wiesmoor, Germany

Post Mon May 30, 2011 9:45 am

Awesome :)

Cheers
Dennis

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debra1rlo
KVRAF
9733 posts since 14 Nov, 2006 from in Uranus, playin' lollipop

Post Mon May 30, 2011 9:52 am

John [Humanoid Sound Sys] wrote:BTW: Humanoid Sound Systems now finally has a Facebook presence:

http://www.facebook.com/pages/Humanoid-Sound-Systems/157476044315087

quoted to make post appear... looks like you missed a "/"

edit - oh wow, looks like you deleted your post... too bad here it is :P :hihi:



excellent news, i'm finding myself using this synth more and more. thanks for continuing to work on this awesome beast. count me as a returning customer when it's ready. :tu: :clap:
Check out our debut CD: Gitane Demone Quartet - Past The Sun on Dark Vinyl Records (featuring Rikk Agnew & Paul Roessler)
video for Past The Sun: https://www.youtube.com/watch?v=x3eCmEiWoWE

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EvilDragon
KVRAF
16895 posts since 7 Jan, 2009 from Croatia

Post Mon May 30, 2011 9:56 am

Will it have oversampling? Currently, SSP2 can alias real bad, from my experience.


Good luck in developing!

John [Humanoid Sound Sys]
KVRist
399 posts since 13 Mar, 2006 from Queensland, Australia

Post Mon May 30, 2011 10:03 am

EvilDragon wrote:Will it have oversampling? Currently, SSP2 can alias real bad, from my experience.


Good luck in developing!


Some people like the aliasing! :)

Actually, version 3 will support variable wavetable sizes with optional oversampling to prevent aliasing.

moocher
KVRist
103 posts since 11 Oct, 2006

Post Mon May 30, 2011 10:26 am

Looking forward to this.:)

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taoyoyo
KVRian
1132 posts since 6 Jul, 2005

Post Mon May 30, 2011 11:07 am

Looking forward to this too. :)

As a precursory question, I know you mentioned that SSP will be going 64bit... do you know whether you'll be supporting AU and VST on OSX, or just one of them?

(I'm trying to get my formats sorted now so there's not so much housework when I do jump to 64!)

Cheers!

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EvilDragon
KVRAF
16895 posts since 7 Jan, 2009 from Croatia

Post Mon May 30, 2011 11:10 am

John [Humanoid Sound Sys] wrote:
EvilDragon wrote:Will it have oversampling? Currently, SSP2 can alias real bad, from my experience.


Good luck in developing!


Some people like the aliasing! :)

Actually, version 3 will support variable wavetable sizes with optional oversampling to prevent aliasing.



Thanks for the reply! Yes, optional sounds perfect. Great!

John [Humanoid Sound Sys]
KVRist
399 posts since 13 Mar, 2006 from Queensland, Australia

Post Mon May 30, 2011 11:10 am

taoyoyo wrote:Looking forward to this too. :)

As a precursory question, I know you mentioned that SSP will be going 64bit... do you know whether you'll be supporting AU and VST on OSX, or just one of them?

(I'm trying to get my formats sorted now so there's not so much housework when I do jump to 64!)

Cheers!


It will be supporting 32 and 64-bit in both AU and VST formats. There will also be RTAS support for both OSX and Windows.

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taoyoyo
KVRian
1132 posts since 6 Jul, 2005

Post Mon May 30, 2011 11:19 am

John [Humanoid Sound Sys] wrote:
taoyoyo wrote:Looking forward to this too. :)

As a precursory question, I know you mentioned that SSP will be going 64bit... do you know whether you'll be supporting AU and VST on OSX, or just one of them?

(I'm trying to get my formats sorted now so there's not so much housework when I do jump to 64!)

Cheers!


It will be supporting 32 and 64-bit in both AU and VST formats. There will also be RTAS support for both OSX and Windows.


Very cool. Thanks for the info John, good luck with it all :)

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ariston
KVRAF
3384 posts since 28 Jun, 2009 from Wherever I lay my hat

Post Mon May 30, 2011 11:26 am

great news... this is one under-rated beauty.

I'm one of those that like the aliasing. :D

Seriously, can't wait to see what you'll come up with.

Rosebudd
Banned
35 posts since 17 Apr, 2011

Post Mon May 30, 2011 12:10 pm

John [Humanoid Sound Sys] wrote:
EvilDragon wrote:Will it have oversampling? Currently, SSP2 can alias real bad, from my experience.


Good luck in developing!


Some people like the aliasing! :)


+1
:)

looking forward to importing wavecycles although it can kind of be done already if you replace the originals

Musical Gym
KVRAF
4608 posts since 24 May, 2004 from square1

Post Mon May 30, 2011 12:22 pm

Any idea of upgrade price yet from version 2 to version 3?

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EvilDragon
KVRAF
16895 posts since 7 Jan, 2009 from Croatia

Post Mon May 30, 2011 1:57 pm

Related to above question - are you keeping the honor-based pay-what-you-think-it's-worth system?

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