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Whywhy - Thanks. I think MSF is almost ready. Of course there are more things that can be added, but those will come with time and as it is MSF os a very capable synth. I think there will be at least a few more minor things added before release though.

I was thinking that it might be better to release updates to MSF as new versions rather than updates. Maybe its just me, but people don’t tend to check update numbers and assume a product is the same as it was during release. However if every year or so MSF II, MSF III, MSF IV, etc were released it might be better from a marketing perspective, while having no real downside for current users. It would also allow time for new presets for new modules.

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Agree with chandler
:dog:

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Fourstepper wrote:Agree with chandler
Im guessing all owners of the Everything Bundle agree with Chandler :tu:
Amazon: why not use an alternative

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Doesn't necessarily have to be paid updates?...
:dog:

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I don't agree, personally. I would prefer it the way it is now, with features being added regularly.
Melda Production & United Plugins
Surface Studio = i7, 32gb, SSD.
Windows 11. Bitwig, Reaper, Live. MTotal.
Audiofuse, Adam Audio monitors + sub, iLoud MTM.
Polybrute, Summit, Pro 3, Tempest, Syntakt, AH2.
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I think, Vojtech should implement a multisamples player, a big sampler and a unique feature for put all the concurrent away.
A lot of people try a synth when it goes out and if the release have not something more, exciting , special for us, they don't come back.
Melda could loose some potential customers.
It's my opinion but I'm not a specialist in marketing.
We should think about some unique feature we can't find in the vst world:
- a modal bank
- a unique voices feature
- an arpegiator per voice
- some fm mode like exp,tz,Lin.
- a kind of replica of the eurorack math module.
- a rotor module like in the John Bowen solaris

....
It's easy to have some ideas, implement them is another story, but if someone can do it, it's Melda, for sure!
Best
YY

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Tagirijus wrote:I really missed this thread, ouch!

@nichttuntun
Great soundscapes / pads. Niceeeee! And by the way: greetings from germany, hehe. ;)

I am realy thrilled what other modules Vojtech will implement and I am even more thrilled about all your presets later, people!
Thank you :)
I guess there will be much more in the future.
jmg8 wrote:I don't agree, personally. I would prefer it the way it is now, with features being added regularly.
Agreed. The system is great. A number (e.v. vs2.0) doesn´t say anything anyway. The anouncement (possibly recogniced by many people) that new features are there is the thing that counts.

Had anyone experienced that when using the "String" module plus the "Resonator" module together and doing a high "feedback" amount and when going -3 Oktaves in the String module, the sound breaks away completely or is playing on one channel only?

Have joy

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nichttuntun wrote:
Tagirijus wrote:I really missed this thread, ouch!

@nichttuntun
Great soundscapes / pads. Niceeeee! And by the way: greetings from germany, hehe. ;)

I am realy thrilled what other modules Vojtech will implement and I am even more thrilled about all your presets later, people!
Thank you :)
I guess there will be much more in the future.
jmg8 wrote:I don't agree, personally. I would prefer it the way it is now, with features being added regularly.
Agreed. The system is great. A number (e.v. vs2.0) doesn´t say anything anyway. The anouncement (possibly recogniced by many people) that new features are there is the thing that counts.

Had anyone experienced that when using the "String" module plus the "Resonator" module together and doing a high "feedback" amount and when going -3 Oktaves in the String module, the sound breaks away completely or is playing on one channel only?

Have joy
Yes, its a bug. It is being fixed. Thank you.
Melda Production & United Plugins
Surface Studio = i7, 32gb, SSD.
Windows 11. Bitwig, Reaper, Live. MTotal.
Audiofuse, Adam Audio monitors + sub, iLoud MTM.
Polybrute, Summit, Pro 3, Tempest, Syntakt, AH2.
Ableton Push 2, Roli Seaboard Block.

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nichttuntun wrote:
jmg8 wrote:I don't agree, personally. I would prefer it the way it is now, with features being added regularly.
Agreed. The system is great. A number (e.v. vs2.0) doesn´t say anything anyway. The anouncement (possibly recogniced by many people) that new features are there is the thing that counts.
Of course I'd like new features ASAP, but I'm worried that nobody will read a new features announcement. Many people simply skip updates if there are no bugs effecting them(if it ain't broke don't fix it). New versions seem to generate much more hype even though they are sometimes just minor fixes and improvements.

