Indeed. Just talked about exactly that yesterday...xbitz wrote:+ the duplicated sampler should copy its popup "state" too
Cheers,
Dom
Indeed. Just talked about exactly that yesterday...xbitz wrote:+ the duplicated sampler should copy its popup "state" too
I can't keep up!ThomasHelzle wrote:Wow, I can hardly keep up LOL
Thanks Volker!
Cheers,
Tom
For me it's hard to take a complete picture of UI with little issues like this.. Of course now all can think that i'm crazy or whatever but good product need to be a full-fledged in interface parts too (not only in technical part). Sometimes good results depends not only from technical aspects I mean that Cue Marker should be visible like others and not just half of it:dom@bitwig wrote:Gentleman, please keep it on topic.
@Geek Model: I don't get the problem you have with the cue marker. It looks just as intended and in order to select it you can click on the whole name of it - not only the little box. Or what exactly is your issue?
Cheers,
Dom
Agree, no right and should be fixed ( which i'm sure they will get to at some stage )Geek Model wrote:For me it's hard to take a complete picture of UI with little issues like this.. Of course now all can think that i'm crazy or whatever but good product need to be a full-fledged in interface parts too (not only in technical part). Sometimes good results depends not only from technical aspects I mean that Cue Marker should be visible like others and not just half of it:dom@bitwig wrote:Gentleman, please keep it on topic.
@Geek Model: I don't get the problem you have with the cue marker. It looks just as intended and in order to select it you can click on the whole name of it - not only the little box. Or what exactly is your issue?
Cheers,
Dom
So in this case maybe turn flag of cue marker to the right side of it? I think it will be best solution here.dom@bitwig wrote:Ah, ok, than that's just a matter of taste then but not an actual technical or workflow issue.
Not to play it down completely, we're also big fans of GUI aesthetics, but others perceive the big gap as ugly that would result when showing the left side of the cue marker completely.
Something we might play around with a bit eventually, but currently there's only your report for that and unfortunately there are still some more serious issues to be taken care of.
Cheers,
Dom
Why don't you simply define a shortcut? These are one of my favs shortcuts anyway ...Geek Model wrote:So in this case maybe turn flag of cue marker to the right side of it? I think it will be best solution here.
Wait.......... WHAT?! You guys working on that!????dom@bitwig wrote:Indeed. Just talked about exactly that yesterday...xbitz wrote:+ the duplicated sampler should copy its popup "state" too
Cheers,
Dom
Confirmed looping only works with the main projects loop that was set. Anything set when entering a group doesn't work unless it matches the loop set for the main project and entering a group defaults the loop to the first bar of the group.shonoob wrote:The 'loop' feature in bitwig doesn't work as intended in Group mode.
Eg) I made a drum group, and toggled so I only see it and I wanted to loop 2 bars of drums so I stretched out the loop region over two bars, but it only looped 1 bar (As the project loop is separate for some reason and the project loop wasn't changed from 1 bar to 2 bars).
Please fix!!
Both. Sounds like the last buffer content is looped forever, so usually it's some rather piercing tone.dom@bitwig wrote:Toogle activate or bypass button? Those are two different functions.
Cheers,
Dom
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