When MSF is released it will be reviewed and all the features it has will be discussed. However later when new features are added people will still read that old article and assume MSF is lacking features. New versions might get another review of the product or at least let people know that the current version isn't the same as the one written about previously.

Another benefit would be time to add presets for the new features, so people can see how they're used. The last benefit would be pricing flexibility. It would be easier to start at a lower price point and then increase it as features/presets/etc increase. Right now it would be hard to price it up there with something like Falcon, because as of right now Falcon has more synthesis methods, presets, etc. Later I imagine that will change and if the price is set low now it might be hard to change. With different versions you can just increase the price slightly with each new version and if updates are free then it will encourage people to buy early.

Of course this is just my opinion, but it seems like people respond better to ver 2, rather than an update. For me personally it doesn't matter, but for perspective buyers it might. Maybe this is all boring anyway, talking about synthesis stuff is much more fun.

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Whywhy wrote: We should think about some unique feature we can't find in the vst world:
- a modal bank - I really want this too. I think it would be a good addition.
- a unique voices feature - This might be possible with a new OSC type in the future. This could be cool.
- an arpegiator per voice - I don't think this is possible. I asked about the ARP, but its global. He did say the in the future you'll be able to open a new instances of MSF inside the FX section though :)
- some fm mode like exp,tz,Lin. - I could be wrong, but I thought those were only ways of controlling the knob sweep. AFAIK you can do that now. I would like a 4-6 operator FM module though.
- a kind of replica of the eurorack math module. - What does it do?
- a rotor module like in the John Bowen solaris - I'm not familiar with this or the one above. Do you have any videos?

I agree about the sampler stuff too, but I think that's already planned.

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Solaris:
https://www.soundonsound.com/reviews/jo ... gn-solaris

I don't have any one but I'm trained to use and abuse of the excellent Tranzistow, by Hrast, who have a lot a similar features.

About Math, it can do a lot of things:

http://www.makenoisemusic.com/modules/maths
Best
YY

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Sound on Sound wrote: In addition, two 'Rotors' accept four signal sources (which can be audio or control signals) and then cycle around them to create another set of complex audio signals, complex modulators, or even a weird mixture of the two. The rotation rate of the Rotors can reach into the audio band, so you can do things as esoteric as superimposing audio frequency cross‑fading, stepping, and modulation onto the source waveforms, as well as creating slowly evolving waveforms for insertion into the audio and modulation paths.
Could you do that with the Mixer module and a bit of snazzy modulation?
DarkStar, ... Interesting, if true
Inspired by ...

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Rotors? When did rotors enter the synth vernacular?
We all know that an oscillator basically takes a waveshape and cycles it continuously. The more complex the waveshape used, the more interesting the resulting cycles will sound. Now select four sound sources (including the external inputs and all the oscillator types mentioned previously) and play these repeatedly in a looped sequence one after the other. This is what a rotor is and Solaris has two of these as additional sound sources that can then be further mixed, filtered and modulated. Still can't imagine what a rotor sounds like? Check out this example: WeirdRotor1Poly
http://www.johnbowen.com/solaris-features.html
Best
YY

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I believe the rotors could easily be made using the mixer, MPs and a MOD. The math I don't know about. MSF has a math module now, but I don't know how it compares with this. It could be the same or it could be completely different. Honestly I'm not familiar with how either works.

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Chandlerhimself wrote:I believe the rotors could easily be made using the mixer, MPs and a MOD. The math I don't know about. MSF has a math module now, but I don't know how it compares with this. It could be the same or it could be completely different. Honestly I'm not familiar with how either works.
How would you make the rotor thing?
It might be possible, but it would be very fast modulation.

If it works how I think I understand it. It plays a single cycle of OSC A then a single cycle of B, then C, then D, then back to A.
Melda Production & United Plugins
Surface Studio = i7, 32gb, SSD.
Windows 11. Bitwig, Reaper, Live. MTotal.
Audiofuse, Adam Audio monitors + sub, iLoud MTM.
Polybrute, Summit, Pro 3, Tempest, Syntakt, AH2.
Ableton Push 2, Roli Seaboard Block.

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